pawn Код:
public OnGameModeInit()
{
UsePlayerPedAnims();
SetGameModeText("BKG RPG:Brasil");
AddPlayerClass(23, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddStaticVehicleEx(520,2037.3000500,1364.1999500,11.7000000,0.0000000,-1,-1,60000); //Hydra
AddStaticVehicleEx(520,2037.3000500,1350.0999800,11.7000000,0.0000000,-1,-1,60000); //Hydra
AddStaticVehicleEx(522,2024.6999500,1338.0999800,10.5000000,0.0000000,6,6,60000); //NRG-500
AddStaticVehicleEx(522,2026.0999800,1338.1999500,10.5000000,0.0000000,0,0,60000); //NRG-500
//==============================================================================
//Pickup Entradas
//==============================================================================
AddStaticPickup(1318, 23, 1928.5828,-1776.3160,13.5469); // 27/7 (1)
AddStaticPickup(1247, 23, 919.4675,-1252.2362,16.2109); // Policia Civil
AddStaticPickup(1247, 23, 325.5668,-1514.7399,36.0325); // Bope
AddStaticPickup(1247, 23, -516.1298,-539.2330,25.5234); // Policia Federal
AddStaticPickup(1247, 23, -1366.4832,500.9799,11.1953); // Exercito
AddStaticPickup(1318, 23, -1676.1521,432.2154,7.1797); // 27/7 (2)
AddStaticPickup(1318, 23, -78.3887,-1169.9348,2.1354); // 27/7 (3)
AddStaticPickup(1247, 23, 1374.1255,404.9712,19.9555); // Interpol
AddStaticPickup(1318, 23, 1374.8954,469.2785,20.1810); // 27/7 (4)
AddStaticPickup(1318, 23, 1481.0358,-1772.3134,18.7958); // Prefeitura
AddStaticPickup(1318, 23, 1411.5427,-1699.5504,13.5395); // Centro De Licencas
AddStaticPickup(1318, 23, 1498.3643,-1580.5143,13.5498); // Restaurante
AddStaticPickup(1318, 23, 952.5464,-909.1096,45.7656); // Los Aztecas
AddStaticPickup(1318, 23, 1154.9427,-1180.8513,32.8187); // Ballas
AddStaticPickup(1318, 23, 2807.9810,-1190.8875,25.3436); // Los Vagos
AddStaticPickup(1318, 23, 2140.9282,-1801.9103,16.1475); // Comando Vermelho
AddStaticPickup(1318, 23, 1497.0023,-687.8923,95.5633); // Cosa Nostra
AddStaticPickup(1318, 23, 691.5784,-1275.9432,13.5607); // Yakuza
AddStaticPickup(1318, 23, 681.6262,-473.3458,16.5363); // Sons
AddStaticPickup(1318, 23, 2256.7324,-44.6466,26.8834); // Mayans
AddStaticPickup(1318, 23, 1925.5369,170.0411,37.2813); // Cativeiro (1)
AddStaticPickup(1318, 23, 1566.8350,23.2496,24.1641); // Cativeiro (2)
AddStaticPickup(1318, 23, 1106.5464,-299.7361,74.5391); // Al'Qaeda
AddStaticPickup(1318, 23, -49.8359,-269.3634,6.6332); // Taliban
AddStaticPickup(1318, 23, 649.3259,-1353.9972,13.5470); // Reportes
AddStaticPickup(1318, 23, 031.8668,-1435.2681,13.5546); // Mecanicos
AddStaticPickup(1318, 23, 1172.0768,-1323.3262,15.4029); // Samu
AddStaticPickup(1318, 23, 1791.8473,-1163.1223,23.8281); // Loja De Arma (1)
AddStaticPickup(1318, 23, 1070.8407,-1868.4528,13.5469); // Loja De Arma (2)
AddStaticPickup(1318, 23, 1144.0786,-1521.2854,15.7969); // Loja De Arma (3)
AddStaticPickup(1318, 23, 2324.3596,-1218.8455,27.9766); // Hitmans
//==============================================================================
//Pickup Mapa
//==============================================================================
//==============================================================================
//Entrada Interiores
//==============================================================================
else if(PlayerToPoint(3.0, playerid,1928.5828,-1776.3160,13.5469))
{
GameTextForPlayer(playerid, "~w~Entrada ~r~27/7 (1)", 5000, 1);
SetPlayerInterior(playerid, 17);
SetPlayerPos(playerid,-25.884498,-185.868988,1003.546875);
PlayerInfo[playerid][pInt] = 17;
SetPlayerVirtualWorld(playerid, 0);
}
return 1;
}