07.05.2013, 15:02
Hello,Today I Created my first fs!
The: Welcome&Info!
I put this in fs that appears when you connect a welcome message and when they appear spawni your information! I inserted a high anti ping created by me, easily xD
Italian:
English:
Bye and sorry for my bad english!
The: Welcome&Info!
I put this in fs that appears when you connect a welcome message and when they appear spawni your information! I inserted a high anti ping created by me, easily xD
Italian:
Код:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// #define VERDE 0x21DD00FF #define ROSSO 0xE60000FF //////////////////////////////////////////////////////////////////////////////// #define PING 1500 //////////////////////////////////////////////////////////////////////////////// public OnPlayerConnect(playerid) { if(GetPlayerPing(playerid) > PING) { new kick[1000]; format(kick,sizeof(kick),"[Info:] Sei stato kickato per ping molto alto! il massimo и di %d e tu hai fatto %d",PING,GetPlayerPing(playerid)); SendClientMessage(playerid,0xFFFFFFAA,kick); Kick(playerid); } new string[64], nomeb[MAX_PLAYER_NAME]; GetPlayerName(playerid,nomeb,MAX_PLAYER_NAME); format(string,sizeof string,"%s и entrato in London City DeathMatch!",nomeb); SendClientMessageToAll(VERDE,string); return 1; } public OnPlayerDisconnect(playerid, reason) { new string[64], nomeu[MAX_PLAYER_NAME]; GetPlayerName(playerid,nomeu,MAX_PLAYER_NAME); switch(reason) { case 0: format(string,sizeof string,"%s и uscito da London City DeathMatch!",nomeu); case 1: format(string,sizeof string,"%s и uscito da London City DeathMatch!",nomeu); case 2: format(string,sizeof string,"%s и uscito da London City DeathMatch! [kickato/bannato]",nomeu); } SendClientMessageToAll(ROSSO,string); return 1; } public OnPlayerSpawn(playerid) { new informazioni[1000]; new nome[MAX_PLAYER_NAME]; GetPlayerName(playerid, nome, sizeof (nome)); format(informazioni,sizeof(informazioni),"[Info:] Benvenuto %s! Hai: %d punti - %d$ - sei id %d",nome,GetPlayerScore(playerid),GetPlayerMoney(playerid),playerid); SendClientMessage(playerid,0xFFFFFFAA,informazioni); return 1; }
Код:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// #define VERDE 0x21DD00FF #define ROSSO 0xE60000FF //////////////////////////////////////////////////////////////////////////////// #define PING 1500 //////////////////////////////////////////////////////////////////////////////// public OnPlayerConnect(playerid) { if(GetPlayerPing(playerid) > PING) { new kick[1000]; format(kick,sizeof(kick),"[Info:] You are kicked for high ping [%d] your ping is %d",PING,GetPlayerPing(playerid)); SendClientMessage(playerid,0xFFFFFFAA,kick); Kick(playerid); } new string[64], nomeb[MAX_PLAYER_NAME]; GetPlayerName(playerid,nomeb,MAX_PLAYER_NAME); format(string,sizeof string,"%s are logged in on London City Deathmatch!",nomeb); SendClientMessageToAll(VERDE,string); return 1; } public OnPlayerDisconnect(playerid, reason) { new string[64], nomeu[MAX_PLAYER_NAME]; GetPlayerName(playerid,nomeu,MAX_PLAYER_NAME); switch(reason) { case 0: format(string,sizeof string,"%s are slogged by London City Deathmatch!",nomeu); case 1: format(string,sizeof string,"%s are slogged by London City Deathmatch!",nomeu); case 2: format(string,sizeof string,"%s are slogged by London City Deathmatch! [kicked/banned]",nomeu); } SendClientMessageToAll(ROSSO,string); return 1; } public OnPlayerSpawn(playerid) { new informazioni[1000]; new nome[MAX_PLAYER_NAME]; GetPlayerName(playerid, nome, sizeof (nome)); format(informazioni,sizeof(informazioni),"[Info:] Welcome %s! You Have: %d points - %d$ - your level is %d",nome,GetPlayerScore(playerid),GetPlayerMoney(playerid),playerid); SendClientMessage(playerid,0xFFFFFFAA,informazioni); return 1; }