Neons not working
#1

Код:
CMD:neon(playerid, params[])
{
    new string[100];
    if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
    if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You are not in a vehicle.");
    if(GetPlayerVehicleID(playerid) != PlayerInfo[playerid][pVeh] && GetPlayerVehicleID(playerid) != PlayerInfo[playerid][pVVeh]) return SendClientMessage(playerid, COLOR_GREY, "You are not in an owned vehicle.");
    if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh])
    {
	    if(neon[playerid] == 1)
	    {
	        if(PlayerInfo[playerid][pNeon] == 0)
	        {
	            SendClientMessage(playerid, COLOR_GREY, "You don't have neons installed on this vehicle.");
			}
	        if(PlayerInfo[playerid][pNeon] == 1)//red
	        {
		  		SetPVarInt(playerid, "neon2", CreateDynamicObject(18647,0,0,0,0,0,0));
		    	SetPVarInt(playerid, "neon3", CreateDynamicObject(18647,0,0,0,0,0,0));
		     	AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
		      	AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
		       	format(string, sizeof(string), "* %s pushes a button on his dash and sparks his red neon tubes.", RPN(playerid));
		 		SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
		 		neon[playerid] = 0;
			}
			if(PlayerInfo[playerid][pNeon] == 2)//blue
			 {
	      		SetPVarInt(playerid, "neon", CreateDynamicObject(18648,0,0,0,0,0,0));
	        	SetPVarInt(playerid, "neon1", CreateDynamicObject(18648,0,0,0,0,0,0));
	         	AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
	          	AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
	          	format(string, sizeof(string), "* %s pushes a button on his dash and sparks his blue neon tubes.", RPN(playerid));
		 		SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
		 		neon[playerid] = 0;
			 }
			 if(PlayerInfo[playerid][pNeon] == 3)//green
			 {
	      		SetPVarInt(playerid, "neon4", CreateDynamicObject(18649,0,0,0,0,0,0));
	        	SetPVarInt(playerid, "neon5", CreateDynamicObject(18649,0,0,0,0,0,0));
	         	AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
	          	AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
	          	format(string, sizeof(string), "* %s pushes a button on his dash and sparks his green neon tubes.", RPN(playerid));
		 		SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
		 		neon[playerid] = 0;
			 }
			 if(PlayerInfo[playerid][pNeon] == 4)//white
			 {
	      		SetPVarInt(playerid, "neon6", CreateDynamicObject(18652,0,0,0,0,0,0));
	        	SetPVarInt(playerid, "neon7", CreateDynamicObject(18652,0,0,0,0,0,0));
	         	AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
	          	AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
	          	format(string, sizeof(string), "* %s pushes a button on his dash and sparks his white neon tubes.", RPN(playerid));
		 		SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
		 		neon[playerid] = 0;
			 }
			 if(PlayerInfo[playerid][pNeon] == 5)//pink
			 {
	      		SetPVarInt(playerid, "neon8", CreateDynamicObject(18651,0,0,0,0,0,0));
	        	SetPVarInt(playerid, "neon9", CreateDynamicObject(18651,0,0,0,0,0,0));
	         	AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
	          	AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
	          	format(string, sizeof(string), "* %s pushes a button on his dash and sparks his pink neon tubes.", RPN(playerid));
		 		SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
		 		neon[playerid] = 0;
			 }
			 if(PlayerInfo[playerid][pNeon] == 6)//yellow
			 {
	      		SetPVarInt(playerid, "neon10", CreateDynamicObject(18650,0,0,0,0,0,0));
	        	SetPVarInt(playerid, "neon11", CreateDynamicObject(18650,0,0,0,0,0,0));
	         	AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
	          	AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
