Shadowed Cars o.O? +REP who ever helps me.
#1

Now i really dont know what is the problem about,i can figure it out.

I have my faction cars sorted like this...this is just a part.
armycar[0] = AddStaticVehicleEx(598,2779.3843,-2434.2644,13.3568,88.5203,99,1,30000); // Army police 1
armycar[1] = AddStaticVehicleEx(598,2779.4299,-2439.7708,13.3572,88.1692,99,1,30000); // Army police 2
armycar[2] = AddStaticVehicleEx(598,2779.1882,-2471.9214,13.3576,86.6550,99,1,30000); // Army police 3
armycar[3] = AddStaticVehicleEx(598,2779.1497,-2477.8547,13.3590,86.9500,99,1,30000); // Army police 4
armycar[4] = AddStaticVehicleEx(432,2791.3584,-2494.2971,13.6588,89.3376,43,0,30000); // Army tank 5
armycar[5] = AddStaticVehicleEx(470,2792.0173,-2455.8245,14.0688,90,43,0,30000); // Army patriot 6
armycar[6] = AddStaticVehicleEx(470,2793.1680,-2418.1855,13.6259,88.3914,-1, -1, 30000); // Patriot 7
armycar[7] = AddStaticVehicleEx(470,2785.0979,-2417.6987,13.6273,87.4559, -1, -1, 30000); //Patriot 8
armycar[8] = AddStaticVehicleEx(433,2781.4146,-2455.5208,14.0714,90,43,0,30000); // Army truck 9
armycar[9] = AddStaticVehicleEx(430,2698.8132,-2311.0671,-0.2161,87.3657,-1, -1, 30000); // Army boat 10
armycar[10] = AddStaticVehicleEx(430,2722.9766,-2311.2756,-0.3360,89.2799,-1, -1, 30000); // Army boat 11
armycar[11] = AddStaticVehicleEx(433,2744.5447,-2431.6230,14.0753,88.7328,43,0,30000); // Army Barracks - 536
armycar[12] = AddStaticVehicleEx(433,2745.9841,-2440.6479,14.0798,89.9955,43,0,30000); // Army Barracks - 537
armycar[13] = AddStaticVehicleEx(548,2772.4231,-2354.1746,15.3014,273.8928,-1,-1,30000); // Army CargoBob - 538
armycar[14] = AddStaticVehicleEx(548,2784.5640,-2338.7678,15.2142,5.5173,-1,-1,30000); // Army CargoBob - 537
armycar[15] = AddStaticVehicleEx(472,2764.1729,-2584.1931,0.2676,274.7892,102,1,30000); // Army Boat 2
armycar[16] = AddStaticVehicleEx(595,2737.5583,-2584.5120,0.1688,275.1565,102,1,30000); // Army Boat 3
armycar[17] = AddStaticVehicleEx(472,2720.9019,-2583.7671,-0.1109,279.0291,102,1,30000); // Army Boat 4
armycar[18] = AddStaticVehicleEx(470,2778.8184,-2410.6421,13.6290,177.5299,43,0,30000); // Army Patriot 1
armycar[19] = AddStaticVehicleEx(470,2778.5198,-2425.9255,13.6292,0.4874,43,0,30000); // Army Patriot 2
armycar[20] = AddStaticVehicleEx(470,2779.2722,-2462.8450,13.6253,39.1626,43,0,30000); // Army Patriot 3
armycar[21] = AddStaticVehicleEx(470,2766.9812,-2485.2505,13.5904,179.2908,43,0,30000); // Army Patriot 4
armycar[22] = AddStaticVehicleEx(470,2766.8689,-2426.7644,13.5276,0.1748,43,0,30000); // Army Patriot 5
armycar[23] = AddStaticVehicleEx(433,2743.7874,-2464.4150,14.0852,90.6209,43,0,30000); // Army Barracks 1
armycar[24] = AddStaticVehicleEx(433,2743.9199,-2471.4060,14.0851,91.2237,43,0,30000); // Army Barracks 2
armycar[25] = AddStaticVehicleEx(598,2792.6372,-2470.8091,13.3584,118.0182,102,1,30000); // Army LVPD Car 1
armycar[26] = AddStaticVehicleEx(598,2793.1982,-2479.0645,13.3642,68.3628,102,1,30000); // Army LVPD Car 2
armycar[27] = AddStaticVehicleEx(598,2791.3093,-2440.7554,13.3541,65.2562,102,1,30000); // Army LVPD Car 3
armycar[28] = AddStaticVehicleEx(598,2791.3828,-2433.0232,13.3428,117.6212,102,1,30000); // Army LVPD Car 4
//-------------------------------------------------------------------------------------------
governcar[0] = AddStaticVehicleEx(405,1406.93,-1790.2,13.3,90, 0, 0, 30000); // Mayor security 12
governcar[1] = AddStaticVehicleEx(405,1406.9,-1793.8,13.3,90, 0, 0, 30000); // Mayor security 13
governcar[2] = AddStaticVehicleEx(405,1406.7,-1782.16,13.3,90, 0, 0, 30000); // Mayor security 14
governcar[3] = AddStaticVehicleEx(409,1405.87,-1785.96,13.3,90,1,1,30000); // Mayor stretch 15
