13.05.2013, 20:39
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Last edited by chuck100; 15/05/2013 at 01:01 PM.
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Hey I just worked on that few minutes , Look this is too easy and theres kind alot of that but still its my first FilterScript , Now , Enjoy , I recommand that for RP Servers [ Sry for my English ] :O
Than in the FS U can just change the guns as you want and names ETC , Thanks anyway . I'm Chuck100...
Than in the FS U can just change the guns as you want and names ETC , Thanks anyway . I'm Chuck100...
Code:
// This is a comment // uncomment the line below if you want to write a filterscript #define FILTERSCRIPT #include <a_samp> #include <streamer> #include <a_zones> #include <foreach> #include <yom_buttons> #include <djson> #include <progress> #include <YSI\y_timers> #include <ZCMD> #include <sscanf2> #define COLOR_LIGHTBLUE 0x33CCFFAA #define BUYWEAPONMENU 2812 #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Buy Weapon System buy Chuck100"); print("--------------------------------------\n"); return 1; } CMD:buyweapon(playerid, params[]) { if(!IsPlayerInRangeOfPoint(playerid, 4.0, 314.26, -134.15, 999.60) || IsPlayerInRangeOfPoint(playerid, 6.0, 1415.727905, -1299.371093, 15.054657)) return SendClientMessage(playerid, -1, "You are not in range of the ammunation!"); ShowPlayerDialog(playerid, 2812, DIALOG_STYLE_LIST, "Buy Gun", "SDPistol-2,000$\nShotgun-5,000$\nMP5-4,000$\nDeagle-30,000$\nM4[Limited 500 bullets]-60,000$\nAK47[Limited 500 bullets]-50,000$", "Select", "Cancel"); return 1; } #else public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == BUYWEAPONMENU) // BUYWEAPONMENU { if(response) { if(listitem == 0) { GivePlayerWeapon(playerid, 23, 99999); GivePlayerMoney(playerid, -2000); SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a silenced pistol!"); return 1; } if(listitem == 1) { GivePlayerWeapon(playerid, 25, 99999); GivePlayerMoney(playerid, -5000); SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a shotgun!"); } if(listitem == 2) { GivePlayerWeapon(playerid, 29, 99999); GivePlayerMoney(playerid, -4000); SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a MP5!"); } if(listitem == 3) { GivePlayerWeapon(playerid, 24, 99999); GivePlayerMoney(playerid, -30000); SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a Deagle!"); } if(listitem == 4) { GivePlayerWeapon(playerid, 31, 500); GivePlayerMoney(playerid, -60000); SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a M4 - 500 Bullets!"); } if(listitem == 5) { GivePlayerWeapon(playerid, 30, 99999); GivePlayerMoney(playerid, -50000); SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a AK/47 - 500 Bullets!"); } } return 1; } #endif