09.03.2009, 18:00
Hi I just noticed that when I use GetPlayerPos(...); the coordinates are like 1234.0000 and not 1234.1234 what can I do to fix it?
Thanks,
ArcticFox
Thanks,
ArcticFox
Originally Posted by MenaceX^
No?
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if(strcmp(cmd, "/savehouse", true) == 0)
{
if(PlayerCanSaveHouse[playerid] == 1)
{
if (PlayerHouseInfo[PlayerInfo[playerid][Regnumber]][House] == 1)
{
DestroyPickup(PlayerHouse[PlayerInfo[playerid][Regnumber]]);
}
PlayerHouseInfo[PlayerInfo[playerid][Regnumber]][House] = 1;
GetPlayerPos(playerid,PlayerHouseInfo[PlayerInfo[playerid][Regnumber]][HouseX],PlayerHouseInfo[PlayerInfo[playerid][Regnumber]][HouseY],PlayerHouseInfo[PlayerInfo[playerid][Regnumber]][HouseZ]);
CreateStreamPickup(1273,23,PlayerHouseInfo[PlayerInfo[playerid][Regnumber]][HouseX],PlayerHouseInfo[PlayerInfo[playerid][Regnumber]][HouseY],PlayerHouseInfo[PlayerInfo[playerid][Regnumber]][HouseZ],PICKUP_RANGE);
if (PlayerInfo[playerid][Language] == 0)
{
SendClientMessage(playerid,yellow,"Your house has been moved");
}
else if (PlayerInfo[playerid][Language] == 1)
{
SendClientMessage(playerid,yellow,"A hбzad el van kцltцztetve");
}
PlayerCanSaveHouse[playerid] = 0;
}
else
{
if (PlayerInfo[playerid][Language] == 0)
{
SendClientMessage(playerid,red,"Your can't save your house");
}
else if (PlayerInfo[playerid][Language] == 1)
{
SendClientMessage(playerid,red,"Nem birod le menteni a hбzad");
}
}
return 1;
}
GetPlayerPos(playerid,PlayerHouseInfo[PlayerInfo[playerid][Regnumber]][HouseX],PlayerHouseInfo[PlayerInfo[playerid][Regnumber]][HouseY],PlayerHouseInfo[PlayerInfo[playerid][Regnumber]][HouseZ]);
Originally Posted by ArcticFox
the coordinates are like 1234.0000 and not 1234.1234
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Originally Posted by Nubotron
Quote:
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... House=1 HouseX=-2551.000000 HouseY=2267.000000 HouseZ=5.000000 ...