governcar[4] = AddStaticVehicleEx(487,1902.4270,-2628.4958,13.7092,62.7501,0,0,30000); // Government Helicopter 168
//-------------------------------------------------------------------------------------------
copcar[0] = AddStaticVehicleEx(599,616.1244,-601.7048,17.4214,271.5325, -1, -1, 30000); // Cop cruiser (Dillimore) 16
copcar[1] = AddStaticVehicleEx(596,1574.4703,-1710.9795,5.6115,0.4220, -1, -1, 30000); // Cop cruiser 19
copcar[2] = AddStaticVehicleEx(596,1587.4816,-1710.3594,5.6104,358.9421,-1, -1, 30000); // Cop cruiser 20
copcar[3] = AddStaticVehicleEx(596,1595.6578,-1710.9442,5.6119,359.6335,0,1,30000); // Cop cruiser 21
copcar[4] = AddStaticVehicleEx(596,1545.7845,-1684.4004,5.6342,271.1593,0,1,30000); // Cop cruiser 22
copcar[5] = AddStaticVehicleEx(596,1558.7819,-1710.9503,5.6119,1.1862,0,1,30000); // Cop cruiser 23
copcar[6] = AddStaticVehicleEx(596,1601.8564,-1704.1805,5.6110,88.9959,-1,-1,30000); // Cop cruiser 24
copcar[7] = AddStaticVehicleEx(596,1600.9231,-1691.9321,5.6113,91.6221,-1,-1,30000); // Cop cruiser 25
copcar[8] = AddStaticVehicleEx(596,1600.4153,-1687.9385,5.6118,90.7431,-1,-1,30000); // Cop cruiser 26
copcar[9] = AddStaticVehicleEx(596,1529.6339,-1683.7720,5.6124,270.5692, -1, -1, 30000); // Cop cruiser 27
copcar[10] = AddStaticVehicleEx(596,1529.5374,-1688.0181,5.6114,270.0886, -1, -1, 30000); // Cop cruiser 28
copcar[11] = AddStaticVehicleEx(523,1557.9637,-1694.5964,5.4673,226.4766,-1,-1,30000); // Police moto 29
copcar[12] = AddStaticVehicleEx(523,1557.9060,-1697.4153,5.4689,220.9842,-1,-1,30000); // Police moto 30
copcar[13] = AddStaticVehicleEx(523,1558.1632,-1691.8335,5.4596,224.7542,-1,-1,30000); // Police moto 31
copcar[14] = AddStaticVehicleEx(599,1584.6510,-1671.4448,6.0541,271.5708,0,1,30000); // Police ranger 32
copcar[15] = AddStaticVehicleEx(599,1584.7875,-1667.6138,6.0592,272.0818,0,1,30000); // Police ranger 33
copcar[16] = AddStaticVehicleEx(599,1545.3936,-1667.7957,6.0809,87.7152,-1,-1,30000); // Police ranger 34
copcar[17] = AddStaticVehicleEx(599,1545.0044,-1671.9329,6.0791,91.5492,-1,-1,30000); // Police ranger 35
copcar[19] = AddStaticVehicleEx(596,1570.3909,-1710.9365,5.6125,0.3392,0,1,30000); // SAPD Car
copcar[20] = AddStaticVehicleEx(596,1583.5194,-1710.0942,5.6150,359.7180,0,1,30000); // SAPD Car 2
copcar[21] = AddStaticVehicleEx(596,1578.7996,-1710.9054,5.6113,359.6201,0,1,30000); // SAPD Car 3
copcar[22] = AddStaticVehicleEx(523,1571.9241,-1691.5300,5.4614,152.0861,0,0,30000); // SAPD Bike 1
copcar[23] = AddStaticVehicleEx(523,1571.9734,-1694.7366,5.4608,148.4471,0,0,30000); // SAPD Bike 2
copcar[24] = AddStaticVehicleEx(523,1571.8988,-1697.7035,5.4605,150.0643,0,0,30000); // SAPD Bike 3
copcar[25] = AddStaticVehicleEx(523,1560.6475,-1691.7777,5.4601,221.2671,0,0,30000); // SAPD Bike 4
copcar[26] = AddStaticVehicleEx(523,1562.8226,-1691.7704,5.4644,217.0413,0,0,30000); // SAPD Bike 5
copcar[27] = AddStaticVehicleEx(523,1564.7723,-1691.6658,5.4608,216.2721,0,0,30000); // SAPD Bike 6
copcar[28] = AddStaticVehicleEx(599,1601.9353,-1700.0847,6.0811,270.4015,0,1,30000); // SAPD Ranger 1
copcar[29] = AddStaticVehicleEx(599,1601.0905,-1683.9343,6.0827,89.5799,0,1,30000); // SAPD Ranger 2
copcar[30] = AddStaticVehicleEx(599,1584.6278,-1677.7018,6.0838,88.0495,0,1,30000); // SAPD Ranger 3
copcar[31] = AddStaticVehicleEx(497,1551.8477,-1709.3851,28.5725,268.8986,0,1,30000); // SAPD Maverick 2
copcar[32] = AddStaticVehicleEx(497,1567.4618,-1692.5205,28.5753,269.6479,0,1,30000); // SAPD Maverick 3
copcar[33] = AddStaticVehicleEx(497,1568.6174,-1707.1409,28.5713,2.6345,0,1,30000); // SAPD Maverick 4
//--------------------------------------------------------------------------------------------------

