19.03.2013, 17:58
FadeScreen by Maku (MP_Spec in forum.sa-mp.com)
Version: 2.1This is similar to http://forum.sa-mp.com/showthread.ph...t=screen+fader
*******:
[ame]http://www.youtube.com/watch?v=puAziqq09jc[/ame]
Callbacks:
Код:
public OnPlayerFadeScreenEnd(playerid, fadeid, timeleft, step)
Callback called when the end of the color transfer on the screen.
Parameters:
playerid - Player ID.
fadeid - Fadescreen ID.
timeleft - The time that has passed since the launch until the end of the display.
step - The number of changes that survived textdraw to view the final color.
Код:
public OnPlayerFadeScreenChange(playerid, fadeid, timeleft, step)
Callback called when changes color on the screen.Functions
Parameters:
playerid - Player ID.
fadeid - Fadescreen ID.
timeleft - The time that has passed since the launch of fadescreen to call this callback'a.
step - The number of changes that survived textdraw.
Код:
native ShowPlayerFadeScreenToBlank(playerid, speed, red, green, blue, alpha);
This function displays the entire screen given color and gradually disappears by a fixed speed.
Speed is entered in reverse! The smaller the faster!
Parameters:
playerid - ID player, who has to show fadescreen
speed - speed color disappear.
red - "Quantity" red color (0 to 255).
green - "Quantity" green (0 to 255).
blue - "Quantity" blue color (0 to 255).
alpha - the start color transparency (0 transparency, 255 opaque) (0 to 255).
Returns the fadescreen ID.
Код:
native ShowPlayerFadeScreen(playerid, speed, s_red, s_green, s_blue, s_alpha, e_red, e_green, e_blue, e_alpha);
This in turn displays a full-screen given color and gradually changes into another.
Speed is entered in reverse! The smaller the faster!
Parameters:
playerid - ID player, who has to show fadescreen
speed - the speed of the color change.
s_red - "Number" at the beginning of the red color (0 to 255).
s_green - "Number" at the beginning of the green color (0 to 255).
s_blue - "Number" at the beginning of the blue color (0 to 255).
s_alpha - at the beginning of the color transparency (0 transparency, 255 opaque) (0 to 255).
e_red - "Number" at the end of the red color (0 to 255).
e_green-"Number" at the end of the green color (0 to 255).
e_blue - "Number" at the end of the blue color (0 to 255).
e_alpha - at the end of the color transparency (0 transparency, 255 opaque) (0 to 255).
Return the Fadescreen ID.
Код:
native ShowPlayerFadeScreenRandom(playerid, speed, alpha);
Displays random fadescreen a random start and end color.
Parameters:
playerid - Player ID, which display the fadescreen
speed - The speed of the color change.
alpha - Transparency fadescreen (0 transparent, opaque 255) (0 to 255).
Return the Fadescreen ID.
Код:
native HidePlayerFadeScreen(playerid)
Stops and hides fadescreen that is currently displayed to him (you can also view other fadescreen)
Parameters:
playerid - Player ID
Код:
native RGB(red, green, blue, alpha);
Converts the RGB color.
Parameters:
red - Number of red .
green - Number of green.
blue - Number of blue.
alpha - Transparency.
Return color.
Код:
native ShowPlayerFilledScreen(playerid, red, green, blue, alpha);
Displays full screen player color (does not penetrate, it just is displayed).
Parameters:
playerid - Player ID
red - Number of red .
green - Number of green.
blue - Number of blue.
Alpha - Transparency.
Код:
native HidePlayerFilledScreen(playerid)
It works the same way as HidePlayerFadeScreen ()Examples:
Код:
#include a_samp.inc #include fadescreen.inc public OnPlayerSpawn(playerid) { ShowPlayerFadeScreen(playerid, 20, 255, 0, 0, 255, 255, 255,0, 0); return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER) { GameTextForPlayer(playerid, "~r~Odpalanie silnika...", 9999, 3); new id = ShowPlayerFadeScreenToBlank(playerid, 10, 0, 0, 255, 255); SetPVarInt(playerid, "OdpalSilnik", id); new engine,lights,doors,bonnet,alarm,boot,objective; GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(GetPlayerVehicleID(playerid),0,lights,alarm,doors,bonnet,boot,objective); } return 1; } public OnPlayerFadeScreenEnd(playerid, fadeid) { if(fadeid == GetPVarInt(playerid, "OdpalSilnik")) { new engine,lights,doors,bonnet,alarm,boot,objective; GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(GetPlayerVehicleID(playerid),1,lights,alarm,doors,bonnet,boot,objective); GameTextForPlayer(playerid, "~r~Silnik zostal odpalony!", 1000, 3); } return 1; }
Код:
public OnPlayerFadeScreenChange(playerid, fadeid, timeleft, step) { new str[128]; format(str, 128, "Fadeid: %d Timeleft: %d ms Steps: %d", fadeid, timeleft, step); SendClientMessage(playerid, -1, str); return 1; } public OnPlayerFadeScreenEnd(playerid, fadeid, timeleft, step) { new str[128]; format(str, 128, "Fadeid: %d Timeleft: %d ms Steps: %d", fadeid, timeleft, step); SendClientMessage(playerid, -1, str); return 1; }
Код:
public OnPlayerFadeScreenEnd(playerid, fadeid, timeleft, step) { if(fadeid == PlayerInfo[playerid][pFade]) { ShowPlayerFilledScreen(playerid, 0, 255, 0, 150); } return 1; }
Код:
SendClientMessage(playerid, RGB(255,0,255,255), "Example message.");
Mirror 1: http://www.solidfiles.com/d/83f0095e9b/
Mirror 2: http://makuhost.098.pl/fadescreen.html (private hosting, polish language).
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Polish description: http://pawno.pl/index.php?/topic/154...creen-by-maku/
I'm sorry for my poor english, I'm from Poland.
If you find a mistake in my message, let me know.