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Hi,
OnPlayerTakeDamage is same OnPlayerGiveDamage?
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OnPlayerTakeDamage is called when the TARGET sees the bullet damage himself. Basically this callback is the standard one you should use. Consider this as being called when the player is shot with lag shooting.
OnPlayerGiveDamage is called when the SHOOTER sees the bullet damage the target. Consider this as being called when the player is shot without lag shooting.