and when i log into the server,some cars are shadowed. I dont know why. But i can enter them and everything.

-Any Solutions?
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#2

First,use [pawn] and then [/ pawn],second,what do you mean shadowed?
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#3

Here. Shadowed.
Reply
#4

They are in another interior/virtual world, try changing your own INT/VW , most servers got cmds for this.
Reply
#5

No,i tryed changing VW but it doesn't changes anything.
Reply
#6

pawn Код:
armycar[0] = AddStaticVehicleEx(598,2779.3843,-2434.2644,13.3568,88.5203,-1,-1,300); // Army police 1
armycar[1] = AddStaticVehicleEx(598,2779.4299,-2439.7708,13.3572,88.1692,-1,-1,300); // Army police 2
armycar[2] = AddStaticVehicleEx(598,2779.1882,-2471.9214,13.3576,86.6550,-1,-1,300); // Army police 3
armycar[3] = AddStaticVehicleEx(598,2779.1497,-2477.8547,13.3590,86.9500,-1,-1,300); // Army police 4
armycar[4] = AddStaticVehicleEx(432,2791.3584,-2494.2971,13.6588,89.3376,-1,-1,300); // Army tank 5
armycar[5] = AddStaticVehicleEx(470,2792.0173,-2455.8245,14.0688,90,43,0,300); // Army patriot 6
armycar[6] = AddStaticVehicleEx(470,2793.1680,-2418.1855,13.6259,88.3914,-1, -1, 300); // Patriot 7
armycar[7] = AddStaticVehicleEx(470,2785.0979,-2417.6987,13.6273,87.4559, -1, -1, 300); //Patriot 8
armycar[8] = AddStaticVehicleEx(433,2781.4146,-2455.5208,14.0714,90,-1,-1,300); // Army truck 9
armycar[9] = AddStaticVehicleEx(430,2698.8132,-2311.0671,-0.2161,87.3657,-1, -1, 300); // Army boat 10
armycar[10] = AddStaticVehicleEx(430,2722.9766,-2311.2756,-0.3360,89.2799,-1, -1, 300); // Army boat 11
armycar[11] = AddStaticVehicleEx(433,2744.5447,-2431.6230,14.0753,88.7328,-1,-1,300); // Army Barracks - 536
armycar[12] = AddStaticVehicleEx(433,2745.9841,-2440.6479,14.0798,89.9955,-1,-1,300); // Army Barracks - 537
armycar[13] = AddStaticVehicleEx(548,2772.4231,-2354.1746,15.3014,273.8928,-1,-1,300); // Army CargoBob - 538
armycar[14] = AddStaticVehicleEx(548,2784.5640,-2338.7678,15.2142,5.5173,-1,-1,300); // Army CargoBob - 537
armycar[15] = AddStaticVehicleEx(472,2764.1729,-2584.1931,0.2676,274.7892,-1,-1,300); // Army Boat 2
armycar[16] = AddStaticVehicleEx(595,2737.5583,-2584.5120,0.1688,275.1565,-1,-1,300); // Army Boat 3
armycar[17] = AddStaticVehicleEx(472,2720.9019,-2583.7671,-0.1109,279.0291,-1,-1,300); // Army Boat 4
armycar[18] = AddStaticVehicleEx(470,2778.8184,-2410.6421,13.6290,177.5299,-1,-1,300); // Army Patriot 1
armycar[19] = AddStaticVehicleEx(470,2778.5198,-2425.9255,13.6292,0.4874,-1,-1,300); // Army Patriot 2
armycar[20] = AddStaticVehicleEx(470,2779.2722,-2462.8450,13.6253,39.1626,-1,-1,300); // Army Patriot 3
