[Map] Flat №1
#1

Title: Flat № 1
Author: Vector Gaming Mapping Team.
Number of objects: 139


Objects

Code:
CreateObject(19449,1439.6839600,-1857.9649658,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall089) (1)
 CreateObject(19449,1439.6839600,-1852.4129639,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall089) (2)
 CreateObject(19403,1428.4809570,-1862.7370605,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall051) (1)
 CreateObject(19449,1426.9610596,-1857.9780273,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall089) (4)
 CreateObject(19449,1434.8389893,-1857.0429688,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall089) (5)
 CreateObject(19449,1425.3430176,-1847.6920166,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall089) (6)
 CreateObject(19449,1434.8896484,-1847.6914062,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall089) (7)
 CreateObject(19390,1428.4820557,-1856.9570312,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall038) (1)
 CreateObject(19403,1437.9759521,-1862.7370605,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall051) (3)
 CreateObject(19357,1434.7569580,-1862.7370605,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall005) (1)
 CreateObject(19357,1431.6259766,-1862.7370605,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall005) (2)
 CreateObject(19361,1439.5980225,-1855.4019775,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall009) (1)
 CreateObject(19361,1439.5980225,-1852.2629395,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall009) (2)
 CreateObject(19361,1439.5980225,-1849.3869629,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall009) (3)
 CreateObject(19361,1434.7030029,-1847.7769775,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall009) (4)
 CreateObject(19361,1437.9101562,-1847.7763672,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall009) (5)
 CreateObject(19361,1431.5720215,-1847.7769775,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall009) (6)
 CreateObject(19361,1428.5019531,-1847.7779541,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall009) (7)
 CreateObject(19361,1425.3969727,-1847.7779541,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall009) (8)
 CreateObject(19361,1422.3139648,-1847.7779541,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall009) (9)
 CreateObject(19361,1437.8850098,-1856.9570312,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall009) (10)
 CreateObject(19361,1434.6689453,-1856.9570312,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall009) (11)
 CreateObject(19361,1427.0469971,-1854.7559814,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall009) (12)
 CreateObject(19361,1432.8599854,-1856.9570312,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall009) (13)
 CreateObject(19361,1430.8359375,-1856.9570312,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall009) (14)
 CreateObject(19434,1427.0469971,-1856.0920410,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall074) (1)
 CreateObject(19387,1428.4969482,-1857.0429688,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall035) (1)
 CreateObject(19390,1427.0469971,-1851.6870117,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall038) (2)
 CreateObject(19434,1427.0469971,-1849.4019775,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall074) (2)
 CreateObject(19434,1427.0469971,-1848.6330566,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall074) (4)
 CreateObject(19430,1426.9610596,-1848.6190186,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall070) (1)
 CreateObject(19430,1426.9610596,-1849.7120361,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall070) (2)
 CreateObject(19389,1426.9379883,-1851.7030029,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall037) (2)
 CreateObject(2296,1439.2790527,-1851.0589600,29.6970005,0.0000000,0.0000000,270.0000000); //object(tv_unit_1) (1)
 CreateObject(2841,1436.7409668,-1852.5799561,29.6970005,0.0000000,0.0000000,90.0000000); //object(gb_bedrug03) (1)
 CreateObject(1760,1435.5660400,-1853.0899658,29.6970005,0.0000000,0.0000000,90.0000000); //object(med_couch_2) (1)
