20.02.2013, 07:54
Well , I do that command.
And now I have these errors :
Please help me to resolve that.
Quote:
if(strcmp(cmd, "/familyaliance", true) == 0 || strcmp(cmd, "/fa", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pMuted] == 1) { SendClientMessage(playerid, TEAM_CYAN_COLOR, " You can't speak, you have been silenced !"); return 1; } if(PlayerTied[playerid] > 0) { SendClientMessage(playerid, COLOR_GREY, " you can`t use this command because you are tied!"); return 1; } /*if(ntimer[playerid] > 1) { SendClientMessage(playerid, COLOR_GREY, "You must wait 10 seconds for every message"); return 1; }*/ GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; result[0] = toupper(result[0]); if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "{00A1FF}USAGE{FFFFFF}: /familyaliance [Alliance Chat]"); return 1; } //ntimer[playerid] = 10; if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** {006600}[Alliance-Grove]{32CBFF} {FFFFFF} Rank 6 {006600}%s:{32CBFF} {FFFFFF}%s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** {006600}[Alliance-Grove]{32CBFF} Rank 5 {006600}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** {006600}[Alliance-Grove]{32CBFF} Rank 4 {006600}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** {006600}[Alliance-Grove]{32CBFF} Rank 3 {006600}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** {006600}[Alliance-Grove]{32CBFF} Rank 2 {006600}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** {006600}[Alliance-Grove]{32CBFF} Rank 1 {006600}%s:{32CBFF} %s. **", sendername, result); } else { format(string, sizeof(string), "** {006600}[Alliance-Grove]{32CBFF} Rank 1 {006600}%s:{32CBFF} %s. **", sendername, result); else { //SendRadioMessage(5, 0x33CCFFAA, string);vechi SendRadioMessage(14, 0x33CCFFAA, string); SendRadioMessage(16, 0x33CCFFAA, string); //printf("%s", string);//aici return 1; } else if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** {943CAF}[Alliance-Ballas]{32CBFF} {FFFFFF}Rank 6 {943CAF}%s:{32CBFF} {FFFFFF}%s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** {943CAF}[Alliance-Ballas]{32CBFF} Rank 5 {943CAF}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** {943CAF}[Alliance-Ballas]{32CBFF} Rank 4 {943CAF}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** {943CAF}[Alliance-Ballas]{32CBFF} Rank 3 {943CAF}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** {943CAF}[Alliance-Ballas]{32CBFF} Rank 2 {943CAF}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** {943CAF}[Alliance-Ballas]{32CBFF} Rank 1 {943CAF}%s:{32CBFF} %s. **", sendername, result); } else { format(string, sizeof(string), "** {943CAF}[Alliance-Ballas]{32CBFF} Rank 1 {943CAF}%s:{32CBFF} %s. **", sendername, result); } SendRadioMessage(16, 0x33CCFFAA, string); SendRadioMessage(14, 0x33CCFFAA, string); //printf("%s", string);//aici return 1; } else if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** {B5C31F}[Alliance-El Coronos]{32CBFF} {FFFFFF}Rank 6 {B5C31F}%s:{32CBFF} {FFFFFF}%s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** {B5C31F}[Alliance-El Coronos]{32CBFF} Rank 5 {B5C31F}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** {B5C31F}[Alliance-El Coronos]{32CBFF} Rank 4 {B5C31F}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** {B5C31F}[Alliance-El Coronos]{32CBFF} Rank 3 {B5C31F}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** {B5C31F}[Alliance-El Coronos]{32CBFF} Rank 2 {B5C31F}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** {B5C31F}[Alliance-El Coronos]{32CBFF} Rank 1 {B5C31F}%s:{32CBFF} %s. **", sendername, result); } else { format(string, sizeof(string), "** {B5C31F}[Alliance-El Coronos]{32CBFF} Rank 1 {B5C31F}%s:{32CBFF} %s. **", sendername, result); } SendRadioMessage(15, 0x33CCFFAA, string); SendRadioMessage(17, 0x33CCFFAA, string); SendRadioMessage(18, 0x33CCFFAA, string); //printf("%s", string);//aici return 1; } else if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** {00DEF6}[Alliance-The Rifa Gang]{32CBFF} {FFFFFF}Rank 6 {00DEF6}%s:{32CBFF} {FFFFFF}%s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** {00DEF6}[Alliance-The Rifa Gang]{32CBFF} Rank 5 {00DEF6}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** {00DEF6}[Alliance-The Rifa Gang]{32CBFF} Rank 4 {00DEF6}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** {00DEF6}[Alliance-The Rifa Gang]{32CBFF} Rank 3 {00DEF6}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** {00DEF6}[Alliance-The Rifa Gang]{32CBFF} Rank 2 {00DEF6}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** {00DEF6}[Alliance-The Rifa Gang]{32CBFF} Rank 1 {00DEF6}%s:{32CBFF} %s. **", sendername, result); } else { format(string, sizeof(string), "** {00DEF6}[Alliance-The Rifa Gang]{32CBFF} Rank 1 {00DEF6}%s:{32CBFF} %s. **", sendername, result); } SendRadioMessage(17, 0x33CCFFAA, string); SendRadioMessage(15, 0x33CCFFAA, string); SendRadioMessage(18, 0x33CCFFAA, string); //printf("%s", string); //aici return 1; } else if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 1 { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** {006600}[Alliance-Paterno]{32CBFF} {FFFFFF}Rank 6 {006600}%s:{32CBFF} {FFFFFF}%s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** {006600}[Alliance-Paterno]{32CBFF} Rank 5 {006600}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** {006600}[Alliance-Paterno]{32CBFF} Rank 4 {006600}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** {006600}[Alliance-Paterno]{32CBFF} Rank 3 {006600}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** {006600}[Alliance-Paterno]{32CBFF} Rank 2 {006600}%s:{32CBFF} %s. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** {006600}[Alliance-Paterno]{32CBFF} Rank 1 {006600}%s:{32CBFF} %s. **", sendername, result); } else { format(string, sizeof(string), "** {006600}[Alliance-Paterno]{32CBFF} Rank 1 {006600}%s:{32CBFF} %s. **", sendername, result); } SendRadioMessage(18, 0x33CCFFAA, string); SendRadioMessage(15, 0x33CCFFAA, string); SendRadioMessage(17, 0x33CCFFAA, string); //printf("%s", string);//aici return 1; } else { SendClientMessage(playerid, COLOR_GRAD2, " You are not part of a Gang/Mafia !"); return 1; } } return 1; } |
Quote:
C:\Users\gamemodes\4Games.pwn(3231) : error 017: undefined symbol "NameTimer" C:\Users\gamemodes\4Games.pwn(3385) : error 004: function "ServerGivePlayerWeapons" is not implemented C:\Users\gamemodes\4Games.pwn(3385) : error 004: function "ServerGivePlayerWeapons" is not implemented C:\Users\gamemodes\4Games.pwn(3385) : error 004: function "ServerGivePlayerWeapons" is not implemented C:\Users\gamemodes\4Games.pwn(3385) : fatal error 107: too many error messages on one line |