13.05.2013, 02:53
Waring Errors
Код:
warning 219: local variable "PlayerName" shadows a variable at a preceding level error 035: argument type mismatch (argument 2) error 017: undefined symbol "name" error 029: invalid expression, assumed zero fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.
Код:
// Warn a player COMMAND:warn(playerid, params[]) { new id, Reason[128], ReasonMsg[128], Name[24]; SendAdminText(playerid, "/warn", params); // Check if the player has logged in if (APlayerData[playerid][LoggedIn] == true) { // Check if the player's admin-level is at least 1 if (APlayerData[playerid][PlayerLevel] >= 1) { if (sscanf(params, "us[128]", id, Reason)) SendClientMessage(playerid, 0xFF0000AA, "Usage: /warn [id] [Reason]"); else if (IsPlayerConnected(id)) // If the player is a valid playerid (he's connected) { // Increase the number of warnings APlayerData[id][Warnings]++; // Get the name of the player who warned the player GetPlayerName(playerid, Name, sizeof(Name)); // Send the warned player a message who warned him and why he's been warned new PlayerName[MAX_PLAYER_NAME+1]; GetPlayerName(playerid, PlayerName, sizeof(name)); format(ReasonMsg, 128, "%s have been warned by Administrator %s Reason: %s warnings: %i/%i)",Name, PlayerName, Reason,APlayerData[id][Warnings], AutoKickWarnings); SendClientMessage(id, 0xFF0000FF, ReasonMsg); // Get the name of the warned player GetPlayerName(id, Name, sizeof(Name)); // Automatically kick the player if he got 3 warnings (if autokick is enabled) if ((APlayerData[id][Warnings] == AutoKickWarnings) && (AutoKickAfterWarn == 1)) Kick(id); } else SendClientMessage(playerid, 0xFF0000FF, "ERROR: That player isn't online"); } else return 0; } else return 0; // Let the server know that this was a valid command return 1; }