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		He he , thanks guys. And yes , I do know about that huge bug which could ruin things
 I basically just wanted this to get off my hands , I fixed it up as I could and released it. Next version , I will get you the player text draws. And no, I did not use timers.
	
	
	
	
		
	
 
 
	
	
	
		
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		Pretty nice stuff, I'd like to see a coordinate set. :/
	
	
	
	
		
	
 
 
	
	
	
		
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		Thanks! You want coordinates? Maybe like ipleomax,'s editor? Just drag and drop. I am on to it!
	
	
	
	
		
	
 
 
	
	
	
		
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		Updated to v0.2 with PlayerTextDraws, fixed a bug and added a bit of design. Check out the main topic for the download link (updated)
	
	
	
	
		
	
 
 
	
	
	
		
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		Still a small problem....
new PlayerText:Textdraw0;
new PlayerText:Textdraw1;
new PlayerText:Textdraw2;
new PlayerText:Textdraw3;
new PlayerText:Textdraw4;
Should be.....
new PlayerText:Textdraw0[MAX_PLAYERS];
new PlayerText:Textdraw1[MAX_PLAYERS];
new PlayerText:Textdraw2[MAX_PLAYERS];
new PlayerText:Textdraw3[MAX_PLAYERS];
new PlayerText:Textdraw4[MAX_PLAYERS];
	
	
	
	
		
	
 
 
	
	
	
		
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		Would be nice if you would get rid of the show and hide functions, and instead make it something like this:
ShowInfoBox(playerid,const title[],const info[],time);
(also probably a ShowInfoBoxForAll)
This way the textdraw will be created, shown instantly, and a timer will be set to hide the textdraw after time has passed.
	
	
	
	
		
	
 
 
	
	
	
		
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		Weird. Over 80 people have downloaded this, but they don't seem to face this issue. Are you sure it's not something in YOUR script?
	
	
	
	
		
	
 
 
	
	
	
		
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		Yeah I'm perfectly sure.
I love this include of yours and I really want to use it but now I can't argh!
	
	
	
	
		
	
 
 
	
	
	
		
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		Your signiture does not lead me anywere and I opened it -_- Is it a virus?
	
	
	
	
		
	
 
 
	
	
	
		
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		Thanks for appreciating it, but I frankly cannot help you any more! Since only you have this problem. Can I see the script you are running, in a PM? Also, my signature, well.. it's kind of a joke?