Help Please AudioStream
#1

here is the code:
Code:
case DIALOG_MUSIC:
		{
		    if(response)
		    {
		        switch(listitem)
		        {
		            case 0:
		            {
		                PlayAudioStreamForPlayer(playerid,"http://mp3.zing.vn/download/song/Noi-Anh-Khong-Thuoc-Ve-365DaBand/knJntLmalSzJgnHTZDJyvHLn");
					}
					case 1:
					{
					    PlayAudioStreamForPlayer(playerid,"http://data.chiasenhac.com/downloads/1084/0/1083514-60fff019/128/Forever%20Alone%20Touliver%20Remix_%20-%20JustaTee%20[MP3%20128kbps].mp3");
					}
					case 2
					{
					    PlayAudioStreamForPlayer(playerid,"http://mp3.zing.vn/download/song/Vut-Bay-Young-Generation-Thanh-Bui-Noo-Phuoc-Thinh-Dong-Nhi-Ong-Cao-Thang-Si-Thanh-Thanh-Tam-Tam-Tit-365DaBand-JustaTee-Kimmese-Mr-T/ZmJnTkmNlpdGzZhykFxybmkH");
					}
					case 3:
					{
						StopAudioStreamForPlayer(playerid);
					}
				}
			}
		}
	}
    return 1;
}
error :
Code:
error 029: invalid expression, assumed zero
help
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#2

Wierd
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#3

Try this
pawn Code:
case DIALOG_MUSIC:
{
            if(response)
            {
                switch(listitem)
                {
                    case 0:
                    {
                        PlayAudioStreamForPlayer(playerid,"http://mp3.zing.vn/download/song/Noi-Anh-Khong-Thuoc-Ve-365DaBand/knJntLmalSzJgnHTZDJyvHLn");
                    }
                    case 1:
                    {
                        PlayAudioStreamForPlayer(playerid,"http://data.chiasenhac.com/downloads/1084/0/1083514-60fff019/128/Forever%20Alone%20Touliver%20Remix_%20-%20JustaTee%20[MP3%20128kbps].mp3");
                    }
                    case 2
                    {
                        PlayAudioStreamForPlayer(playerid,"http://mp3.zing.vn/download/song/Vut-Bay-Young-Generation-Thanh-Bui-Noo-Phuoc-Thinh-Dong-Nhi-Ong-Cao-Thang-Si-Thanh-Thanh-Tam-Tam-Tit-365DaBand-JustaTee-Kimmese-Mr-T/ZmJnTkmNlpdGzZhykFxybmkH");
                    }
                    case 3:
                    {
                        StopAudioStreamForPlayer(playerid);
                    }
              }
       }
    return 1;
}
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#4

here is full code :
Code:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    switch( dialogid )
    {
        case DIALOG_REGISTER:
        {
            if (!response) return Kick(playerid);
            if (response)
            {
                if(!strlen(inputtext)) {
                ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""WHITE"Registering...",""RED"You have entered an invalid password.\n"WHITE"Type your password below to register a new account.","Register","Quit");
                }

                if(INI_Open(getINI(playerid))) {
                INI_WriteString("Password",inputtext);
                INI_WriteInt("Score",1);
                INI_WriteInt("Cash",5000);
                INI_WriteInt("Admin",0);

                INI_Save();
                INI_Close();

                ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""WHITE"Login",""WHITE"Type your password below to login.","Login","Quit");
            }
        }
    }
        case DIALOG_LOGIN:
        {
            if ( !response ) return Kick ( playerid );
            if( response )
            {
                if(!strlen(inputtext)) {
                ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, ""WHITE"Login",""RED"You have entered an invalid password.\n"WHITE"Type your password below to login.","Login","Quit");
                }

                if(INI_Open(getINI(playerid))) {
                INI_ReadString(PlayerInfo[playerid][pPass],"Password",20);

                if(strcmp(inputtext,PlayerInfo[playerid][pPass],false)) {
                ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, ""WHITE"Login",""RED"You have entered an incorrect password.\n"WHITE"Type your password below to login.","Login","Quit");
                }

