[Map] NEW LSPD BY Grove Street
#1




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RemoveBuildingForPlayer(playerid
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RemoveBuildingForPlayer(playerid, 5229, 2516.5938, -1875.5547, 11.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2507.3125, -1921.3359, 11.4609, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2513.6953, -1921.3594, 15.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2520.6563, -1910.6719, 16.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2512.5078, -1884.4922, 16.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2512.5078, -1825.4922, 16.3672, 0.25);
RemoveBuildingForPlayer(playerid, 5128, 2516.5938, -1875.5547, 11.6797, 0.25);
RemoveBuildingForPlayer(playerid, 5243, 2516.5547, -1851.7734, 16.5234, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2520.6563, -1851.6797, 16.3672, 0.25);
RemoveBuildingForPlayer(playerid, 714, 2490.6172, -1806.5703, 14.3750, 0.25);
RemoveBuildingForPlayer(playerid, 17755, 2482.3281, -1783.1484, 14.4453, 0.25);
RemoveBuildingForPlayer(playerid, 17756, 2497.7656, -1762.3906, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 17757, 2450.8750, -1757.3984, 16.0000, 0.25);
RemoveBuildingForPlayer(playerid, 17765, 2436.2188, -1788.5625, 15.0234, 0.25);
RemoveBuildingForPlayer(playerid, 17833, 2522.1953, -1773.0000, 12.4609, 0.25);
RemoveBuildingForPlayer(playerid, 17938, 2571.3750, -1816.4141, 2.6016, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2489.0859, -1744.2109, 16.2031, 0.25);
RemoveBuildingForPlayer(playerid, 673, 2500.5391, -1807.8906, 13.7188, 0.25);
RemoveBuildingForPlayer(playerid, 669, 2496.9766, -1794.3516, 12.8828, 0.25);
RemoveBuildingForPlayer(playerid, 17520, 2497.7656, -1762.3906, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 2505.0781, -1821.4219, 13.7969, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 2506.7813, -1816.6641, 13.7969, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 2507.6797, -1811.5000, 13.7656, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 2509.2422, -1806.4375, 13.7656, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 2511.2578, -1801.5625, 13.7656, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 2513.4922, -1796.7344, 13.7656, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2517.8672, -1801.7109, 16.2578, 0.25);
RemoveBuildingForPlayer(playerid, 17599, 2522.1953, -1773.0000, 12.4609, 0.25);
RemoveBuildingForPlayer(playerid, 1311, 2528.6406, -1778.4063, 16.5547, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2531.7422, -1783.5781, 16.2578, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2523.3828, -1757.0625, 16.2578, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2535.6406, -1738.6016, 15.7578, 0.25);
RemoveBuildingForPlayer(playerid, 17941, 2463.1406, -1848.1094, 1.7656, 0.25);
RemoveBuildingForPlayer(playerid, 669, 2481.6719, -1819.9844, 13.0391, 0.25);
RemoveBuildingForPlayer(playerid, 616, 2430.3516, -1818.0703, 8.9531, 0.25);
RemoveBuildingForPlayer(playerid, 17523, 2436.2188, -1788.5625, 15.0234, 0.25);
RemoveBuildingForPlayer(playerid, 673, 2448.9766, -1800.8281, 13.4219, 0.25);
RemoveBuildingForPlayer(playerid, 616, 2440.9297, -1804.7344, 12.0078, 0.25);
RemoveBuildingForPlayer(playerid, 673, 2469.7578, -1803.4922, 13.7188, 0.25);
RemoveBuildingForPlayer(playerid, 673, 2479.9531, -1797.7031, 13.6406, 0.25);
RemoveBuildingForPlayer(playerid, 669, 2460.7891, -1795.3438, 12.5781, 0.25);
RemoveBuildingForPlayer(playerid, 17548, 2482.3281, -1783.1484, 14.4453, 0.25);
