16.03.2013, 14:30
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Последний раз редактировалось Flash92; 16.03.2013 в 15:42.
)
Meu GM ta me fudendo ja ta dando 4 erros e nao sei o que й me ajudem por favor.
linhas aqui
Quote:
C:\Users\Ivan Mota\Desktop\SERVIDOR\pawno\include\streamer.inc(2 56) : warning 201: redefinition of constant/macro (symbol "OnGameModeInit") C:\Users\Ivan Mota\Desktop\SERVIDOR\gamemodes\BVC.pwn(2815) : warning 219: local variable "loginstring" shadows a variable at a preceding level C:\Users\Ivan Mota\Desktop\SERVIDOR\gamemodes\BVC.pwn(2816) : warning 219: local variable "loginname" shadows a variable at a preceding level C:\Users\Ivan Mota\Desktop\SERVIDOR\gamemodes\BVC.pwn(9381) : warning 219: local variable "loginstring" shadows a variable at a preceding level C:\Users\Ivan Mota\Desktop\SERVIDOR\gamemodes\BVC.pwn(9382) : warning 219: local variable "loginname" shadows a variable at a preceding level C:\Users\Ivan Mota\Desktop\SERVIDOR\gamemodes\BVC.pwn(9384) : error 037: invalid string (possibly non-terminated string) C:\Users\Ivan Mota\Desktop\SERVIDOR\gamemodes\BVC.pwn(9384) : error 029: invalid expression, assumed zero C:\Users\Ivan Mota\Desktop\SERVIDOR\gamemodes\BVC.pwn(9384) : error 029: invalid expression, assumed zero C:\Users\Ivan Mota\Desktop\SERVIDOR\gamemodes\BVC.pwn(9384) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors. |
Quote:
new loginstring[256]; new loginname[64]; GetPlayerName(playerid,loginname,sizeof(loginname) ); format(loginstring,sizeof(loginstring)," {00FF00}Brasil {FFFF00}Vitual{0000FF}City {FF0000}RPG{00FF00}\n***************************** ******************\n\n{00FF00}>> {F5DEB3}Conta: {FFFFFF}%s\n{00FF00}>> {F5DEB3}Status: {00FF00}Registrada{FFFFFF}\n\nColoque sua senha abaixo:",loginname); ShowPlayerDialog(playerid,1,DIALOG_STYLE_PASSWORD, "{00FF04}{00FF00}B{FFFF00}V{0044FF}C{9EB5FF}- Logando:",loginstring,"Logar-se","Sair"); return 1; } OnPlayerLogin(playerid, inputtext); /*format(gstring,sizeof(gstring),"/logar %s",inputtext); OnPlayerCommandText(playerid,gstring); TextDrawShowForPlayer(playerid, entrada);*/ return 1; } return 1; } |