armycar[21] = AddStaticVehicleEx(470,2766.9812,-2485.2505,13.5904,179.2908,-1,-1,300); // Army Patriot 4
armycar[22] = AddStaticVehicleEx(470,2766.8689,-2426.7644,13.5276,0.1748,-1,-1,300); // Army Patriot 5
armycar[23] = AddStaticVehicleEx(433,2743.7874,-2464.4150,14.0852,90.6209,-1,-1,300); // Army Barracks 1
armycar[24] = AddStaticVehicleEx(433,2743.9199,-2471.4060,14.0851,91.2237,-1,-1,300); // Army Barracks 2
armycar[25] = AddStaticVehicleEx(598,2792.6372,-2470.8091,13.3584,118.0182,-1,-1,300); // Army LVPD Car 1
armycar[26] = AddStaticVehicleEx(598,2793.1982,-2479.0645,13.3642,68.3628,-1,-1,300); // Army LVPD Car 2
armycar[27] = AddStaticVehicleEx(598,2791.3093,-2440.7554,13.3541,65.2562,-1,-1,300); // Army LVPD Car 3
armycar[28] = AddStaticVehicleEx(598,2791.3828,-2433.0232,13.3428,117.6212,-1,-1,300); // Army LVPD Car 4
//-------------------------------------------------------------------------------------------
governcar[0] = AddStaticVehicleEx(405,1406.93,-1790.2,13.3,90, -1,-1, 300); // Mayor security 12
governcar[1] = AddStaticVehicleEx(405,1406.9,-1793.8,13.3,90, -1,-1, 300); // Mayor security 13
governcar[2] = AddStaticVehicleEx(405,1406.7,-1782.16,13.3,90, -1,-1, 300); // Mayor security 14
governcar[3] = AddStaticVehicleEx(409,1405.87,-1785.96,13.3,90,-1,-1,300); // Mayor stretch 15
governcar[4] = AddStaticVehicleEx(487,1902.4270,-2628.4958,13.7092,62.7501,-1,-1,300); // Government Helicopter 168
//-------------------------------------------------------------------------------------------
copcar[0] = AddStaticVehicleEx(599,616.1244,-601.7048,17.4214,271.5325, -1, -1, 300); // Cop cruiser (Dillimore) 16
copcar[1] = AddStaticVehicleEx(596,1574.4703,-1710.9795,5.6115,0.4220, -1, -1, 300); // Cop cruiser 19
copcar[2] = AddStaticVehicleEx(596,1587.4816,-1710.3594,5.6104,358.9421,-1, -1, 300); // Cop cruiser 20
copcar[3] = AddStaticVehicleEx(596,1595.6578,-1710.9442,5.6119,359.6335,-1,-1,300); // Cop cruiser 21
copcar[4] = AddStaticVehicleEx(596,1545.7845,-1684.4004,5.6342,271.1593,-1,-1,300); // Cop cruiser 22
copcar[5] = AddStaticVehicleEx(596,1558.7819,-1710.9503,5.6119,1.1862,-1,-1,300); // Cop cruiser 23
copcar[6] = AddStaticVehicleEx(596,1601.8564,-1704.1805,5.6110,88.9959,-1,-1,300); // Cop cruiser 24
copcar[7] = AddStaticVehicleEx(596,1600.9231,-1691.9321,5.6113,91.6221,-1,-1,300); // Cop cruiser 25
copcar[8] = AddStaticVehicleEx(596,1600.4153,-1687.9385,5.6118,90.7431,-1,-1,300); // Cop cruiser 26
copcar[9] = AddStaticVehicleEx(596,1529.6339,-1683.7720,5.6124,270.5692, -1, -1, 300); // Cop cruiser 27
copcar[10] = AddStaticVehicleEx(596,1529.5374,-1688.0181,5.6114,270.0886, -1, -1, 300); // Cop cruiser 28
