Help with admin message
#1

Look , if player info pAdmin is in vehicle and if there is some passangers , everything they write will show to all players like in deatmatch , but if player is outside and if they write anything it will show in prox detector , i tryed to detect if player admin is in any car and to make prox detector , but that's not working ...
Here is the picture in car and outside of car ..



First picture is in car , and other is outside


Here is my part of OnPlayerText

pawn Код:
if (realchat)
    {
        if(gPlayerLogged[playerid] == 0)
        {
            return 0;
        }
        //if(PlayerInfo[playerid][pJailTime] >= 1 || PlayerInfo[playerid][pRobijaTime] >= 1) return SCM(playerid, COLOR_GREY, "Ne mozete to jer ste zatvoreni !");
        GetPlayerName(playerid, sendername, sizeof(sendername));
        if(!IsPlayerInAnyVehicle(playerid))
        {
            if(PlayerInfo[playerid][pMaskuse] == 1)
            {
                format(string, sizeof(string), "{80C8FE}Stranac kaze:  {FFFFFF}%s", text);
                ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
            }
            else
            {
                format(string, sizeof(string), "{C3C3C3}[%d] {80C8FE}%s kaze:  {FFFFFF}%s", playerid, sendername, text);
                ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
            }
        }
        else
        {
            new carid = GetPlayerVehicleID(playerid);
            new pveh = GetVehicleModel(GetPlayerVehicleID(playerid));
            if(IsABike(carid) || IsAOBike(carid) || IsAPizzabike(carid) || IsAPlane(carid) || IsABoat(carid) || IsASweeper(carid) || IsAHarvest(carid) || IsADrugHarvest(carid) || IsATank(carid) || pveh == 523 || pveh == 480 || pveh == 567 || pveh == 533 || pveh == 555 || pveh == 539 || pveh == 572 || pveh == 571 || pveh == 530 || pveh == 457 || pveh == 575 || pveh == 536 || pveh == 424)
            {
                if(PlayerInfo[playerid][pMaskuse] == 1)
                {
                    format(string, sizeof(string), "{80C8FE}Stranac kaze: {FFFFFF}%s", text);
                    ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
                }
                else
                {
                    format(string, sizeof(string), "{C3C3C3}[%d] {80C8FE}%s kaze: {FFFFFF}%s", playerid, sendername, text);
                    ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
                }
            }
            else
            {
                if(VehicleWindows[GetPlayerVehicleID(playerid)] == 0)
                {
                    if(PlayerInfo[playerid][pMaskuse] == 1)
                    {
                        format(string, sizeof(string), "{C3C3C3}(Prozor zatvoren) {80C8FE}Stranac kaze: {FFFFFF}%s", text);
                        ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
                    }
                    else
                    {
                        format(string, sizeof(string), "{C3C3C3}[%d] (Prozor zatvoren) {80C8FE}%s kaze: {FFFFFF}%s", playerid, sendername, text);
                        ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
                    }
                }
                else
                {
                        if(VehicleWindows[GetPlayerVehicleID(playerid)] == 0)
                     {
                        if(PlayerInfo[playerid][pAdmin] >= 1)
                        {
                            format(string, sizeof(string), "{FFFFFF}(ADMIN) {80C8FE}kaze: {FFFFFF}%s", text);
                            ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
                        }
                        else
                        {
                            format(string, sizeof(string), "{C3C3C3}[%d] {FFFFFF}(ADMIN) {80C8FE}%s kaze: {FFFFFF}%s", playerid, sendername, text);
                            ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
                        }
                    }
                 }
            }
        }
I wanna make that if player is admin or if player is in car with admin , simply show message in prox detector , plase help?
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