Blimps
#1

So I am working on a gamemode and it is an edit of a script from the forums... And what is happening is every player has like a blimp you know like the little triangle thing commonly used as a checkpoint... I cannot find the code or I do not know what to look for... Help would be appriciated.... REP will be given
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#2

Is this attach with player ?
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#3

Yep it is
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#4

Look at the SetPlayerColor

Make sure you have 0x before the color and it won't appear or read about ShowPlayerMarkers
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#5

Quote:
Originally Posted by dannyk0ed
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Look at the SetPlayerColor

Make sure you have 0x before the color and it won't appear or read about ShowPlayerMarkers
Will check this out..
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#6

Hmm well... this is all that is in the script

//ShowPlayerMarkers(PLAYER_MARKERS_MODE_STREAMED);
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#7

Do you mean the coloured squares on the radar/map? Also please don't double post. There's an edit button - use it.
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#8

Yes whenever a player is like on duty in his / her faction or has a colored name of any kind it shows a square of the players position...
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#9

This sounds like a SetPlayerColor issue, but try looking for SetPlayerMarkerForPlayer in the script.
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#10

Quote:
Originally Posted by 2KY
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This sounds like a SetPlayerColor issue, but try looking for SetPlayerMarkerForPlayer in the script.
I already did this.... It still does it.... I dont understand -_-

EDIT: When I search the term SetPlayerMarkerForPlayer I only see a few results.... All of them are for cop backups and hiding the backups... Nothing else... I do not get where this could POSSIBLY be defined..
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