copcar[11] = AddStaticVehicleEx(523,1557.9637,-1694.5964,5.4673,226.4766,-1,-1,300); // Police moto 29
copcar[12] = AddStaticVehicleEx(523,1557.9060,-1697.4153,5.4689,220.9842,-1,-1,300); // Police moto 30
copcar[13] = AddStaticVehicleEx(523,1558.1632,-1691.8335,5.4596,224.7542,-1,-1,300); // Police moto 31
copcar[14] = AddStaticVehicleEx(599,1584.6510,-1671.4448,6.0541,271.5708,-1,-1,300); // Police ranger 32
copcar[15] = AddStaticVehicleEx(599,1584.7875,-1667.6138,6.0592,272.0818,-1,-1,300); // Police ranger 33
copcar[16] = AddStaticVehicleEx(599,1545.3936,-1667.7957,6.0809,87.7152,-1,-1,300); // Police ranger 34
copcar[17] = AddStaticVehicleEx(599,1545.0044,-1671.9329,6.0791,91.5492,-1,-1,300); // Police ranger 35
copcar[19] = AddStaticVehicleEx(596,1570.3909,-1710.9365,5.6125,0.3392,-1,-1,300); // SAPD Car
copcar[20] = AddStaticVehicleEx(596,1583.5194,-1710.0942,5.6150,359.7180,-1,-1,300); // SAPD Car 2
copcar[21] = AddStaticVehicleEx(596,1578.7996,-1710.9054,5.6113,359.6201,-1,-1,300); // SAPD Car 3
copcar[22] = AddStaticVehicleEx(523,1571.9241,-1691.5300,5.4614,152.0861,-1,-1,300); // SAPD Bike 1
copcar[23] = AddStaticVehicleEx(523,1571.9734,-1694.7366,5.4608,148.4471,-1,-1,300); // SAPD Bike 2
copcar[24] = AddStaticVehicleEx(523,1571.8988,-1697.7035,5.4605,150.0643,-1,-1,300); // SAPD Bike 3
copcar[25] = AddStaticVehicleEx(523,1560.6475,-1691.7777,5.4601,221.2671,-1,-1,300); // SAPD Bike 4
copcar[26] = AddStaticVehicleEx(523,1562.8226,-1691.7704,5.4644,217.0413,-1,-1,300); // SAPD Bike 5
copcar[27] = AddStaticVehicleEx(523,1564.7723,-1691.6658,5.4608,216.2721,-1,-1,300); // SAPD Bike 6
copcar[28] = AddStaticVehicleEx(599,1601.9353,-1700.0847,6.0811,270.4015,-1,-1,300); // SAPD Ranger 1
copcar[29] = AddStaticVehicleEx(599,1601.0905,-1683.9343,6.0827,89.5799,-1,-1,300); // SAPD Ranger 2
copcar[30] = AddStaticVehicleEx(599,1584.6278,-1677.7018,6.0838,88.0495,-1,-1,300); // SAPD Ranger 3
copcar[31] = AddStaticVehicleEx(497,1551.8477,-1709.3851,28.5725,268.8986,-1,-1,300); // SAPD Maverick 2
copcar[32] = AddStaticVehicleEx(497,1567.4618,-1692.5205,28.5753,269.6479,-1,-1,300); // SAPD Maverick 3
copcar[33] = AddStaticVehicleEx(497,1568.6174,-1707.1409,28.5713,2.6345,-1,-1,300); // SAPD Maverick 4
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#7

Screw you. If you dont have anything dont reply.
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#8

Well... try it and you might actually be surprised that it fucking works...
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#9

Dude,it doesn't works. Still the same.
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#10

You obviously haven't tried it then...
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