 CreateObject(2229,1439.3010254,-1855.0069580,29.6970005,0.0000000,0.0000000,256.0000000); //object(swank_speaker) (1)
 CreateObject(2229,1439.4720459,-1849.7969971,29.6970005,0.0000000,0.0000000,282.0000000); //object(swank_speaker) (2)
 CreateObject(2253,1439.3000488,-1853.2039795,30.4440002,0.0000000,0.0000000,0.0000000); //object(plant_pot_22) (1)
 CreateObject(1809,1439.0810547,-1855.4090576,29.6970005,0.0000000,0.0000000,270.0000000); //object(med_hi_fi) (1)
 CreateObject(1828,1429.7189941,-1849.3540039,29.6970005,0.0000000,0.0000000,0.0000000); //object(man_sdr_rug) (1)
 CreateObject(2300,1435.1619873,-1858.4849854,29.6970005,0.0000000,0.0000000,270.0000000); //object(med_bed_8) (1)
 CreateObject(2632,1432.3530273,-1861.5820312,29.7430000,0.0000000,0.0000000,0.0000000); //object(gym_mat02) (1)
 CreateObject(2630,1432.3470459,-1861.5810547,29.7970009,0.0000000,0.0000000,90.0000000); //object(gym_bike) (1)
 CreateObject(2816,1438.7530518,-1862.0209961,29.6970005,0.0000000,0.0000000,0.0000000); //object(gb_bedmags01) (1)
 CreateObject(2854,1438.8249512,-1857.6650391,29.6970005,0.0000000,0.0000000,0.0000000); //object(gb_bedmags04) (1)
 CreateObject(14705,1427.2259521,-1862.4470215,29.9459991,0.0000000,0.0000000,0.0000000); //object(int2vase) (1)
 CreateObject(1705,1427.5169678,-1848.9620361,29.6970005,0.0000000,0.0000000,42.0000000); //object(kb_chair04) (1)
 CreateObject(1827,1429.5019531,-1849.4790039,29.6970005,0.0000000,0.0000000,0.0000000); //object(man_sdr_tables) (1)
 CreateObject(19390,1427.0468750,-1851.6865234,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall038) (3)
 CreateObject(1705,1430.6020508,-1848.0340576,29.6970005,0.0000000,0.0000000,313.9952393); //object(kb_chair04) (2)
 CreateObject(2008,1432.1789551,-1857.6739502,29.6970005,0.0000000,0.0000000,0.0000000); //object(officedesk1) (1)
 CreateObject(2120,1439.2239990,-1862.0949707,30.3349991,0.0000000,0.0000000,0.0000000); //object(med_din_chair_4) (1)
 CreateObject(2123,1433.3540039,-1858.5329590,30.3209991,0.0000000,0.0000000,306.0000000); //object(swank_din_chair_4) (1)
 CreateObject(2048,1436.3139648,-1857.1290283,31.6149998,0.0000000,0.0000000,0.0000000); //object(cj_flag2) (1)
 CreateObject(2846,1430.3979492,-1862.3100586,29.7970009,0.0000000,0.0000000,0.0000000); //object(gb_bedclothes05) (1)
 CreateObject(2828,1433.0810547,-1856.4379883,30.2019997,0.0000000,0.0000000,0.0000000); //object(gb_ornament02) (1)
 CreateObject(2864,1431.5329590,-1856.4129639,30.2019997,0.0000000,0.0000000,0.0000000); //object(gb_kitchplatecln04) (1)
 CreateObject(2311,1431.6619873,-1856.3499756,29.6970005,0.0000000,0.0000000,0.0000000); //object(cj_tv_table2) (1)
 CreateObject(2105,1432.2430420,-1856.3690186,30.6509991,0.0000000,0.0000000,0.0000000); //object(cj_mlight14) (1)
 CreateObject(2069,1438.9880371,-1856.4959717,29.6970005,0.0000000,0.0000000,0.0000000); //object(cj_mlight7) (1)
 CreateObject(1960,1436.1989746,-1847.9499512,31.9969997,0.0000000,0.0000000,0.0000000); //object(record2) (1)
 CreateObject(1962,1432.4119873,-1847.9079590,31.9969997,0.0000000,0.0000000,0.0000000); //object(record1) (1)
 CreateObject(19424,1431.8859863,-1856.1510010,30.2019997,0.0000000,0.0000000,0.0000000); //object(headphones04) (1)
 CreateObject(2052,1431.4479980,-1856.1280518,30.2019997,0.0000000,0.0000000,0.0000000); //object(cj_tommy_hat) (1)
 CreateObject(3065,1439.0030518,-1857.3320312,29.8320007,0.0000000,0.0000000,0.0000000); //object(bball_col) (1)
 CreateObject(2574,1433.3540039,-1848.3879395,29.6970005,0.0000000,0.0000000,0.0000000); //object(hotel_dresser_5) (1)
 CreateObject(2295,1430.3220215,-1857.6719971,29.6970005,0.0000000,0.0000000,0.0000000); //object(cj_beanbag) (1)
 CreateObject(2261,1430.1750488,-1856.3299561,31.6000004,0.0000000,0.0000000,180.0000000); //object(frame_slim_2) (2)
 CreateObject(2263,1436.3859863,-1856.3688965,31.6000004,0.0000000,0.0000000,180.0000000); //object(frame_slim_4) (1)
 CreateObject(19449,1426.9609375,-1857.9775391,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall089) (8)
