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1. search and you will find
2. if #1 fails there's always a special script request thread
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ive searhced it, but coulnt find.
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Create variebles of crashes positions inside the player enum. Then go to OnPlayerDisconnect, I don't remember the reason of crash. It's 0 or 2. I'm not sure, so find the correct reason. When the player crashes save it to the player details. Of course you need a varieble of 'crashed' or something like. Set the 'crashed' to 1 when the player crash. Then OnPlayerSpawn - If 'crashed' is on 1, it returns the player to his old position, where he got crashed.
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just save the player's coordinates from time to time, and load them on next login
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can somebody help whit that thing? im not verygood at codeing