23.05.2013, 13:37
Hi,
Is their any-way to separate labels from the gamemode, to filterscripts?
So when I use OnFilterScriptExit, it doesn't clear all my labels in-game, from the gamemode?
I'm using DestroyAllDynamic3DTextLabels(); (But this is also clearing all my gamemode ones too)
Is their any-way to separate labels from the gamemode, to filterscripts?
So when I use OnFilterScriptExit, it doesn't clear all my labels in-game, from the gamemode?
I'm using DestroyAllDynamic3DTextLabels(); (But this is also clearing all my gamemode ones too)