public ongamemodinit
ReloginhoUP = TextDrawCreate(518.000000, 4.000000, "~y~UP~p~: ~w~10~p~:~w~00");
TextDrawBackgroundColor(ReloginhoUP, 255);
TextDrawFont(ReloginhoUP, 1);
TextDrawLetterSize(ReloginhoUP, 0.460000, 1.799999);
TextDrawColor(ReloginhoUP, -1);
TextDrawSetOutline(ReloginhoUP, 1);
TextDrawSetProportional(ReloginhoUP, 1);
reloginhoup = SetTimer("RelogioUPs", 1000, 1);
public RelogioUPs()
{
minu2++;
TempoReloginho--;
new string[50];
if(minu2>=59)
{
minu2 = 0;
foicount1 ++;
TempoReloginho = 59;
}
if(foicount1 == 1) format(string, 50,"~y~UP~p~: ~w~9~p~:~w~%d", TempoReloginho);
else if(foicount1 == 2) format(string, 50,"~y~UP~p~: ~w~8~p~:~w~%d", TempoReloginho);
else if(foicount1 == 3) format(string, 50,"~y~UP~p~: ~w~7~p~:~w~%d", TempoReloginho);
else if(foicount1 == 4) format(string, 50,"~y~UP~p~: ~w~6~p~:~w~%d", TempoReloginho);
else if(foicount1 == 5) format(string, 50,"~y~UP~p~: ~w~5~p~:~w~%d", TempoReloginho);
else if(foicount1 == 6) format(string, 50,"~y~UP~p~: ~w~4~p~:~w~%d", TempoReloginho);
else if(foicount1 == 7) format(string, 50,"~y~UP~p~: ~w~3~p~:~w~%d", TempoReloginho);
else if(foicount1 == format(string, 50,"~y~UP~p~: ~w~2~p~:~w~%d", TempoReloginho);
else if(foicount1 == 9) format(string, 50,"~y~UP~p~: ~w~1~p~:~w~%d", TempoReloginho);
else if(foicount1 == 10) format(string, 50,"~y~UP~p~: ~w~0~p~:~w~%d", TempoReloginho);
TextDrawSetString(ReloginhoUP,string);
TextDrawShowForAll(ReloginhoUP);
if(foicount1 == 11)
{
foicount1 = 1;
for(new i=0; i<MAX_PLAYERS; i++)
{
//Coloka a variavel da exp aki
}
}
return 1;
}
e isso se n for avisa blz