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How do i know that?
my server crashes before appearing that message "connected to server...."
how do i know why this crashes?
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look into your server log file..
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only says me:
[19:29:06] Incomming connection: 84.90.114.155:61715
[19:29:06] [join] Theodoro_Johnson has joined the server (0:84.90.114.155)
[19:29:22] [part] Theodoro_Johnson has left the server (0:0)
[19:29:23] Incomming connection: 84.90.114.155:65077
[19:29:23] [join] Theodoro_Johnson has joined the server (0:84.90.114.155)
[19:29:36] [part] Theodoro_Johnson has left the server (0:0)
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When a player disconnects it shows whether the player crashed or left on the server log.
(ID:REASON)
(ID:0) -> They crashed
(ID:1) -> Left normally
(ID:2) -> Kicked
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ye i knew that he crashed, but why it crashes? if he is connecting to the server? the compile is fine.
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it doesnt have to be onplayerconnect at all, it can be any function or callback;
basicly your code is out of array somewhere, or tries to hold something it cant hold;
your compiled script is not fine, it only doesnt show any error because the array size you entered with out of array is a variable, and the compiler doesnt read the number that indicates an array
**i speak from experience, i had this before with my own house system**