RemoveBuildingForPlayer(playerid, 17519, 2450.8750, -1757.3984, 16.0000, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2474.6094, -1719.5625, 12.4297, 0.25);
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CreateObject
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CreateObject(12814, 2527.36, -1717.41, 12.37, 0.00, 0.00, 0.00);
CreateObject(12814, 2518.90, -1902.35, 12.38, 0.00, 0.00, 0.00);
CreateObject(3975, 2466.38, -1780.87, 13.09, 0.00, 0.00, 269.83);
CreateObject(4232, 2465.29, -1770.72, 10.87, 0.00, 0.00, 269.97);
CreateObject(4032, 2465.25, -1770.69, 10.88, 0.00, 0.00, 270.25);
CreateObject(3976, 2467.06, -1774.03, 35.67, 0.00, 0.00, 269.80);
CreateObject(1569, 2465.76, -1758.34, 15.21, 0.00, 0.00, 0.00);
CreateObject(1569, 2468.75, -1758.32, 15.21, 0.00, 0.00, 180.14);
CreateObject(640, 2522.76, -1741.82, 13.02, 0.00, 0.00, 89.57);
CreateObject(640, 2528.08, -1741.85, 13.02, 0.00, 0.00, 89.57);
CreateObject(640, 2533.27, -1741.89, 13.02, 0.00, 0.00, 89.57);
CreateObject(640, 2538.55, -1741.92, 13.02, 0.00, 0.00, 89.57);
CreateObject(1569, 2505.52, -1779.80, 12.57, 0.00, 0.00, 0.00);
CreateObject(19387, 2506.29, -1779.89, 13.82, 0.00, 0.00, 90.47);
CreateObject(19430, 2509.88, -1781.04, 13.35, 0.00, 0.00, 0.00);
CreateObject(19430, 2509.88, -1782.62, 13.35, 0.00, 0.00, 0.00);
CreateObject(19430, 2509.88, -1783.32, 13.35, 0.00, 0.00, 0.00);
CreateObject(3881, 2522.19, -1746.37, 14.33, 0.00, 0.00, 359.9;
CreateObject(19313, 2505.41, -1745.96, 15.74, 0.00, 0.00, 0.00);
CreateObject(19377, 2535.66, -1815.70, 12.61, 0.00, -90.00, 0.00);
CreateObject(19377, 2535.65, -1819.08, 12.61, 0.00, -90.00, 0.00);
CreateObject(19377, 2525.20, -1819.11, 12.61, 0.00, -90.00, 0.00);
CreateObject(19377, 2515.18, -1819.10, 12.61, 0.00, -90.00, 0.00);
CreateObject(19377, 2505.11, -1819.15, 12.61, 0.00, -90.00, 0.00);
CreateObject(19377, 2495.28, -1819.15, 12.61, 0.00, -90.00, 0.00);
CreateObject(19377, 2485.12, -1819.15, 12.61, 0.00, -90.00, 0.00);
CreateObject(19377, 2474.70, -1819.15, 12.61, 0.00, -90.00, 0.00);
CreateObject(19377, 2464.69, -1819.17, 12.61, 0.00, -90.00, 0.00);
CreateObject(19377, 2454.50, -1819.14, 12.61, 0.00, -90.00, 0.00);
CreateObject(19377, 2444.40, -1819.11, 12.61, 0.00, -90.00, 0.00);
CreateObject(19377, 2434.82, -1819.09, 12.61, 0.00, -90.00, 0.00);
CreateObject(19377, 2428.33, -1819.10, 12.61, 0.00, -90.00, 0.00);
CreateObject(640, 2540.58, -1745.56, 13.02, 0.00, 0.00, 0.80);
CreateObject(640, 2540.61, -1750.91, 13.02, 0.00, 0.00, 0.80);
CreateObject(640, 2540.66, -1756.31, 13.02, 0.00, 0.00, 0.80);
CreateObject(640, 2540.69, -1761.51, 13.02, 0.00, 0.00, 0.80);
CreateObject(640, 2540.68, -1766.81, 13.02, 0.00, 0.00, 0.80);
CreateObject(640, 2540.67, -1772.09, 13.02, 0.00, 0.00, 0.80);
CreateObject(640, 2540.65, -1777.39, 13.02, 0.00, 0.00, 0.80);
CreateObject(640, 2540.69, -1782.67, 13.02, 0.00, 0.00, 0.80);
CreateObject(640, 2540.73, -1787.71, 13.02, 0.00, 0.00, 0.80);
CreateObject(640, 2540.79, -1792.81, 13.02, 0.00, 0.00, 0.80);
CreateObject(640, 2540.85, -1797.96, 13.02, 0.00, 0.00, 0.80);
CreateObject(640, 2540.72, -1802.95, 13.02, 0.00, 0.00, 0.80);
CreateObject(640, 2540.72, -1802.95, 13.02, 0.00, 0.00, 0.80);
CreateObject(640, 2540.74, -1807.91, 13.02, 0.00, 0.00, 0.80);
CreateObject(640, 2538.50, -1810.91, 13.02, 0.00, 0.00, 91.64);
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CreateDynamicObject
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CreateDynamicObject(12814, 2527.36, -1717.41, 12.37, 0.00, 0.00, 0.00);
CreateDynamicObject(12814, 2518.90, -1902.35, 12.38, 0.00, 0.00, 0.00);
