22.02.2013, 23:42
There's no "virtual world" parameter in CreatePlayer3DTextLabel(). How to create a label, that's visible to a player, but only if he is in a certain virtual world?
CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);