	          	format(string, sizeof(string), "* %s pushes a button on his dash and sparks his yellow neon tubes.", RPN(playerid));
		 		SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
		 		neon[playerid] = 0;
			 }
			 if(Bikes(GetPlayerVehicleID(playerid)))
			 {
			    if(PlayerInfo[playerid][pNeon] == 1)//red
		        {
			  		SetPVarInt(playerid, "nb1", CreateDynamicObject(18647,0,0,0,0,0,0));
			     	AttachObjectToVehicle(GetPVarInt(playerid, "nb1"), GetPlayerVehicleID(playerid), 0.0, 0.0, -0.70, 0.0, 0.0, 0.0);
			     	DestroyObject(GetPVarInt(playerid, "neon2"));
	    			DestroyObject(GetPVarInt(playerid, "neon3"));
			 		neon[playerid] = 0;
				}
				if(PlayerInfo[playerid][pNeon] == 2)//blue
				 {
		      		SetPVarInt(playerid, "nb2", CreateDynamicObject(18648,0,0,0,0,0,0));
		         	AttachObjectToVehicle(GetPVarInt(playerid, "nb2"), GetPlayerVehicleID(playerid), 0.0, 0.0, -0.70, 0.0, 0.0, 0.0);
		         	DestroyObject(GetPVarInt(playerid, "neon"));
	   				DestroyObject(GetPVarInt(playerid, "neon1"));
			 		neon[playerid] = 0;
				 }
				 if(PlayerInfo[playerid][pNeon] == 3)//green
				 {
		      		SetPVarInt(playerid, "nb3", CreateDynamicObject(18649,0,0,0,0,0,0));
		         	AttachObjectToVehicle(GetPVarInt(playerid, "nb3"), GetPlayerVehicleID(playerid), 0.0, 0.0, -0.70, 0.0, 0.0, 0.0);
		         	DestroyObject(GetPVarInt(playerid, "neon4"));
	   				DestroyObject(GetPVarInt(playerid, "neon5"));
			 		neon[playerid] = 0;
				 }
				 if(PlayerInfo[playerid][pNeon] == 4)//white
				 {
		      		SetPVarInt(playerid, "nb4", CreateDynamicObject(18652,0,0,0,0,0,0));
		         	AttachObjectToVehicle(GetPVarInt(playerid, "nb4"), GetPlayerVehicleID(playerid), 0.0, 0.0, -0.70, 0.0, 0.0, 0.0);
		         	DestroyObject(GetPVarInt(playerid, "neon6"));
	    			DestroyObject(GetPVarInt(playerid, "neon7"));
			 		neon[playerid] = 0;
				 }
				 if(PlayerInfo[playerid][pNeon] == 5)//pink
				 {
		      		SetPVarInt(playerid, "nb5", CreateDynamicObject(18651,0,0,0,0,0,0));
		         	AttachObjectToVehicle(GetPVarInt(playerid, "nb5"), GetPlayerVehicleID(playerid), 0.0, 0.0, -0.70, 0.0, 0.0, 0.0);
		         	DestroyObject(GetPVarInt(playerid, "neon8"));
	    			DestroyObject(GetPVarInt(playerid, "neon9"));
			 		neon[playerid] = 0;
				 }
				 if(PlayerInfo[playerid][pNeon] == 6)//yellow
				 {
		      		SetPVarInt(playerid, "nb6", CreateDynamicObject(18650,0,0,0,0,0,0));
		         	AttachObjectToVehicle(GetPVarInt(playerid, "nb6"), GetPlayerVehicleID(playerid), 0.0, 0.0, -0.70, 0.0, 0.0, 0.0);
		         	DestroyObject(GetPVarInt(playerid, "neon10"));
	    			DestroyObject(GetPVarInt(playerid, "neon11"));
			 		neon[playerid] = 0;
				 }
			 }
		}
	    else
		{
	 		DestroyObject(GetPVarInt(playerid, "neon"));
	   		DestroyObject(GetPVarInt(playerid, "neon1"));
		    DestroyObject(GetPVarInt(playerid, "neon2"));
	    	DestroyObject(GetPVarInt(playerid, "neon3"));
	    	DestroyObject(GetPVarInt(playerid, "neon4"));
	    	DestroyObject(GetPVarInt(playerid, "neon5"));
	    	DestroyObject(GetPVarInt(playerid, "neon6"));
	    	DestroyObject(GetPVarInt(playerid, "neon7"));
	    	DestroyObject(GetPVarInt(playerid, "neon8"));
	    	DestroyObject(GetPVarInt(playerid, "neon9"));
	    	DestroyObject(GetPVarInt(playerid, "neon10"));
	    	DestroyObject(GetPVarInt(playerid, "neon11"));
	    	DestroyObject(GetPVarInt(playerid, "nb1"));
	    	DestroyObject(GetPVarInt(playerid, "nb2"));
	    	DestroyObject(GetPVarInt(playerid, "nb3"));
	    	DestroyObject(GetPVarInt(playerid, "nb4"));
	    	DestroyObject(GetPVarInt(playerid, "nb5"));
	    	DestroyObject(GetPVarInt(playerid, "nb6"));
	    	format(string, sizeof(string), "* %s pushes a button on his dash and turns off his neon.", RPN(playerid));
	 		SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
	 		neon[playerid] = 1;
	  		return 1;
		}
	}
This is the code. everything works fine, but the neons are not showing on the car.
Reply
#2

try!

