13.06.2013, 00:11
Queria que Quando o player digitasse "/trabalhar" ( o comando ja estб certim ) ficasse escrito em cima do nome dele "ADMIN" de AMARELO, onde coloco isso no meu /trabalhar?
Код:
if(strcmp(cmd, "/trabalhar", true) == 0 || strcmp(cmd, "/tr", true) == 0 || strcmp(cmd, "/administrar", true) == 0) { if(PlayerInfo[playerid][pJailed] != 0) { SendClientMessage(playerid,COLOR_YELLOW," Vocк nгo pode trabalhar na cadeia!"); return 1; } if(PlayerInfo[playerid][pAdmin] >= 1) { if(admtrampando[playerid] > 0) { admtrampando[playerid] = 0; GetPlayerName(playerid,sendername,sizeof(sendername)); format(string, 128, "|______________ {FF7800}Aviso Da Administraзгo{FFFFFF}______________|"); SendClientMessageToAll(COLOR_WHITE, string); format(string, 128, "| ADMIN |: %s ID(%d) estб {FA00FF}Jogando.",sendername, playerid); SendClientMessageToAll(COLOR_DBLUE, string); KillTimer(TempoAdministrador); SetPlayerToTeamColor(playerid); ResetPlayerWeaponsEx(playerid); SetPlayerHealth(playerid,100); SetPlayerSkin(playerid,skinadm[playerid]); getdate(year, month, day); gettime(hour,minute,second); format(gstring, sizeof(gstring), "%s esta {FA00FF}jogando [%d/%d/%d - %d:%d:%d]\n", PlayerName(playerid), day, month, year, hour, minute, second); AdminLog(gstring); } else { admtrampando[playerid] = 1; GetPlayerName(playerid,sendername,sizeof(sendername)); format(string, 128, "|______________ {FF7800}Aviso Da Administraзгo{FFFFFF}______________|"); SendClientMessageToAll(COLOR_WHITE, string); format(string, 128, "| ADMIN |: %s ID(%d) estб {00FF0A}Trabalhando.",sendername, playerid); SendClientMessageToAll(COLOR_DBLUE, string); SetPlayerToTeamColor(playerid); TempoAdministrador = SetTimerEx("Administrador", 100, true, "i", playerid); skinadm[playerid] = GetPlayerSkin(playerid); SetPlayerSkin(playerid,217); getdate(year, month, day); gettime(hour,minute,second); format(gstring, sizeof(gstring), "%s esta {00FF0A}trabalhando [%d/%d/%d - %d:%d:%d]\n", PlayerName(playerid), day, month, year, hour, minute, second); AdminLog(gstring); } } return 1; }