Pickup ammo Amount
#1

I have a drop gun script, how to make it pickup half ammo or limited ammo?
when a player died he will drop 100 ammo, how can i make it drop 15 ammo?

Код:
public OnPlayerPickUpPickup(playerid, pickupid)
{
    for(new wid=0; wid < MAX_WEAPONS_DROPPED; wid++)
    {
        if(pickupid == WeaponsDropped[wid][Pickupid])
        {
             if(WeaponsDropped[wid][Ammo] > 1)
			 {
              	 GivePlayerWeapon(playerid,WeaponsDropped[wid][Model],WeaponsDropped[wid][Ammo]);
	             DestroyPickup(WeaponsDropped[wid][Pickupid]);
    	         WeaponsDropped[wid][Ammo]=1;
        	     WeaponsDropped[wid][Pickupid]=0;
            	 WeaponsDropped[wid][Model]=0;
	             WeaponsDropped[wid][Ocuppied] = false;
    	         KillTimer(TimerIDs[wid]);
        	     break;
             }

        }
	}
    return 1;
}
Or this

Код:
stock OnWeaponDrop(playerid)
{
    RemovePickups(playerid);
	new Float:x, Float:y, Float:z, dropped;
	GetPlayerPos(playerid,x,y,z);
	for(new i=0; i<13; i++)
	{
	    new weapon, ammo;
	    GetPlayerWeaponData(playerid, i, weapon, ammo);
	    if((ammo > 0 || weapon == 1) && weapon != 0)
	    {
			new model = GetModel(weapon);
			if(model != -1)
			{
	        	WeaponData[playerid][i][0] = weapon;
	        	WeaponData[playerid][i][1] = ammo;
	        	dropped++;
			}
	    }
	}
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#2

please help
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