pawn Код:
{
    new string[100];
    if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
    if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You are not in a vehicle.");
    if(GetPlayerVehicleID(playerid) != PlayerInfo[playerid][pVeh] && GetPlayerVehicleID(playerid) != PlayerInfo[playerid][pVVeh]) return SendClientMessage(playerid, COLOR_GREY, "You are not in an owned vehicle.");
    if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh])
    {
        if(neon[playerid] == 1)
        {
            if(PlayerInfo[playerid][pNeon] == 0)
            {
                SendClientMessage(playerid, COLOR_GREY, "You don't have neons installed on this vehicle.");
            }
            if(PlayerInfo[playerid][pNeon] == 1)//red
            {
                SetPVarInt(playerid, "neon2", CreateDynamicObject(18647,0,0,0,0,0,0,100.0));
                SetPVarInt(playerid, "neon3", CreateDynamicObject(18647,0,0,0,0,0,0,100.0));
                AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                format(string, sizeof(string), "* %s pushes a button on his dash and sparks his red neon tubes.", RPN(playerid));
                SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
                neon[playerid] = 0;
            }
            if(PlayerInfo[playerid][pNeon] == 2)//blue
             {
                SetPVarInt(playerid, "neon", CreateDynamicObject(18648,0,0,0,0,0,0,100.0));
                SetPVarInt(playerid, "neon1", CreateDynamicObject(18648,0,0,0,0,0,0,100.0));
                AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                format(string, sizeof(string), "* %s pushes a button on his dash and sparks his blue neon tubes.", RPN(playerid));
                SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
                neon[playerid] = 0;
             }
             if(PlayerInfo[playerid][pNeon] == 3)//green
             {
                SetPVarInt(playerid, "neon4", CreateDynamicObject(18649,0,0,0,0,0,0,100.0));
                SetPVarInt(playerid, "neon5", CreateDynamicObject(18649,0,0,0,0,0,0,100.0));
                AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                format(string, sizeof(string), "* %s pushes a button on his dash and sparks his green neon tubes.", RPN(playerid));
                SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
                neon[playerid] = 0;
             }
             if(PlayerInfo[playerid][pNeon] == 4)//white
             {
                SetPVarInt(playerid, "neon6", CreateDynamicObject(18652,0,0,0,0,0,0));
                SetPVarInt(playerid, "neon7", CreateDynamicObject(18652,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                format(string, sizeof(string), "* %s pushes a button on his dash and sparks his white neon tubes.", RPN(playerid));
                SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
                neon[playerid] = 0;
             }
             if(PlayerInfo[playerid][pNeon] == 5)//pink
             {
                SetPVarInt(playerid, "neon8", CreateDynamicObject(18651,0,0,0,0,0,0));
                SetPVarInt(playerid, "neon9", CreateDynamicObject(18651,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                format(string, sizeof(string), "* %s pushes a button on his dash and sparks his pink neon tubes.", RPN(playerid));
                SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
                neon[playerid] = 0;
             }
             if(PlayerInfo[playerid][pNeon] == 6)//yellow
             {
                SetPVarInt(playerid, "neon10", CreateDynamicObject(18650,0,0,0,0,0,0));
                SetPVarInt(playerid, "neon11", CreateDynamicObject(18650,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                format(string, sizeof(string), "* %s pushes a button on his dash and sparks his yellow neon tubes.", RPN(playerid));
                SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
                neon[playerid] = 0;
             }
             if(Bikes(GetPlayerVehicleID(playerid)))
             {
                if(PlayerInfo[playerid][pNeon] == 1)//red
                {
                    SetPVarInt(playerid, "nb1", CreateDynamicObject(18647,0,0,0,0,0,0));
                    AttachObjectToVehicle(GetPVarInt(playerid, "nb1"), GetPlayerVehicleID(playerid), 0.0, 0.0, -0.70, 0.0, 0.0, 0.0);
                    DestroyObject(GetPVarInt(playerid, "neon2"));
                    DestroyObject(GetPVarInt(playerid, "neon3"));
