24.02.2013, 19:58
code:
(vallowed == 1 && IsPlayerInAnyVehicle(playerid)) ? (SetVehiclePos(vid, x, y, z)) : (SetPlayerPos(playerid, x, y, z));
(vallowed == 1 && IsPlayerInAnyVehicle(playerid)) ? (SetVehiclePos(vid, x, y, z)) : (SetPlayerPos(playerid, x, y, z));