 CreateObject(19357,1422.2349854,-1862.6800537,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall005) (3)
 CreateObject(19357,1425.2792969,-1847.8632812,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall005) (4)
 CreateObject(19357,1422.1474609,-1847.8632812,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall005) (5)
 CreateObject(19387,1422.0780029,-1855.6960449,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall035) (3)
 CreateObject(19357,1420.5789795,-1857.3270264,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall005) (6)
 CreateObject(19357,1420.5760498,-1859.9980469,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall005) (7)
 CreateObject(19357,1420.5629883,-1861.1999512,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall005) (8)
 CreateObject(19357,1425.2729492,-1855.7060547,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall005) (9)
 CreateObject(19357,1425.3659668,-1862.6800537,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall005) (10)
 CreateObject(2294,1426.3609619,-1859.8840332,29.6970005,0.0000000,0.0000000,270.0000000); //object(cj_k_cooker1) (1)
 CreateObject(2227,1433.0579834,-1847.8630371,29.7110004,0.0000000,0.0000000,0.0000000); //object(swank_hi_fi_3) (1)
 CreateObject(1433,1422.1099854,-1860.8220215,29.8770008,0.0000000,0.0000000,0.0000000); //object(dyn_table_1) (1)
 CreateObject(1433,1422.1009521,-1859.8149414,29.8770008,0.0000000,0.0000000,0.0000000); //object(dyn_table_1) (2)
 CreateObject(1433,1422.0989990,-1858.8549805,29.8770008,0.0000000,0.0000000,0.0000000); //object(dyn_table_1) (3)
 CreateObject(1739,1423.3890381,-1860.8420410,30.5900002,0.0000000,0.0000000,0.0000000); //object(swank_din_chair_5) (1)
 CreateObject(1739,1423.3890381,-1859.7760010,30.5900002,0.0000000,0.0000000,0.0000000); //object(swank_din_chair_5) (2)
 CreateObject(1739,1423.3890381,-1858.7719727,30.5900002,0.0000000,0.0000000,0.0000000); //object(swank_din_chair_5) (3)
 CreateObject(1739,1422.1044922,-1861.9410400,30.5900002,0.0000000,0.0000000,270.0000000); //object(swank_din_chair_5) (4)
 CreateObject(1739,1421.0930176,-1858.7719727,30.5900002,0.0000000,0.0000000,180.0000000); //object(swank_din_chair_5) (5)
 CreateObject(1739,1421.0930176,-1859.7760010,30.5900002,0.0000000,0.0000000,179.9945068); //object(swank_din_chair_5) (6)
 CreateObject(1739,1421.0930176,-1860.8420410,30.5900002,0.0000000,0.0000000,179.9945068); //object(swank_din_chair_5) (7)
 CreateObject(1739,1422.1044922,-1857.6513672,30.5900002,0.0000000,0.0000000,90.0000000); //object(swank_din_chair_5) (8)
 CreateObject(2130,1426.3520508,-1857.9119873,29.6970005,0.0000000,0.0000000,270.0000000); //object(cj_k1_sink) (1)
 CreateObject(2127,1426.3370361,-1855.9219971,29.6970005,0.0000000,0.0000000,270.0000000); //object(cj_k1_fridge_unit) (1)
 CreateObject(2130,1426.3480225,-1860.8699951,29.6970005,0.0000000,0.0000000,270.0000000); //object(cj_k1_sink) (2)
 CreateObject(2149,1426.4899902,-1860.9260254,30.8980007,0.0000000,0.0000000,270.0000000); //object(cj_microwave1) (1)
 CreateObject(2225,1424.6409912,-1862.5920410,29.6970005,0.0000000,0.0000000,180.0000000); //object(swank_hi_fi_2) (1)
 CreateObject(2713,1425.8719482,-1862.4239502,29.8430004,0.0000000,0.0000000,0.0000000); //object(cj_bucket) (1)
 CreateObject(2278,1425.1379395,-1856.2860107,31.2000008,0.0000000,0.0000000,0.0000000); //object(frame_thick_2) (1)
 CreateObject(2867,1421.9210205,-1858.8420410,30.3850002,0.0000000,0.0000000,0.0000000); //object(gb_foodwrap05) (1)
 CreateObject(2861,1426.3780518,-1857.9549561,30.7469997,0.0000000,0.0000000,242.0000000); //object(gb_foodwrap03) (1)
 CreateObject(19359,1425.2889404,-1852.5379639,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall007) (1)
 CreateObject(19389,1423.7580566,-1854.0610352,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall037) (1)
 CreateObject(19359,1425.3199463,-1855.2189941,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall007) (2)
 CreateObject(19359,1425.3029785,-1847.9489746,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall007) (3)