                    neon[playerid] = 0;
                }
                if(PlayerInfo[playerid][pNeon] == 2)//blue
                 {
                    SetPVarInt(playerid, "nb2", CreateDynamicObject(18648,0,0,0,0,0,0));
                    AttachObjectToVehicle(GetPVarInt(playerid, "nb2"), GetPlayerVehicleID(playerid), 0.0, 0.0, -0.70, 0.0, 0.0, 0.0);
                    DestroyObject(GetPVarInt(playerid, "neon"));
                    DestroyObject(GetPVarInt(playerid, "neon1"));
                    neon[playerid] = 0;
                 }
                 if(PlayerInfo[playerid][pNeon] == 3)//green
                 {
                    SetPVarInt(playerid, "nb3", CreateDynamicObject(18649,0,0,0,0,0,0));
                    AttachObjectToVehicle(GetPVarInt(playerid, "nb3"), GetPlayerVehicleID(playerid), 0.0, 0.0, -0.70, 0.0, 0.0, 0.0);
                    DestroyObject(GetPVarInt(playerid, "neon4"));
                    DestroyObject(GetPVarInt(playerid, "neon5"));
                    neon[playerid] = 0;
                 }
                 if(PlayerInfo[playerid][pNeon] == 4)//white
                 {
                    SetPVarInt(playerid, "nb4", CreateDynamicObject(18652,0,0,0,0,0,0,100.0));
                    AttachObjectToVehicle(GetPVarInt(playerid, "nb4"), GetPlayerVehicleID(playerid), 0.0, 0.0, -0.70, 0.0, 0.0, 0.0);
                    DestroyObject(GetPVarInt(playerid, "neon6"));
                    DestroyObject(GetPVarInt(playerid, "neon7"));
                    neon[playerid] = 0;
                 }
                 if(PlayerInfo[playerid][pNeon] == 5)//pink
                 {
                    SetPVarInt(playerid, "nb5", CreateDynamicObject(18651,0,0,0,0,0,0,100.0));
                    AttachObjectToVehicle(GetPVarInt(playerid, "nb5"), GetPlayerVehicleID(playerid), 0.0, 0.0, -0.70, 0.0, 0.0, 0.0);
                    DestroyObject(GetPVarInt(playerid, "neon8"));
                    DestroyObject(GetPVarInt(playerid, "neon9"));
                    neon[playerid] = 0;
                 }
                 if(PlayerInfo[playerid][pNeon] == 6)//yellow
                 {
                    SetPVarInt(playerid, "nb6", CreateDynamicObject(18650,0,0,0,0,0,0,100.0));
                    AttachObjectToVehicle(GetPVarInt(playerid, "nb6"), GetPlayerVehicleID(playerid), 0.0, 0.0, -0.70, 0.0, 0.0, 0.0);
                    DestroyObject(GetPVarInt(playerid, "neon10"));
                    DestroyObject(GetPVarInt(playerid, "neon11"));
                    neon[playerid] = 0;
                 }
             }
        }
        else
        {
            DestroyObject(GetPVarInt(playerid, "neon"));
            DestroyObject(GetPVarInt(playerid, "neon1"));
            DestroyObject(GetPVarInt(playerid, "neon2"));
            DestroyObject(GetPVarInt(playerid, "neon3"));
            DestroyObject(GetPVarInt(playerid, "neon4"));
            DestroyObject(GetPVarInt(playerid, "neon5"));
            DestroyObject(GetPVarInt(playerid, "neon6"));
            DestroyObject(GetPVarInt(playerid, "neon7"));
            DestroyObject(GetPVarInt(playerid, "neon8"));
            DestroyObject(GetPVarInt(playerid, "neon9"));
            DestroyObject(GetPVarInt(playerid, "neon10"));
            DestroyObject(GetPVarInt(playerid, "neon11"));
            DestroyObject(GetPVarInt(playerid, "nb1"));
            DestroyObject(GetPVarInt(playerid, "nb2"));
            DestroyObject(GetPVarInt(playerid, "nb3"));
            DestroyObject(GetPVarInt(playerid, "nb4"));
            DestroyObject(GetPVarInt(playerid, "nb5"));
            DestroyObject(GetPVarInt(playerid, "nb6"));
            format(string, sizeof(string), "* %s pushes a button on his dash and turns off his neon.", RPN(playerid));
            SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
            neon[playerid] = 1;
            return 1;
        }
    }
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#3

It says the /me command that i trun on the neons. but neons is off.
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#4

I did not understand
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#5

Show this mesage :
Код:
%s pushes a button on his dash and sparks his red neon tubes.
But neons are not working.
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#6

You are using ma' script. LSC-RP V2.

The neons got fixed in V3.

The fact i added one more vehicle to the script, Made the neons buggy!
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