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AttachObjectToPlayer : only will an object attached to a player.
SetPlayerAttachedObject: an object attached to a player and modified the color and scale also the bone.
I say it is more useful SetPlayerAttachedObject.
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AttachObjectToPlayer works differently because the object will still be solid (if I remember correctly) and it will move in a very rigid way. The object also cannot be modified. Not sure how it can be used effectively for anything, actually. Maybe if you attach a flat plane to a player's feet or something, I don't know.
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in SetPlayerAttachedObject object has no collision or could not be touched