                SetPlayerScore( playerid, INI_ReadInt("Score" ) );
                ResetPlayerMoney( playerid );
                GivePlayerMoney( playerid, INI_ReadInt( "Cash" ) );
                PlayerInfo[playerid][pAdmin] = INI_ReadInt("Admin");
                INI_Close();
                }
            }
        }
        case DIALOG_ID_NEON:
        {
        	if(response)
        	{
        	    switch(listitem)
        	    {
		    		case 0:
		    		{
                        SetPVarInt(playerid, "Status", 1);
					    SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
					    SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
   		                AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
					    AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
					    SetPlayerTime(playerid,0,0);
				    }
				    case 1:
				    {
                        SetPVarInt(playerid, "Status", 1);
			         	SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
			         	SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
			         	AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
			         	AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
			         	SetPlayerTime(playerid,0,0);
					}
					case 2:
     				{
        				SetPVarInt(playerid, "Status", 1);
			         	SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
			         	SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
			         	AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
				        AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
				        SetPlayerTime(playerid,0,0);
         			}
			        case 3:
		          	{
                        SetPVarInt(playerid, "Status", 1);
			         	SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
			         	SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
			         	AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
			         	AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
			         	SetPlayerTime(playerid,0,0);
		         	}
		         	case 4:
			        {
                     	SetPVarInt(playerid, "Status", 1);
		         		SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
		         		SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
		         		AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
		         		AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
		         		SetPlayerTime(playerid,0,0);
		         	}
		         	case 5:
		         	{
                        SetPVarInt(playerid, "Status", 1);
			         	SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
			         	SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
			         	AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
			         	AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
			         	SetPlayerTime(playerid,0,0);
	         		}
			        case 6:
			 		{
					 	DestroyObject(GetPVarInt(playerid, "neon")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon2")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon3"));
       					DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon4")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon5")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon6")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon7"));
  						DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon8")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon9")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon10")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon11"));
        				DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon12")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon13")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon14")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon15")); DeletePVar(playerid, "Status");
	         			DestroyObject(GetPVarInt(playerid, "neon16")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon17")); DeletePVar(playerid, "Status");	         			SetPlayerTime(playerid,12,0);
                    }
                }
            }
		}
		case DIALOG_GUN:
		{
		    if(response)
		    {
				switch(listitem)
				{
				    case 0:
				    {
						GPW(playerid,4,ammo);
						SCM(playerid,COLOR_YELLOW,"Have Fun With knife");
					}
				    case 1:
				    {
				        GPW(playerid, 22, ammo);
            			SCM(playerid, COLOR_YELLOW, "Have Fun With 9mm!!");
					}
					case 2:
					{
					    GPW(playerid, 23, ammo);
						SCM(playerid, COLOR_YELLOW, "Have Fun With s9mm!!");
					}
					case 3:
					{
					    GPW(playerid, 24, ammo);
					    SCM(playerid, COLOR_YELLOW, "Have Fun With Desert Eagle!!");
					}
					case 4:
					{
					    GPW(playerid, 25, ammo);
					    SCM(playerid, COLOR_YELLOW, "Have Fun With Shotgun!!");
					}
					case 5:
					{
					    GPW(playerid, 26, ammo);
					    SCM(playerid,COLOR_YELLOW,"Have Fun With Sawoff Shotgun!!");
					}
					case 6:
					{
						GPW(playerid, 27, ammo);
						SCM(playerid,COLOR_YELLOW,"Have Fun With Combat ShotGun!!");
					}
					case 7:
					{
					    GPW(playerid, 28,ammo);
					    SCM(playerid,COLOR_YELLOW,"Have Fun With Uzi!!");
					}
					case 8:
					{
					    GPW(playerid,29,ammo);
					    SCM(playerid,COLOR_YELLOW,"Have Fun With MP5!!");
					}
					case 9:
					{
					    GPW(playerid,30,ammo);
					    SCM(playerid,COLOR_YELLOW,"Have Fun With AK-47");
					}
					case 10:
					{
					    GPW(playerid,31,ammo);
					    SCM(playerid,COLOR_YELLOW,"Have Fun With M4");
					}
					case 11:
					{
					    GPW(playerid,32,ammo);
					    SCM(playerid,COLOR_YELLOW,"Have Fun With Tec-9");
					}
					case 12:
					{
					    GPW(playerid,33,ammo);
					    SCM(playerid,COLOR_YELLOW,"Have Fun With Country Rifle");
					}
					case 13:
					{
					    GPW(playerid,34,ammo);
					    SCM(playerid,COLOR_YELLOW,"Have Fun With Sniper Rifle");
					}
					case 14:
					{
					    GPW(playerid,45,ammo);
					    SCM(playerid,COLOR_YELLOW,"Have Fun With Camera");
					}
					case 15:
					{
					    GPW(playerid,46,1);
					    SCM(playerid,COLOR_YELLOW,"Have Fun With Parachute");
					}
				}
			}
		}
		case DIALOG_MUSIC:
		{
		    if(response)
		    {
		        switch(listitem)
		        {
		            case 0:
		            {
		                PlayAudioStreamForPlayer(playerid,"http://mp3.zing.vn/download/song/Noi-Anh-Khong-Thuoc-Ve-365DaBand/knJntLmalSzJgnHTZDJyvHLn");
					}
					case 1:
					{
					    PlayAudioStreamForPlayer(playerid,"http://data.chiasenhac.com/downloads/1084/0/1083514-60fff019/128/Forever%20Alone%20Touliver%20Remix_%20-%20JustaTee%20[MP3%20128kbps].mp3");
					}
					case 2
					{
					    PlayAudioStreamForPlayer(playerid,"http://mp3.zing.vn/download/song/Vut-Bay-Young-Generation-Thanh-Bui-Noo-Phuoc-Thinh-Dong-Nhi-Ong-Cao-Thang-Si-Thanh-Thanh-Tam-Tam-Tit-365DaBand-JustaTee-Kimmese-Mr-T/ZmJnTkmNlpdGzZhykFxybmkH");
					}
					case 3:
					{
						StopAudioStreamForPlayer(playerid);
					}
				}
			}
		}
	}
    return 1;
}
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#5

Oh shit sorry guy i'm fixed
on case 2 i'm forget this :
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