[FilterScript] My First Map
#1

Video Sample:

http://*********/OzrWzsZmyGY

Код:
AddStaticVehicleEx(451,3300.0000000,-2046.1999512,19.6000004,0.0000000,157,152,15); //Turismo
AddStaticVehicleEx(415,3306.5000000,-2046.5000000,19.7000008,0.0000000,34,25,15); //Cheetah
AddStaticVehicleEx(411,3311.6000977,-2044.6999512,19.5000000,0.0000000,164,167,15); //Infernus
AddStaticVehicleEx(581,3316.1000977,-2046.5000000,19.3999996,0.0000000,88,88,15); //BF-400
AddStaticVehicleEx(522,3316.3000488,-2036.3000488,19.3999996,0.0000000,215,142,15); //NRG-500
AddStaticVehicleEx(521,3312.1000977,-2037.0000000,19.3999996,0.0000000,163,173,15); //FCR-900
AddStaticVehicleEx(461,3307.3999023,-2037.0999756,19.3999996,0.0000000,14,49,15); //PCJ-600
AddStaticVehicleEx(447,3307.8999023,-2048.0000000,23.7999992,0.0000000,32,32,15); //Seasparrow
AddStaticVehicleEx(603,3302.8000488,-2039.3000488,19.7000008,0.0000000,132,148,15); //Phoenix
CreateObject(18449,2979.8000488,-2048.6999512,0.0000000,0.0000000,359.9998779,183.9954834); //object(cs_roadbridge01) (2)
CreateObject(18449,3059.5000000,-2043.1999512,0.0000000,0.0000000,359.9945068,183.9935303); //object(cs_roadbridge01) (3)
CreateObject(18449,3138.5000000,-2037.6999512,0.0000000,0.0000000,359.9945068,183.9935303); //object(cs_roadbridge01) (4)
CreateObject(18449,3178.1000977,-2034.5000000,0.0000000,0.0000000,27.9945374,183.9935150); //object(cs_roadbridge01) (5)
CreateObject(18449,3253.3000488,-2029.4000244,18.5000000,0.0000000,359.9945068,183.9935303); //object(cs_roadbridge01) (6)
CreateObject(12814,3306.6999512,-2025.9000244,18.7000008,0.0000000,0.0000000,0.0000000); //object(cuntyeland04) (1)
CreateObject(11324,2926.3000488,-2051.8999023,2.7000000,0.0000000,0.0000000,90.0000000); //object(station_lights) (2)
CreateObject(1231,2967.1000977,-2044.5999756,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (1)
CreateObject(1231,2984.8000488,-2043.3000488,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (3)
CreateObject(1231,3000.0000000,-2042.5999756,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (4)
CreateObject(1231,3017.5000000,-2042.0999756,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (5)
CreateObject(1231,3036.0000000,-2040.8000488,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (6)
CreateObject(1231,3055.8000488,-2039.3000488,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (7)
CreateObject(1231,3073.5000000,-2038.0000000,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (8)
CreateObject(1231,3094.0000000,-2035.8000488,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (9)
CreateObject(1231,3112.3000488,-2034.8000488,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (10)
CreateObject(1231,3112.2998047,-2034.7998047,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (11)
CreateObject(1231,3131.0000000,-2034.3000488,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (12)
CreateObject(1231,3147.8000488,-2032.5000000,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (13)
CreateObject(1231,3165.8000488,-2031.5000000,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (14)
CreateObject(1231,2967.1000977,-2054.8000488,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (16)
CreateObject(1231,2984.8000488,-2053.0000000,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (17)
CreateObject(1231,3000.0000000,-2052.1000977,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (18)
CreateObject(1231,3017.5000000,-2051.1000977,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (19)
CreateObject(1231,3036.0000000,-2049.8000488,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (20)
CreateObject(1231,3055.8000488,-2048.8000488,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (21)
CreateObject(1231,3073.5000000,-2047.3000488,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (22)
CreateObject(1231,3093.8000488,-2046.3000488,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (23)
CreateObject(1231,3113.0000000,-2045.0000000,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (24)
CreateObject(1231,3131.5000000,-2043.8000488,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (25)
CreateObject(1231,3148.8000488,-2042.3000488,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (26)
CreateObject(1231,3166.0000000,-2040.3000488,3.5999999,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (27)
CreateObject(3534,3215.1000977,-2038.9000244,20.3999996,0.0000000,0.0000000,0.0000000); //object(trdlamp01) (1)
CreateObject(3534,3213.6000977,-2025.0999756,20.3999996,0.0000000,0.0000000,0.0000000); //object(trdlamp01) (2)
CreateObject(3472,3224.1999512,-2024.6999512,19.0000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (5)
CreateObject(3472,3224.1999512,-2038.4000244,19.0000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (6)
CreateObject(3472,3244.3999023,-2036.9000244,19.0000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (7)
CreateObject(3472,3243.8999023,-2023.0999756,19.0000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (8)
CreateObject(3472,3269.8999023,-2022.0999756,19.0000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (9)
CreateObject(3472,3270.0996094,-2035.0996094,19.0000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (10)
CreateObject(997,3290.0000000,-2032.5999756,18.7999992,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (1)
CreateObject(997,3289.0000000,-2020.8000488,18.7999992,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (2)
CreateObject(1568,3291.8000488,-2019.8000488,19.0000000,0.0000000,0.0000000,0.0000000); //object(chinalamp_sf) (1)
CreateObject(1568,3292.5000000,-2033.3000488,19.0000000,0.0000000,0.0000000,0.0000000); //object(chinalamp_sf) (2)
CreateObject(7940,3306.6992188,-2017.8994141,21.6000004,0.0000000,0.0000000,271.9995117); //object(vegirlfrhouse02) (2)
CreateObject(1594,3295.0000000,-2014.0000000,19.2000008,0.0000000,0.0000000,0.0000000); //object(chairsntable) (1)
CreateObject(1670,3296.5000000,-2014.0000000,19.7000008,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (1)
CreateObject(10401,3308.8000488,-2047.3000488,20.5000000,0.0000000,0.0000000,227.9992676); //object(hc_shed02_sfs) (1)
CreateObject(14432,3301.3999023,-2035.3000488,18.7000008,0.0000000,0.0000000,0.0000000); //object(carter_light01) (1)
CreateObject(3472,3293.8000488,-2002.1999512,18.7000008,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (11)
CreateObject(3472,3321.0000000,-2001.6999512,18.7000008,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (12)
CreateObject(3525,3293.3000488,-2050.3000488,19.3999996,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (2)
CreateObject(3525,3293.3000488,-2035.0000000,19.3999996,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (3)
CreateObject(2985,3292.6999512,-2032.1999512,18.7999992,0.0000000,0.0000000,0.0000000); //object(minigun_base) (1)
CreateObject(2985,3291.8999023,-2021.1999512,18.7999992,0.0000000,0.0000000,0.0000000); //object(minigun_base) (2)
CreateObject(9833,3307.6000977,-2017.1999512,27.0000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (2)
CreateObject(9123,3252.8000488,-2029.5000000,25.0000000,0.0000000,0.0000000,4.0000000); //object(ballyneon01) (1)
CreateObject(9129,3299.6000977,-2020.5999756,24.5000000,0.0000000,0.0000000,269.9999695); //object(pirtneon) (1)

Hope you guys like it
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#2

Nice 7/10 u need to add more things.
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#3

Nice.God but add some lift to go up and put heli on high place :P
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