 CreateObject(19359,1422.1479492,-1847.9489746,31.4470005,0.0000000,0.0000000,90.0000000); //object(wall007) (4)
 CreateObject(19359,1426.9379883,-1849.3520508,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall007) (5)
 CreateObject(19359,1426.9379883,-1854.0000000,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall007) (6)
 CreateObject(2528,1426.3599854,-1854.8270264,29.6970005,0.0000000,0.0000000,270.0000000); //object(cj_toilet3) (1)
 CreateObject(2527,1426.2309570,-1854.1469727,29.6970005,0.0000000,0.0000000,0.0000000); //object(cj_shower4) (1)
 CreateObject(2524,1424.2960205,-1853.1409912,29.6970005,0.0000000,0.0000000,0.0000000); //object(cj_b_sink4) (1)
 CreateObject(1491,1423.7359619,-1853.2879639,29.7029991,0.0000000,0.0000000,270.0000000); //object(gen_doorint01) (1)
 CreateObject(1491,1426.9279785,-1850.8900146,29.7129993,0.0000000,0.0000000,269.9945068); //object(gen_doorint01) (2)
 CreateObject(1491,1422.8551025,-1855.6710205,29.7089996,0.0000000,0.0000000,180.0000000); //object(gen_doorint01) (3)
 CreateObject(1491,1429.2089844,-1856.9399414,29.7010002,0.0000000,0.0000000,179.9945068); //object(gen_doorint01) (4)
 CreateObject(1504,1422.8869629,-1848.0350342,29.7059994,0.0000000,0.0000000,0.0000000); //object(gen_doorext06) (1)
 CreateObject(19451,1420.5350342,-1852.3990479,31.4470005,0.0000000,0.0000000,0.0000000); //object(wall091) (1)
 CreateObject(2254,1421.6804199,-1848.0579834,31.4599991,0.0000000,0.0000000,0.0000000); //object(frame_clip_1) (1)
 CreateObject(2195,1426.3430176,-1848.5579834,30.3139992,0.0000000,0.0000000,0.0000000); //object(plant_pot_3) (1)
 CreateObject(2597,1424.0269775,-1852.0739746,30.5489998,0.0000000,0.0000000,0.0000000); //object(dildo_rack1) (1)
 CreateObject(2597,1424.0263672,-1852.0732422,30.5489998,0.0000000,0.0000000,0.0000000); //object(dildo_rack1) (2)
 CreateObject(1826,1421.1550293,-1848.3969727,29.6970005,0.0000000,0.0000000,0.0000000); //object(kb_table1) (1)
 CreateObject(18939,1424.1660156,-1852.0400391,30.8959999,90.0000000,0.0000000,0.0000000); //object(capback1) (1)
 CreateObject(18961,1421.5169678,-1848.4429932,30.5439987,0.0000000,0.0000000,330.0000000); //object(captrucker1) (1)
 CreateObject(19466,1428.5860596,-1862.7760010,31.8610001,0.0000000,0.0000000,90.0000000); //object(window001) (1)
 CreateObject(19466,1428.6210938,-1862.8222656,31.8610001,0.0000000,0.0000000,90.0000000); //object(window001) (2)
 CreateObject(19466,1438.1810303,-1862.8160400,31.8610001,0.0000000,0.0000000,90.0000000); //object(window001) (3)
 CreateObject(19458,1427.5429688,-1857.7869873,33.1220016,0.0000000,90.0000000,0.0000000); //object(wall098) (1)
 CreateObject(19458,1422.2998047,-1857.8027344,33.1220016,0.0000000,90.0000000,0.0000000); //object(wall098) (2)
 CreateObject(19458,1424.8017578,-1857.8027344,33.1220016,0.0000000,90.0000000,0.0000000); //object(wall098) (3)
 CreateObject(19458,1430.5360107,-1857.8027344,33.1220016,0.0000000,90.0000000,0.0000000); //object(wall098) (4)
 CreateObject(19458,1434.5579834,-1852.1710205,33.1220016,0.0000000,90.0000000,90.0000000); //object(wall098) (5)
 CreateObject(19458,1437.1839600,-1857.8027344,33.1220016,0.0000000,90.0000000,0.0000000); //object(wall098) (6)
 CreateObject(19458,1433.7597656,-1857.8027344,33.1220016,0.0000000,90.0000000,0.0000000); //object(wall098) (7)
 CreateObject(19458,1434.8800049,-1849.5279541,33.1220016,0.0000000,90.0000000,90.0000000); //object(wall098) (8)
 CreateObject(19458,1425.1309814,-1852.0999756,33.1220016,0.0000000,90.0000000,90.0000000); //object(wall098) (9)
 CreateObject(19458,1425.4360352,-1849.5279541,33.1220016,0.0000000,90.0000000,90.0000000); //object(wall098) (10)
 CreateObject(19458,1438.0139160,-1857.7139893,33.1220016,0.0000000,90.0000000,0.0000000); //object(wall098) (11)
ScreenShot















Thanks!
Reply
#2

Sexy I like it! Well Done +Rep
Reply
#3

Thanks!
Reply
#4

Good but i don't like the floor... you should change it
Reply
#5

Nice.
Reply
#6

thanks haha
Reply
#7

Not bad. Try to fix some overlapping objects though, that stuff annoys me. 7.5/10
Reply
#8

alright thanks!
Reply


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