13.05.2013, 20:39
(
Last edited by chuck100; 15/05/2013 at 01:01 PM.
)
Hey I just worked on that few minutes , Look this is too easy and theres kind alot of that but still its my first FilterScript , Now , Enjoy , I recommand that for RP Servers [ Sry for my English ] :O
Than in the FS U can just change the guns as you want and names ETC , Thanks anyway . I'm Chuck100...
Than in the FS U can just change the guns as you want and names ETC , Thanks anyway . I'm Chuck100...
Code:
// This is a comment
// uncomment the line below if you want to write a filterscript
#define FILTERSCRIPT
#include <a_samp>
#include <streamer>
#include <a_zones>
#include <foreach>
#include <yom_buttons>
#include <djson>
#include <progress>
#include <YSI\y_timers>
#include <ZCMD>
#include <sscanf2>
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define BUYWEAPONMENU 2812
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Buy Weapon System buy Chuck100");
print("--------------------------------------\n");
return 1;
}
CMD:buyweapon(playerid, params[])
{
if(!IsPlayerInRangeOfPoint(playerid, 4.0, 314.26, -134.15, 999.60) || IsPlayerInRangeOfPoint(playerid, 6.0, 1415.727905, -1299.371093, 15.054657)) return SendClientMessage(playerid, -1, "You are not in range of the ammunation!");
ShowPlayerDialog(playerid, 2812, DIALOG_STYLE_LIST, "Buy Gun", "SDPistol-2,000$\nShotgun-5,000$\nMP5-4,000$\nDeagle-30,000$\nM4[Limited 500 bullets]-60,000$\nAK47[Limited 500 bullets]-50,000$", "Select", "Cancel");
return 1;
}
#else
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == BUYWEAPONMENU) // BUYWEAPONMENU
{
if(response)
{
if(listitem == 0)
{
GivePlayerWeapon(playerid, 23, 99999);
GivePlayerMoney(playerid, -2000);
SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a silenced pistol!");
return 1;
}
if(listitem == 1)
{
GivePlayerWeapon(playerid, 25, 99999);
GivePlayerMoney(playerid, -5000);
SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a shotgun!");
}
if(listitem == 2)
{
GivePlayerWeapon(playerid, 29, 99999);
GivePlayerMoney(playerid, -4000);
SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a MP5!");
}
if(listitem == 3)
{
GivePlayerWeapon(playerid, 24, 99999);
GivePlayerMoney(playerid, -30000);
SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a Deagle!");
}
if(listitem == 4)
{
GivePlayerWeapon(playerid, 31, 500);
GivePlayerMoney(playerid, -60000);
SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a M4 - 500 Bullets!");
}
if(listitem == 5)
{
GivePlayerWeapon(playerid, 30, 99999);
GivePlayerMoney(playerid, -50000);
SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a AK/47 - 500 Bullets!");
}
}
return 1;
}
#endif

