Problem with Clickable Textdraw
#1

Hello I created textdraw for choose team but When I craeted for textdraw click it`s working without error but when i join in game I can`t click textdraw...I don`t know why..

pawn Код:
Textdraw0 = TextDrawCreate(260.000000, 189.000000, "_");
    TextDrawBackgroundColor(Textdraw0, 255);
    TextDrawFont(Textdraw0, 1);
    TextDrawLetterSize(Textdraw0, 0.500000, 11.599994);
    TextDrawColor(Textdraw0, -1);
    TextDrawSetOutline(Textdraw0, 0);
    TextDrawSetProportional(Textdraw0, 1);
    TextDrawSetShadow(Textdraw0, 1);
    TextDrawUseBox(Textdraw0, 1);
    TextDrawBoxColor(Textdraw0, 170);
    TextDrawTextSize(Textdraw0, 380.000000, 31.000000);

    Textdraw1 = TextDrawCreate(283.000000, 182.000000, "Team Selection");
    TextDrawBackgroundColor(Textdraw1, 255);
    TextDrawFont(Textdraw1, 2);
    TextDrawLetterSize(Textdraw1, 0.200000, 1.000000);
    TextDrawColor(Textdraw1, -1);
    TextDrawSetOutline(Textdraw1, 1);
    TextDrawSetProportional(Textdraw1, 1);

    Textdraw2 = TextDrawCreate(262.000000, 207.000000, "_");
    TextDrawBackgroundColor(Textdraw2, 255);
    TextDrawFont(Textdraw2, 1);
    TextDrawLetterSize(Textdraw2, 0.500000, 3.000000);
    TextDrawColor(Textdraw2, -1);
    TextDrawSetOutline(Textdraw2, 0);
    TextDrawSetProportional(Textdraw2, 1);
    TextDrawSetShadow(Textdraw2, 1);
    TextDrawUseBox(Textdraw2, 1);
    TextDrawBoxColor(Textdraw2, 714);
    TextDrawTextSize(Textdraw2, 378.000000, 0.000000);

    Textdraw3 = TextDrawCreate(283.000000, 215.000000, "Survivors");
    TextDrawBackgroundColor(Textdraw3, 255);
    TextDrawFont(Textdraw3, 2);
    TextDrawLetterSize(Textdraw3, 0.330000, 1.100000);
    TextDrawColor(Textdraw3, -1);
    TextDrawSetOutline(Textdraw3, 0);
    TextDrawSetProportional(Textdraw3, 1);
    TextDrawSetShadow(Textdraw3, 1);

    Textdraw4 = TextDrawCreate(262.000000, 243.000000, "_");
    TextDrawBackgroundColor(Textdraw4, 255);
    TextDrawFont(Textdraw4, 1);
    TextDrawLetterSize(Textdraw4, 0.500000, 2.899999);
    TextDrawColor(Textdraw4, -1);
    TextDrawSetOutline(Textdraw4, 0);
    TextDrawSetProportional(Textdraw4, 1);
    TextDrawSetShadow(Textdraw4, 1);
    TextDrawUseBox(Textdraw4, 1);
    TextDrawBoxColor(Textdraw4, 255);
    TextDrawTextSize(Textdraw4, 378.000000, 0.000000);

    Textdraw5 = TextDrawCreate(289.000000, 250.000000, "Zombies");
    TextDrawBackgroundColor(Textdraw5, 255);
    TextDrawFont(Textdraw5, 2);
    TextDrawLetterSize(Textdraw5, 0.360000, 1.000000);
    TextDrawColor(Textdraw5, -267774465);
    TextDrawSetOutline(Textdraw5, 0);
    TextDrawSetProportional(Textdraw5, 1);
    TextDrawSetShadow(Textdraw5, 1);

public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
    if(clickedid == Textdraw3)
    {
         SetPlayerTeam(playerid,1);//Survivors
         SpawnPlayer(playerid);
         CancelSelectTextDraw(playerid);
    }
    if(clickedid == Textdraw3)
    {
        SetPlayerTeam(playerid,2);//Zombies
        SpawnPlayer(playerid);
        CancelSelectTextDraw(playerid);
    }
    return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if(newkeys == KEY_FIRE)
    {
        SelectTextDraw(playerid, 0xA3B4C5FF);
    }
    return 1;
}
Anyone can help me?
Reply
#2

Please Help me...
Reply
#3

As far as i can see,everything seems to be fine here :/ I am not a good scripter,so i can't really tell,but this doesnt seem to have any error :P
Reply
#4

Make sure you use TextDrawTextSize properly. If either X or Y in that function is 0 it won't work. Fiddle around with it a little, because I'm not sure what effect it will have on the appearance of the text. Also don't forget to add TextDrawSetSelectable.
Reply
#5

