28.05.2013, 21:15
is there any function to detect if the player is freeze or not? coz i want to make a NOP check for toggleplayercontrollable.
#define OnCheckPoint:%1(%2,%3,%4) \
forward OnCP_%1(%2,%3,%4); \
public OnCP_%1(%2,%3,%4)
OnCheckPoint:MyCheckPoint(playerid, cpid, cpindex)
{
}
CallLocalFunction(Fname, "iii", playerid, checkpointid, cpindex);