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Hi there, I use glass panes for a custom map and then re-texture them. So far it's been perfectly fine until 0.3x RC2-2-2.
- Now when I smash a glass pane it will physically disappear but the visible texture remains.
-The textures are only applied to one side of the glass now aswell.
Object ID: 3851
Textures: 19325, "lsmall_shops", "lsmall_window01"
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Breakable glass probably won't work with material changing for this version. The backface culling problem on the window was fixed in 0.3x RC2-3.
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It's a bit annoying as it worked before 0.3x RC2-2-2.
Anyway thanks for fixing the backface culling issue.
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Sorry but is there nothing you can do to fix this bug? it never occurred before 0.3x R2-2-2 and it's pretty much ruined one of my main maps. I would prefer lighting issues over this any day.
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10.02.2013, 12:29
(
Последний раз редактировалось BloodyEric; 10.02.2013 в 18:37.
)
Any updates on this topic? I am using 0.3x R1-2 and destroyed glass remains visible but non-solid - which is pretty pretty awful.
Edit: I didnt even retexture it, it occurs on default glass objects.