30.03.2009, 17:59
How do i make a teleport so the car goes with?
Not just the person.
Not just the person.
stock TeleportPlayer(playerid,Float:bX,Float:bY,Float:bZ,Float:bD,interior=0) { // Goldkiller
new
vid=GetPlayerVehicleID(playerid);
if(!vid) {
SetPlayerPos(playerid,bX,bY,bZ);
SetPlayerFacingAngle(playerid,bD);
}
else {
SetVehiclePos(vid,bX,bY,bZ+2);
SetVehicleZAngle(vid,bD);
LinkVehicleToInterior(vid,interior);
}
return SetPlayerInterior(playerid,interior);
}
TeleportPlayer(playerid,x,y,z,a,interrior); //Code
Originally Posted by Glass
I don't understand a shit of this crap
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stock TeleportPlayer(playerid,Float:bX,Float:bY,Float:bZ,Float:bD,interior=0) { // Goldkiller new vid=GetPlayerVehicleID(playerid); if(!vid) { SetPlayerPos(playerid,bX,bY,bZ); SetPlayerFacingAngle(playerid,bD); } else { SetVehiclePos(vid,bX,bY,bZ+2); SetVehicleZAngle(vid,bD); LinkVehicleToInterior(vid,interior); } return SetPlayerInterior(playerid,interior); }
if(strcmp(cmd,"/teleport",true)==0) { TeleportPlayer(playerid,x,y,z,a,interrior); return 1; }
Originally Posted by illay
Command
pawn Код:
[pawn] stock TeleportPlayer(playerid,Float:bX,Float:bY,Float:bZ ,Float:bD,interior=0) { // Goldkiller new vid=GetPlayerVehicleID(playerid); if(!vid) { SetPlayerPos(playerid,bX,bY,bZ); SetPlayerFacingAngle(playerid,bD); } else { SetVehiclePos(vid,bX,bY,bZ+2); SetVehicleZAngle(vid,bD); ] |