11.02.2013, 16:08
What if it was possible to create an RPG GM - Based on Far Cry? (If you don't know it, watch the video below) Would it be practical; and would it be attractive. Perhaps, once players connect to the server, they have the option to choose how they landed on the wild, dangerous island, for example, they could have crashed by plane, or have been swept ashore by the tides. The idea of tribal warfare and such can be interesting as well, perhaps there can be a spiced up variety of how to initiate the server. Maybe if the island was say..Dominated by two tribes, each controlling one side of each island, so the players could stumble upon one, and join it. Also, there would of course be a survival mechanic scripted in it, with the /inventory and such. The island would have been hospitable in the past, which is why there's some houses here and there, maybe a small town in the middle and such, but it could have changed, and players would need to scavenge what they can get.
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Or, similarly based on an island, with an Alcatraz Prison concept implemented. Players would have to fight the imprisoning faction that want to lock/chain up every inhabitant of the island, so you will need to band up with other freedom survivors against the evil elitists, with warfare and all the survival mechanics intact.
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I'll come up with some other ideas...
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Or, similarly based on an island, with an Alcatraz Prison concept implemented. Players would have to fight the imprisoning faction that want to lock/chain up every inhabitant of the island, so you will need to band up with other freedom survivors against the evil elitists, with warfare and all the survival mechanics intact.
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I'll come up with some other ideas...
VIDEO: [ame]http://www.youtube.com/watch?v=YJpBeBllyxA[/ame]