04.03.2013, 22:34
hi all guys i want to do a Kills,Deaths,Score and Team System and saved in the game and in scriptfiles
i do the textdraw but i need how can i saved .
Just give the kills and deaths and scores systeme
and thx
i do the textdraw but i need how can i saved .
Код:
new Text:Textdraw0; new Text:Textdraw1; new Text:teamm; new Text:classee; new Text:rankk; new Text:killss; new Text:deathh; new Text:scorr; public OnGameModeInit() { Textdraw0 = TextDrawCreate(900.000000, 360.000000, " "); TextDrawBackgroundColor(Textdraw0, 255); TextDrawFont(Textdraw0, 1); TextDrawLetterSize(Textdraw0, 900.500000, 7.000000); TextDrawColor(Textdraw0, -1); TextDrawSetShadow(Textdraw0, 1); TextDrawUseBox(Textdraw0, 1); TextDrawBoxColor(Textdraw0, 85); TextDrawTextSize(Textdraw0, 450.000000, 0.000000); Textdraw1 = TextDrawCreate(950.000000, 430.000000, " "); TextDrawBackgroundColor(Textdraw1, 255); TextDrawFont(Textdraw1, 1); TextDrawLetterSize(Textdraw1, 100.500000, 7.000000); TextDrawColor(Textdraw1, -1); TextDrawSetShadow(Textdraw1, 1); TextDrawUseBox(Textdraw1, 1); TextDrawBoxColor(Textdraw1, 80);//85 TextDrawTextSize(Textdraw1, 0.0000000, 100.000000); teamm = TextDrawCreate(7 ,427 , "Team :"); TextDrawFont(teamm , 1); TextDrawLetterSize(teamm , 0.3, 1.4); TextDrawColor(teamm , 0xffffffFF); TextDrawSetOutline(teamm , false); TextDrawSetProportional(teamm , true); TextDrawSetShadow(teamm , 1); TextDrawUseBox(teamm); classee = TextDrawCreate(120 ,427 , "Class :"); TextDrawFont(classee , 1); TextDrawLetterSize(classee , 0.3, 1.5); TextDrawColor(classee , 0xffffffFF); TextDrawSetOutline(classee , false); TextDrawSetProportional(classee , true); TextDrawSetShadow(classee , 1); TextDrawUseBox(classee, 1); TextDrawBoxColor(classee); rankk = TextDrawCreate(225 ,427 , "Rank :"); TextDrawFont(rankk, 1); TextDrawLetterSize(rankk , 0.3, 1.5); TextDrawColor(rankk , 0xffffffFF); TextDrawSetOutline(rankk , false); TextDrawSetProportional(rankk , true); TextDrawSetShadow(rankk , 1); TextDrawUseBox(rankk, 1); TextDrawBoxColor(rankk); killss = TextDrawCreate(325 ,427 , "Kills :"); TextDrawFont(killss , 1); TextDrawLetterSize(killss , 0.3, 1.5); TextDrawColor(killss , 0xffffffFF); TextDrawSetOutline(killss , false); TextDrawSetProportional(killss , true); TextDrawSetShadow(killss , 1); TextDrawUseBox(killss, 1); TextDrawBoxColor(killss,0); deathh = TextDrawCreate(420 ,427 , "Deaths :"); TextDrawFont(deathh , 1); TextDrawLetterSize(deathh , 0.3, 1.5); TextDrawColor(deathh , 0xffffffFF); TextDrawSetOutline(deathh , false); TextDrawSetProportional(deathh , true); TextDrawSetShadow(deathh , 1); TextDrawUseBox(deathh, 1); TextDrawBoxColor(deathh,0); scorr = TextDrawCreate(537 ,427 , "Score :"); TextDrawFont(scorr , 1); TextDrawLetterSize(scorr , 0.3, 1.5); TextDrawColor(scorr , 0xffffffFF); TextDrawSetOutline(scorr , false); TextDrawSetProportional(scorr , true); TextDrawSetShadow(scorr , 1); TextDrawUseBox(scorr, 1); TextDrawBoxColor(scorr,0); return 1; } public OnPlayerSpawn(playerid) { TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); TextDrawShowForPlayer(playerid, teamm); TextDrawShowForPlayer(playerid, classee); TextDrawShowForPlayer(playerid, rankk); TextDrawShowForPlayer(playerid, killss); TextDrawShowForPlayer(playerid, deathh); TextDrawShowForPlayer(playerid, scorr); return 1; }
and thx