30.01.2013, 22:42
Can anyone help me make a local chat and then a command like /g for global chat?
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_OOC 0xE0FFFFAA
new realchat = 1; // at the top
forward OOCOff(color,const string[]); // put at top!
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5); // put at top!
public OOCOff(color,const string[]) // at the bottom of GM
{
foreach (Player, i)
{
if(!gOoc[i])
{
SendClientMessage(i, color, string);
}
}
}
// put this where are your other commands
if(strcmp(cmd, "/global", true) == 0 || strcmp(cmd, "/g", true) == 0)
{
if(IsPlayerConnected(playerid))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[128];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_WHITE, "Use: (/g)lobal [global chat]");
return 1;
}
format(string, sizeof(string), "(( %s: %s )) " , sendername, result);
OOCOff(COLOR_OOC,string);
}
return 1;
}
// this is for local chat
public OnPlayerText(playerid, text[])
{
new sendername[MAX_PLAYER_NAME];
if (realchat)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
if(!IsPlayerInAnyVehicle(playerid))
{
format(string, sizeof(string), "%s: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
return 0;
}
return 1;