Code:
public OnPlayerConnect(playerid)
{
    CreatePlayerObject(playerid, 8168, 55.97, -1532.31, 6.07,   0.00, 0.00, 8.00);
	CreatePlayerObject(playerid, 966, 56.05, -1528.62, 3.93,   0.00, 0.00, 262.00);
	CreatePlayerObject(playerid, 966, 56.05, -1535.86, 3.93,   0.00, 0.00, 82.00);
	Cancela[playerid][0] = CreatePlayerObject(playerid, 968, 56.05, -1528.62, 4.67,   0.00, 270.00, 262.00);
	Cancela[playerid][1] = CreatePlayerObject(playerid, 968, 56.05, -1535.82, 4.71,   0.00, 90.00, 262.00);
	Pedagio[playerid] = false;
    RemovePlayerAttachedObject(playerid, 4);
    TextDrawShowForPlayer(playerid, Entrada[playerid]);
    DisablePlayerCheckpoint(playerid);
    KillTimer(timer[playerid]);
    FloodAlert[playerid] = 0; FloodTimer[playerid] = 0;
	SendClientMessage(playerid, ColorFlood, "Este server tem o Anti-Flood do {FFFF00}MrLucasOBGS{24B1DB}!");
    if(PlayerInfo[playerid][pCargo] == 0)
    {
    	BugSpawn[playerid] = 1;
    }
    new connecting_ip[32+1];
    GetPlayerIp(playerid,connecting_ip,32);
    new num_players_on_ip = GetNumberOfPlayersOnThisIP(connecting_ip);
    if(num_players_on_ip > MAX_CONNECTIONS_FROM_IP) {
        printf("MAXIPs: Connecting player(%d) exceeded %d IP connections from %s.", playerid, MAX_CONNECTIONS_FROM_IP, connecting_ip);
        Ban(playerid);
        return 1;
    }
    FilaAtendimentoText[playerid] = TextDrawCreate(500 ,150 , "_");
	TextDrawFont(FilaAtendimentoText[playerid] , 1);
	TextDrawLetterSize(FilaAtendimentoText[playerid] , 0.399999, 1.300000);
	TextDrawColor(FilaAtendimentoText[playerid] , 0xc4ff00FF);
	TextDrawSetOutline(FilaAtendimentoText[playerid] , 1);
	TextDrawSetProportional(FilaAtendimentoText[playerid] , true);
	TextDrawSetShadow(FilaAtendimentoText[playerid] , 1);
    TextDrawHideForPlayer(playerid,FilaAtendimentoText[playerid]);
	TempoAtendimento2Text[playerid] = TextDrawCreate(500 ,165 , "_");
	TextDrawFont(TempoAtendimento2Text[playerid] , 1);
	TextDrawLetterSize(TempoAtendimento2Text[playerid] , 0.399999, 1.300000);
	TextDrawColor(TempoAtendimento2Text[playerid] , 0xc4ff00FF);
	TextDrawSetOutline(TempoAtendimento2Text[playerid] , 1);
	TextDrawSetProportional(TempoAtendimento2Text[playerid] , true);
	TextDrawSetShadow(TempoAtendimento2Text[playerid] , 1);
    TextDrawHideForPlayer(playerid,TempoAtendimento2Text[playerid]);
    FilaAtendimento[playerid] = 999;
    TempoAtendimento2[playerid] = 0;