18.03.2013, 19:35
Hello everyone. Today I created a command called /dropcar. Which, creates a checkpoint at a certain location if you are in a vehicle. You drive to this location, and you get a random amount of money. Seems simple. However, I can not for the life of me get the vehicle to respawn after the player has entered the checkpoint.
(It looks like the indentation went a little bit off when I pasted it, sorry.)
ALSO:
If someone could tell me how to put a 15 second time limit between successful uses of the command, that would be awesome.
(I am a PAWN noob so please do not get angry if I am a little off.
Код:
CMD:dropcar(playerid, params[])
{
{
if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED, "You are not in a vehicle!");
SetPlayerCheckpoint(playerid, -1697.0311,-92.7514,3.5544, 5.0);
}
if (IsPlayerInCheckpoint(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
GivePlayerMoney(playerid, random(1000) + 657);
SetVehicleToRespawn(playerid);
SendClientMessage(playerid, COLOR_WHITE, "You dopped a car! You must now wait 15 minutes before doing this command again.");
}
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
if(IsPlayerInRangeOfPoint(playerid, 5, -1697.0311,-92.7514,3.5544))
{
if(IsPlayerInAnyVehicle(playerid))
{
GivePlayerMoney(playerid, random(1000) + 657);
SendClientMessage(playerid, COLOR_WHITE, "You dopped a car! You must now wait 15 minutes before doing this command again.");
DisablePlayerCheckpoint(playerid);
}
new vehicleid;
if(IsPlayerInVehicle(playerid, vehicleid))
{
SetVehicleToRespawn(vehicleid);
}
}
return 1;
}
ALSO:
If someone could tell me how to put a 15 second time limit between successful uses of the command, that would be awesome.
(I am a PAWN noob so please do not get angry if I am a little off.


