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you cant hide that on OnPlayerRequestClass
the only way is to create your own way.
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Well the SpawnPlayer(playerid); didn't work and auto-spawn the player in-game.
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look even if you force the player to spawn here once he dies he will come back to the class selection and has to chose..
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So park, how would I go on about fixing that so that doesn't happen?
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I just added SetSpawnInfo, and it worked 100%. Someone tried to kill me and it still worked fine. I don't see any problems with it.
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yes, using SetSpawnInfo will avoid it as the spawn properties are set to the player.
But i meant if you use SpawnPlayer under OnPlayerRequestClass the player will have to go back to it.