[Map] House Improves at LV
#1

Yo I've made here in 30 minutes an Amazing house , Please Reply and who can +REP me

Theirs airport , remove'd builds , New gates , fences , houses...

Atleast Reply because thats was an big work and hard...

Here's the Before Picture :



Here's the After Picture :



Also theirs movie :

http://www.youtube.com/watch?v=5l7TP...u.be%22http://


Code:
//Dominic's maps [Do not remove that credit please...]
RemoveBuildingForPlayer(playerid, 7420, 1177.3906, 2753.2266, 9.7344, 0.25);
RemoveBuildingForPlayer(playerid, 7421, 1237.3906, 2763.2266, 9.7266, 0.25);
RemoveBuildingForPlayer(playerid, 7422, 1367.2891, 2793.2266, 9.3984, 0.25);
RemoveBuildingForPlayer(playerid, 7600, 1277.3906, 2843.2266, 9.7266, 0.25);
RemoveBuildingForPlayer(playerid, 7601, 1296.1250, 2773.2266, 9.7266, 0.25);
RemoveBuildingForPlayer(playerid, 7602, 1237.3906, 2813.2266, 9.7266, 0.25);
RemoveBuildingForPlayer(playerid, 7603, 1177.3906, 2842.6484, 9.7344, 0.25);
RemoveBuildingForPlayer(playerid, 7604, 1157.3906, 2793.2266, 9.7344, 0.25);
RemoveBuildingForPlayer(playerid, 7805, 1367.2891, 2793.2266, 9.3984, 0.25);
RemoveBuildingForPlayer(playerid, 7806, 1277.3906, 2843.2266, 9.7266, 0.25);
RemoveBuildingForPlayer(playerid, 7807, 1177.3906, 2842.6484, 9.7344, 0.25);
RemoveBuildingForPlayer(playerid, 7808, 1157.3906, 2793.2266, 9.7344, 0.25);
RemoveBuildingForPlayer(playerid, 7809, 1237.3906, 2763.2266, 9.7266, 0.25);
RemoveBuildingForPlayer(playerid, 7810, 1237.3906, 2813.2266, 9.7266, 0.25);
RemoveBuildingForPlayer(playerid, 7811, 1296.1250, 2773.2266, 9.7266, 0.25);
RemoveBuildingForPlayer(playerid, 7812, 1177.3906, 2753.2266, 9.7344, 0.25);
RemoveBuildingForPlayer(playerid, 7886, 1435.8750, 2773.7891, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 617, 1147.3672, 2722.9844, 9.4375, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1214.2344, 2726.9453, 9.8281, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1273.2578, 2727.6719, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1301.7109, 2726.9609, 11.2109, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1323.9766, 2727.5000, 11.2109, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1223.3750, 2730.0078, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1201.5313, 2730.4531, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1121.8438, 2732.4375, 9.8281, 0.25);
RemoveBuildingForPlayer(playerid, 616, 1091.1172, 2735.8516, 9.1328, 0.25);
RemoveBuildingForPlayer(playerid, 616, 1180.0547, 2733.1016, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 616, 1167.5859, 2732.3906, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 622, 1219.1172, 2738.9063, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1204.1484, 2736.3984, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1133.2109, 2741.0938, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1228.9063, 2740.0547, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 616, 1234.7969, 2742.9922, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 622, 1222.8359, 2740.7891, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1162.0625, 2758.6328, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1209.0078, 2765.3828, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1219.7578, 2767.5234, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1195.0234, 2771.9844, 9.4609, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1130.4219, 2784.9219, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 622, 1157.2344, 2783.4063, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1129.9609, 2784.0234, 11.2891, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1127.1328, 2783.3672, 11.2891, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1122.1250, 2788.0234, 9.3281, 0.25);
RemoveBuildingForPlayer(playerid, 616, 1206.6172, 2791.9922, 9.5859, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1128.5859, 2786.9453, 11.2891, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1204.2891, 2797.9688, 9.4453, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1211.4063, 2800.6484, 9.4922, 0.25);
RemoveBuildingForPlayer(playerid, 616, 1214.1328, 2798.3672, 9.5938, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1218.9922, 2794.2500, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1223.3281, 2805.7422, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 622, 1176.1250, 2807.2500, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 622, 1216.1875, 2805.9531, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 617, 1120.7266, 2810.2188, 9.4375, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1166.1953, 2815.7500, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1187.9688, 2814.4141, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1183.7344, 2809.2813, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1151.2500, 2826.4375, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1132.3281, 2828.7813, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1153.8438, 2851.7656, 11.6484, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1157.5469, 2851.7422, 11.6484, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1161.1172, 2851.2969, 11.6484, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1152.8828, 2852.9766, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1173.8125, 2853.4531, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1150.5625, 2855.3906, 11.6484, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1133.0313, 2856.1953, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1234.2266, 2857.8047, 11.3984, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1196.7266, 2859.7734, 11.3984, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1230.0938, 2860.5703, 11.3984, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1223.8828, 2862.2344, 11.3984, 0.25);