Код:
TextDrawSetSelectable(Texdraw3, 1);
Maybe this?
Reply
#6

Quote:
Originally Posted by Vince
Посмотреть сообщение
Make sure you use TextDrawTextSize properly. If either X or Y in that function is 0 it won't work. Fiddle around with it a little, because I'm not sure what effect it will have on the appearance of the text. Also don't forget to add TextDrawSetSelectable.
Quote:
Originally Posted by SaYrOn
Посмотреть сообщение
Код:
TextDrawSetSelectable(Texdraw3, 1);
Maybe this?
I did what you guys says to me but nothing still not working Anyone can help me fast?? Need help fast!
Reply
#7

Like SaYrOn said, you have to set the TextDraws selectable (TextDrawSetSelectable(handle, 1);, also, make sure not to mess too much with the size of you TextDraw (TextSize, LetterSize, BoxSize ...), only apply the changes you really need to achieve the shape you want, sometimes changes are not visible, but do have an impact on where you can click and where you can't.
Reply
#8

Quote:
Originally Posted by Eony
Посмотреть сообщение
Like SaYrOn said, you have to set the TextDraws selectable (TextDrawSetSelectable(handle, 1);, also, make sure not to mess too much with the size of you TextDraw (TextSize, LetterSize, BoxSize ...), only apply the changes you really need to achieve the shape you want, sometimes changes are not visible, but do have an impact on where you can click and where you can't.
Код:
TextDrawSetSelectable(handle, 1);
I putted it into GamemodeInit...I am doing this first time about clickable textdraw.So I don`t know how to use them...But it`s still not working...
Reply
#9

Quote:
Originally Posted by Sanady
Посмотреть сообщение
I did what you guys says to me but nothing still not working Anyone can help me fast?? Need help fast!
Better use this :
pawn Код:
#define PRESSED(%0) \
    (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
pawn Код:
if (PRESSED( KEY_FIRE )) {
 // Your code
}

Quote:
Originally Posted by Sanady
Посмотреть сообщение
Код:
TextDrawSetSelectable(handle, 1);
I putted it into GamemodeInit...I am doing this first time about clickable textdraw.So I don`t know how to use them...But it`s still not working...
Does the mouse appear when pressing KEY_FIRE?

If not, then it's simply a problem in your TextDraw sizes.
Reply
#10

Quote:
Originally Posted by Eony
Посмотреть сообщение
Better use this :
pawn Код:
#define PRESSED(%0) \
    (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
pawn Код:
if (PRESSED( KEY_FIRE )) {
 // Your code
}



Does the mouse appear when pressing KEY_FIRE?
Still now working

Reply
#11

Does your code look like this?

Код:
Textdraw3 = TextDrawCreate(283.000000, 215.000000, "Survivors");
    TextDrawBackgroundColor(Textdraw3, 255);
    TextDrawFont(Textdraw3, 2);
    TextDrawLetterSize(Textdraw3, 0.330000, 1.100000);
    TextDrawColor(Textdraw3, -1);
    TextDrawSetOutline(Textdraw3, 0);
    TextDrawSetProportional(Textdraw3, 1);
    TextDrawSetShadow(Textdraw3, 1);
    TextDrawSetSelectable(Textdraw3, 1);
Reply
#12

Is the mouse appearing when you press KEY_FIRE? If not, try and make a command for the TextDrawSelect, and tell us if the mouse does appear.
Reply
#13

Quote:
Originally Posted by SaYrOn
Посмотреть сообщение
Does your code look like this?

Код:
Textdraw3 = TextDrawCreate(283.000000, 215.000000, "Survivors");
    TextDrawBackgroundColor(Textdraw3, 255);
    TextDrawFont(Textdraw3, 2);
    TextDrawLetterSize(Textdraw3, 0.330000, 1.100000);
    TextDrawColor(Textdraw3, -1);
    TextDrawSetOutline(Textdraw3, 0);
    TextDrawSetProportional(Textdraw3, 1);
    TextDrawSetShadow(Textdraw3, 1);
    TextDrawSetSelectable(Textdraw3, 1);
Yes

Quote:
Originally Posted by Eony
Посмотреть сообщение
Is the mouse appearing when you press KEY_FIRE? If not, try and make a command for the TextDrawSelect, and tell us if the mouse does appear.
Mouse is appearing but I can`t click on textdraw
I need help fast!!
Reply
#14

Here is screen how it`s looks like

Reply
#15

pawn Код:
TextDrawTextSize(playerid,Textdraw15[playerid], x, y);
Add this to each textdraw but remeber that it must be bigger x and y than the text Survivors (you can do this with box)
Reply
#16

I have the same problem but in mSelection. I click textdraws but nothing hapens after click, and when press ESC it doesnt hide.
Reply


Forum Jump:


Users browsing this thread: 4 Guest(s)