24.01.2013, 17:45
Hello again! I need help with some SendClientMessage on OnPlayerConnect and OnPlayerSpawn.
I have it like this, when a player is connecting to my server ( OnPlayerConnect )
and like this, when a player spawns for the first time, ( OnPlayerSpawn )
The problem is that when a player dies, it says he's connected to the server again.. thats kinda obvious, cuz its although under OnPlayerSpawn. Anyways, how can I make it that it only says blah blah (connected ) when the player is actually connected, and not respawning? ..
Sincerely, Kudoz.
I have it like this, when a player is connecting to my server ( OnPlayerConnect )
Код:
.: ( Kudoz ) has Joined the server ( Joining ) :.
Код:
.: ( Kudoz ) has Connected to the server ( Connected ) :.
Sincerely, Kudoz.