RemoveBuildingForPlayer(playerid, 622, 1277.9219, 2736.6484, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1243.4531, 2730.3125, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1242.6250, 2753.9609, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1275.0625, 2762.4531, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1242.5625, 2758.9922, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1282.9297, 2773.0547, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1268.7891, 2775.0781, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1277.6641, 2769.7969, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1277.0000, 2774.3750, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 616, 1264.0703, 2776.8750, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 622, 1269.9375, 2782.9375, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1280.9297, 2787.8984, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1249.0859, 2820.0000, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1262.6719, 2819.3750, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1289.3594, 2818.9453, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1240.7578, 2833.9609, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 616, 1248.1797, 2841.6406, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1272.9766, 2843.9219, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 616, 1259.2813, 2844.4609, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1241.3750, 2841.3281, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1272.4922, 2851.7656, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 617, 1332.1016, 2736.9844, 9.4375, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1319.3672, 2728.5703, 11.2109, 0.25);
RemoveBuildingForPlayer(playerid, 616, 1311.7031, 2742.1641, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1312.5234, 2734.7891, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1304.2578, 2731.8359, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1313.2969, 2767.4844, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1314.6875, 2764.9453, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1308.5859, 2760.0703, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1324.8125, 2799.5625, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 616, 1326.2031, 2776.4219, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1318.4297, 2793.3594, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 622, 1326.9297, 2784.7031, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1328.0156, 2776.7578, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 622, 1324.7656, 2815.7266, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 622, 1316.8828, 2860.0313, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1319.3984, 2807.8281, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 652, 1345.1328, 2786.7344, 9.5938, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1346.7422, 2849.4922, 10.0469, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1346.6719, 2819.6172, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1358.4141, 2815.2422, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 616, 1359.8438, 2727.7891, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1363.0156, 2738.6250, 9.8281, 0.25);
RemoveBuildingForPlayer(playerid, 622, 1365.5469, 2741.4844, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1363.0234, 2778.6172, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 622, 1362.6875, 2771.1484, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1377.1250, 2732.8203, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1367.9766, 2751.7188, 9.3281, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1388.5703, 2735.5625, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1400.4688, 2739.7188, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1400.4219, 2767.6094, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 616, 1379.6797, 2765.1797, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 616, 1404.8203, 2767.2344, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1416.7422, 2756.0938, 9.8281, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1409.4141, 2769.0469, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1410.8359, 2745.9922, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 7885, 1435.8750, 2773.7891, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 7917, 1435.8750, 2773.7891, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 622, 1435.5625, 2735.5781, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 617, 1372.3516, 2779.4844, 9.4375, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1403.1641, 2782.4297, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 622, 1401.2266, 2797.3672, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1389.5859, 2834.2422, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1390.9531, 2823.7344, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 616, 1396.8906, 2825.1875, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1378.1406, 2847.3438, 9.8281, 0.25);
