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how to make save skin on y_ini? i means if player /q the game and come back they can't change skin on class section.
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INI_WriteString(ini,"SKIN:",GetPlayerSkin(playerid )); That should work. Didn't test it though
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i can made it but i think there is a code i dk i need to add onplayer spawn? or connect? plox reply if u see my post.
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Oh,i forgot you want them to get it OnPlayerSpawn, my first post is for SAVING it.
For loading yes, you need to LOAD the file OnPlayerConnect and then SetPlayerSkin.
I would give you the code, but i don't know Y_INI loading...