[GameMode] My First GM - Zombie Vs Human
#1

Hello

Today I Will Give You My GameMode Its :


-_-_-_Zombie Vs Human / CS_-_-_-

The GM Have

5 Maps :

The Mountain.
The City.
The Farm.
The Hospital.
The restaurant.

Auto Change Map After 5 Min.

2 Teams (Zombie - Human).

Shop (Checkpoint).

Team Commands.

Every Map Loaded Will Auto Change The Map Name & GameMode Name

Spawn Shop

When Zombie Kill Human -> Human Will Be In Zombie Team.

Weapon Shop.

5 Min For Each Map.


Код:
GM Can Be (Zombie Vs Human / Counter Strike, What ever You Want)
-_-_-_GameMode Commands_-_-_-

/class -> To Change Player Class.

/Rules -> To See Server Rules.

/Cmap -> To See The Correct Map.

/Nmap -> To See The Next Map.

/Buy -> To Enter Weapons Dialog (Only In Spawn/Checkpoint)

/Die -> Kill Player / If Stuck

/Heal -> To Heal Player (Only In Spawn/Checkpoint)


~~ Screenshots ~~





























~~ DOWNLOAD ~~

Pastebin

4Shared



If You Like My GM
Please Comment And +Rep

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#2

No Comments
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#3

Up...
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#4

Quote:

/Die -> Kill Player / If Stuck

Why killing if stuck? Just get player pos and set the same pos with Z coordination + 5.0. Anyway, I like objects.
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#5

Gonna Test Your Gm
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#6

Nice Gm +Rep
But You Should Add Timer For Next Map
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#7

Quote:
Originally Posted by Riddick94
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Why killing if stuck? Just get player pos and set the same pos with Z coordination + 5.0. Anyway, I like objects.
I Mean /die -> it kill player / and kill player if it stuck or something happen
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#8

Quote:
Originally Posted by samp_boy
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Nice Gm +Rep
But You Should Add Timer For Next Map
I Add 5 min for each map, But there is no countdown clock

And Thanks For +Rep
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#9

nice
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#10

add a /sync cmd if stuck


use mine

pawn Код:
if(strcmp("/sync", cmdtext, true) == 0)
{
new Float:pX,Float:pY,Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
SetPlayerPos(playerid,pX+2,pY+2,pZ+2);
SendClientMessage(playerid, 0x9ACD32AA,"You Have Just Syncronized");
}
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