RemoveBuildingForPlayer(playerid, 622, 1384.5000, 2848.6016, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1399.3359, 2840.8672, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 622, 1408.0547, 2804.3672, 9.6563, 0.25);
RemoveBuildingForPlayer(playerid, 616, 1410.4766, 2777.9766, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1408.5938, 2794.1250, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1407.8203, 2796.9219, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1403.5938, 2814.0078, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 621, 1404.9063, 2830.7734, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1409.2969, 2827.9844, 11.0547, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1410.1094, 2835.4609, 11.1641, 0.25);
RemoveBuildingForPlayer(playerid, 616, 1411.9609, 2848.3672, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 645, 1415.1016, 2836.1563, 9.8203, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1414.3906, 2820.3125, 11.1953, 0.25);
RemoveBuildingForPlayer(playerid, 7425, 1491.1875, 2773.7578, 9.8203, 0.25);
CreateDynamicObject(7449, 1556.35, 2892.70, 9.82,   0.00, 0.00, 0.00);
CreateDynamicObject(7449, 1556.35, 2892.70, 9.82,   0.00, 0.00, 0.00);
CreateDynamicObject(7449, 1562.98, 2891.94, 9.82,   0.00, 0.00, 0.00);
CreateDynamicObject(7449, 1556.42, 2882.68, 9.82,   0.00, 0.00, 0.00);
CreateDynamicObject(7449, 1553.68, 2903.64, 9.82,   0.00, 0.00, 0.00);
CreateDynamicObject(8171, -7494.77, 2458.00, 4.79,   0.00, 0.00, 0.00);
CreateDynamicObject(8171, 1179.13, 2846.23, 9.70,   0.00, 0.00, 90.00);
CreateDynamicObject(5002, 1218.25, 2797.16, 9.62,   0.00, 0.00, 0.00);
CreateDynamicObject(5002, 1341.96, 2798.03, 9.62,   0.00, 0.00, 0.00);
CreateDynamicObject(5002, 1321.93, 2833.62, 9.62,   0.00, 0.00, 0.00);
CreateDynamicObject(8240, 1375.53, 2865.89, 15.78,   0.00, 0.00, 180.00);
CreateDynamicObject(8240, 1291.36, 2865.74, 15.78,   0.00, 0.00, 180.00);
CreateDynamicObject(16115, 1122.57, 2786.30, 9.65,   0.00, 0.00, 90.00);
CreateDynamicObject(16115, 1110.78, 2748.08, 9.65,   0.00, 0.00, 180.00);
CreateDynamicObject(16115, 1139.37, 2889.15, 9.65,   0.00, 0.00, 90.00);
CreateDynamicObject(16115, 1165.90, 2871.25, 9.65,   0.00, 0.00, 0.00);
CreateDynamicObject(16115, 1209.13, 2874.42, 9.65,   0.00, 0.00, 0.00);
CreateDynamicObject(6295, 1332.76, 2828.32, 32.59,   0.00, 0.00, 180.00);
CreateDynamicObject(16121, 1440.06, 2756.98, 9.57,   0.00, 0.00, 0.00);
CreateDynamicObject(16121, 1437.18, 2789.08, 9.57,   0.00, 0.00, 0.00);
CreateDynamicObject(966, 1425.22, 2818.02, 9.80,   0.00, 0.00, -40.00);
CreateDynamicObject(966, 1425.65, 2817.62, 9.80,   0.00, 0.00, -220.00);
CreateDynamicObject(0, 1463.95, 2866.09, 12.70,   0.00, 0.00, 0.00);
CreateDynamicObject(7885, 1485.38, 2860.68, 9.80,   0.00, 0.00, 90.00);
CreateDynamicObject(984, 1520.27, 2783.30, 10.52,   0.00, 0.00, 90.00);
CreateDynamicObject(983, 1513.29, 2786.40, 10.52,   0.00, 0.00, 10.00);
CreateDynamicObject(983, 1511.35, 2792.47, 10.52,   0.00, 0.00, 25.00);
CreateDynamicObject(983, 1508.37, 2798.20, 10.52,   0.00, 0.00, 30.00);
CreateDynamicObject(983, 1504.11, 2803.01, 10.52,   0.00, 0.00, 55.00);
CreateDynamicObject(983, 1498.75, 2806.49, 10.52,   0.00, 0.00, 59.00);
CreateDynamicObject(983, 1472.59, 2806.56, 10.52,   0.00, 0.00, 120.00);
CreateDynamicObject(983, 1467.34, 2802.97, 10.52,   0.00, 0.00, 129.00);
CreateDynamicObject(983, 1463.21, 2798.14, 10.52,   0.00, 0.00, 150.00);
CreateDynamicObject(983, 1460.40, 2792.40, 10.52,   0.00, 0.00, 159.00);
CreateDynamicObject(966, 1485.63, 2809.98, 9.80,   0.00, 0.00, 10.00);
CreateDynamicObject(983, 1475.57, 2808.23, 10.52,   0.00, 0.00, 100.00);
CreateDynamicObject(966, 1486.02, 2810.01, 9.80,   0.00, 0.00, 170.00);
CreateDynamicObject(983, 1495.97, 2808.18, 10.52,   0.00, 0.00, 79.00);

Ty
Reply
#2

It was more cooler before !
Reply
#3

this is a subtle troll.
Reply
#4

Isn't this like... BOOM put a barrier BOOM do anything on the other side.
Well, if this is your first, ok, keep up, if not, you need to try harder (if you take 30 mins!)
Reply
#5

No offence but ...
Quote:
Originally Posted by LeGGGeNNdA
View Post
It was more cooler before !
Reply
#6

Quote:
Originally Posted by LeGGGeNNdA
View Post
It was more cooler before !
Indeed,before it looked way better..
Reply
#7

Yeah, this seems like a sort of troll no offence.. but if you're serious, you're doing good! Keep up man
Reply
#8

Do you really need that many RemoveBuildingForPlayer() ? You could easily chop the size of list down to 1/4 of it's size by properly ranging.
Reply
#9

Quote:
Originally Posted by LeGGGeNNdA
View Post
It was more cooler before !
hahahahha LOL
Reply
#10

Nice and keep up, but map don't looks like real...
5/10 dude
Reply
#11

Quote:
Originally Posted by LeGGGeNNdA
View Post
It was more cooler before !
This
Reply


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