11.10.2012, 17:44
I am trying to help my friend with a gamemode
he asked me to make a business system and I tried but I have a big problem:
Info about the system:
this is the cmd that makes the business:
This is how I load the biz sys at the gamemode init:
and here's my enter CMD:
But when ever I /v on the pick up it TPs me to 0,0,0 and doesn't Set my interior,I guess it Is my dini's problem,any way to solve this?
he asked me to make a business system and I tried but I have a big problem:
Info about the system:
Код:
#define Mbizz 100 enum inf { Float:xa, Float:ya, Float:za, Float:ix, Float:iy, Float:iz, intt, type, i1, i2, i3, i4, i5, i6, ai1, ai2, ai3, ai4, ai5, ai6 } new bI[Mbizz][inf];
Код:
CMD:cb(playerid, params[]) { new pN[20],p[50],id,path[50],ty,in, Float:xxa,Float:yya,Float:zza; GetPlayerPos(playerid, xxa, yya, zza); GetPlayerName(playerid,pN,20); format(p,50,"Users/Info/%s.ini",pN); if(sscanf(params,"ddd",id,ty,in)) { SayTo(playerid, COLOR_LIME,"/c(reate)b(izz) [id] [type] [interior]"); return 1; } else { if(dini_Int(p,"admin") == 10) { format(path, 50,"Users/Bizz/%d.ini",id); CreatePickup(1239,1,xxa,yya,zza,0); dini_Create(path); dini_FloatSet(path,"x",xxa); dini_FloatSet(path,"y",yya); dini_FloatSet(path,"z",zza); dini_IntSet(path,"intt",in); dini_IntSet(path,"type",ty); dini_IntSet(path,"i1",-1); dini_IntSet(path,"i2",-1); dini_IntSet(path,"i3",-1); dini_IntSet(path,"i4",-1); dini_IntSet(path,"i5",-1); dini_IntSet(path,"i6",-1); dini_IntSet(path,"ai1",0); dini_IntSet(path,"ai2",0); dini_IntSet(path,"ai3",0); dini_IntSet(path,"ai4",0); dini_IntSet(path,"ai5",0); dini_IntSet(path,"ai6",0); dini_IntSet(path,"ix",0); dini_IntSet(path,"iy",0); dini_IntSet(path,"iz",0); return 1; } else { return 1; } } }
Код:
stock LoadBizz() { new path[50]; for(new i=0; i < Mbizz; i++) { format(path, 50,"Users/Bizz/%d.ini",i); bI[i][xa] = dini_Float(path,"x"); bI[i][ya] = dini_Float(path,"y"); bI[i][za] = dini_Float(path,"z"); bI[i][intt] = dini_Int(path,"intt"); bI[i][type] = dini_Int(path,"type"); bI[i][i1] = dini_Int(path,"i1"); bI[i][i2] = dini_Int(path,"i2"); bI[i][i3] = dini_Int(path,"i3"); bI[i][i4] = dini_Int(path,"i4"); bI[i][i5] = dini_Int(path,"i5"); bI[i][i6] = dini_Int(path,"i6"); bI[i][ai1] = dini_Int(path,"ai1"); bI[i][ai2] = dini_Int(path,"ai2"); bI[i][ai3] = dini_Int(path,"ai3"); bI[i][ai4] = dini_Int(path,"ai4"); bI[i][ai5] = dini_Int(path,"ai5"); bI[i][ai6] = dini_Int(path,"ai6"); bI[i][ix] = dini_Float(path,"ix"); bI[i][iy] = dini_Float(path,"iy"); bI[i][iz] = dini_Float(path,"iz"); CreatePickup(1239,1,bI[i][xa],bI[i][ya],bI[i][za],0); } return 1; }
Код:
CMD:v(playerid, params[]) { #pragma unused params for(new i=0;i < Mbizz;i++) { new path[50]; format(path,50,"%d , %d , %d",bI[i][xa],bI[i][ya],bI[i][za]); SayTo(playerid, COLOR_WHITE, path); if(IsPlayerInRangeOfPoint(playerid, 10,bI[i][xa],bI[i][ya],bI[i][za])) { SetPlayerInterior(playerid, bI[i][type]; SetPlayerPos(playerid,bI[i][ix],bI[i][iy],bI[i][iz]; return 1; } else { return 1; } } return 1; }