CreateDynamicObject(3975, 2466.38, -1780.87, 13.09, 0.00, 0.00, 269.83);
CreateDynamicObject(4232, 2465.29, -1770.72, 10.87, 0.00, 0.00, 269.97);
CreateDynamicObject(4032, 2465.25, -1770.69, 10.88, 0.00, 0.00, 270.25);
CreateDynamicObject(3976, 2467.06, -1774.03, 35.67, 0.00, 0.00, 269.80);
CreateDynamicObject(1569, 2465.76, -1758.34, 15.21, 0.00, 0.00, 0.00);
CreateDynamicObject(1569, 2468.75, -1758.32, 15.21, 0.00, 0.00, 180.14);
CreateDynamicObject(640, 2522.76, -1741.82, 13.02, 0.00, 0.00, 89.57);
CreateDynamicObject(640, 2528.08, -1741.85, 13.02, 0.00, 0.00, 89.57);
CreateDynamicObject(640, 2533.27, -1741.89, 13.02, 0.00, 0.00, 89.57);
CreateDynamicObject(640, 2538.55, -1741.92, 13.02, 0.00, 0.00, 89.57);
CreateDynamicObject(1569, 2505.52, -1779.80, 12.57, 0.00, 0.00, 0.00);
CreateDynamicObject(19387, 2506.29, -1779.89, 13.82, 0.00, 0.00, 90.47);
CreateDynamicObject(19430, 2509.88, -1781.04, 13.35, 0.00, 0.00, 0.00);
CreateDynamicObject(19430, 2509.88, -1782.62, 13.35, 0.00, 0.00, 0.00);
CreateDynamicObject(19430, 2509.88, -1783.32, 13.35, 0.00, 0.00, 0.00);
CreateDynamicObject(3881, 2522.19, -1746.37, 14.33, 0.00, 0.00, 359.9;
CreateDynamicObject(19313, 2505.41, -1745.96, 15.74, 0.00, 0.00, 0.00);
CreateDynamicObject(19377, 2535.66, -1815.70, 12.61, 0.00, -90.00, 0.00);
CreateDynamicObject(19377, 2535.65, -1819.08, 12.61, 0.00, -90.00, 0.00);
CreateDynamicObject(19377, 2525.20, -1819.11, 12.61, 0.00, -90.00, 0.00);
CreateDynamicObject(19377, 2515.18, -1819.10, 12.61, 0.00, -90.00, 0.00);
CreateDynamicObject(19377, 2505.11, -1819.15, 12.61, 0.00, -90.00, 0.00);
CreateDynamicObject(19377, 2495.28, -1819.15, 12.61, 0.00, -90.00, 0.00);
CreateDynamicObject(19377, 2485.12, -1819.15, 12.61, 0.00, -90.00, 0.00);
CreateDynamicObject(19377, 2474.70, -1819.15, 12.61, 0.00, -90.00, 0.00);
CreateDynamicObject(19377, 2464.69, -1819.17, 12.61, 0.00, -90.00, 0.00);
CreateDynamicObject(19377, 2454.50, -1819.14, 12.61, 0.00, -90.00, 0.00);
CreateDynamicObject(19377, 2444.40, -1819.11, 12.61, 0.00, -90.00, 0.00);
CreateDynamicObject(19377, 2434.82, -1819.09, 12.61, 0.00, -90.00, 0.00);
CreateDynamicObject(19377, 2428.33, -1819.10, 12.61, 0.00, -90.00, 0.00);
CreateDynamicObject(640, 2540.58, -1745.56, 13.02, 0.00, 0.00, 0.80);
CreateDynamicObject(640, 2540.61, -1750.91, 13.02, 0.00, 0.00, 0.80);
CreateDynamicObject(640, 2540.66, -1756.31, 13.02, 0.00, 0.00, 0.80);
CreateDynamicObject(640, 2540.69, -1761.51, 13.02, 0.00, 0.00, 0.80);
CreateDynamicObject(640, 2540.68, -1766.81, 13.02, 0.00, 0.00, 0.80);
CreateDynamicObject(640, 2540.67, -1772.09, 13.02, 0.00, 0.00, 0.80);
CreateDynamicObject(640, 2540.65, -1777.39, 13.02, 0.00, 0.00, 0.80);
CreateDynamicObject(640, 2540.69, -1782.67, 13.02, 0.00, 0.00, 0.80);
CreateDynamicObject(640, 2540.73, -1787.71, 13.02, 0.00, 0.00, 0.80);
CreateDynamicObject(640, 2540.79, -1792.81, 13.02, 0.00, 0.00, 0.80);
CreateDynamicObject(640, 2540.85, -1797.96, 13.02, 0.00, 0.00, 0.80);
CreateDynamicObject(640, 2540.72, -1802.95, 13.02, 0.00, 0.00, 0.80);
CreateDynamicObject(640, 2540.72, -1802.95, 13.02, 0.00, 0.00, 0.80);
CreateDynamicObject(640, 2540.74, -1807.91, 13.02, 0.00, 0.00, 0.80);
CreateDynamicObject(640, 2538.50, -1810.91, 13.02, 0.00, 0.00, 91.64);
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Reply
#2

Sorry but, Isn't it abit not realistic to put a police department in that location?
Reply
#3

This would make an interesting change to the landscape of Los Santos.

Continue making awesome mappings bro
Reply
#4

It's a little unrealistic but AWESOME IDEA
Reply


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