[Map] SF NAVY STUNT
#1

this a stunt map that i have bin working on for about a day i would like to know what you think of it for my first stunt map and i know i need to add more to is but here are some pic's and code

pawn Код:
Removed Objects

RemoveBuildingForPlayer(playerid, 10821, -1505.2578, 715.2422, 64.0391, 0.25);
RemoveBuildingForPlayer(playerid, 10822, -1336.8125, 892.7578, 57.9141, 0.25);
RemoveBuildingForPlayer(playerid, 11250, -1505.2578, 715.2422, 64.0391, 0.25);
RemoveBuildingForPlayer(playerid, 11251, -1336.8125, 892.7578, 57.9141, 0.25);
RemoveBuildingForPlayer(playerid, 11379, -1615.7109, 598.7109, 37.6250, 0.25);
RemoveBuildingForPlayer(playerid, 11380, -1499.9609, 720.6875, 42.0547, 0.25);
RemoveBuildingForPlayer(playerid, 11381, -1349.3281, 879.4219, 43.0313, 0.25);
RemoveBuildingForPlayer(playerid, 1290, -1529.3438, 689.2422, 50.1484, 0.25);
RemoveBuildingForPlayer(playerid, 1290, -1463.7031, 758.2344, 51.7969, 0.25);
RemoveBuildingForPlayer(playerid, 1278, -1298.5781, 434.8906, 20.3750, 0.25);
RemoveBuildingForPlayer(playerid, 3794, -1404.8281, 499.8828, 10.7188, 0.25);
RemoveBuildingForPlayer(playerid, 3793, -1403.8984, 500.0859, 10.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3795, -1401.8359, 494.9063, 10.5469, 0.25);
RemoveBuildingForPlayer(playerid, 3792, -1401.0078, 494.6875, 10.7500, 0.25);
RemoveBuildingForPlayer(playerid, 3793, -1398.1797, 494.7734, 10.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3788, -1399.0625, 494.4453, 10.7188, 0.25);
RemoveBuildingForPlayer(playerid, 3798, -1399.7578, 497.2891, 10.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3796, -1398.1875, 502.7031, 10.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3798, -1400.2109, 499.7422, 10.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3792, -1401.2031, 502.2188, 11.6953, 0.25);
RemoveBuildingForPlayer(playerid, 3789, -1403.6172, 504.0938, 10.5469, 0.25);
RemoveBuildingForPlayer(playerid, 1290, -1397.7344, 827.5391, 52.7891, 0.25);
RemoveBuildingForPlayer(playerid, 3799, -1365.6016, 502.7891, 10.0938, 0.25);
RemoveBuildingForPlayer(playerid, 3800, -1364.1172, 504.8359, 10.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3798, -1362.5313, 505.7500, 10.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3791, -1289.9766, 494.7734, 10.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3796, -1335.9688, 499.9297, 10.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3787, -1329.4297, 499.6016, 10.7734, 0.25);
RemoveBuildingForPlayer(playerid, 3787, -1328.3906, 497.9375, 10.7734, 0.25);
RemoveBuildingForPlayer(playerid, 3791, -1334.2891, 497.6094, 10.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3791, -1333.0547, 496.0000, 10.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3798, -1328.6016, 496.0469, 10.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3795, -1294.1172, 499.3359, 10.5469, 0.25);
RemoveBuildingForPlayer(playerid, 3791, -1290.5000, 496.4375, 10.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3787, -1290.2656, 499.9609, 10.7734, 0.25);
RemoveBuildingForPlayer(playerid, 3787, -1290.3125, 497.9609, 10.7734, 0.25);
RemoveBuildingForPlayer(playerid, 3792, -1294.5938, 497.3750, 10.3359, 0.25);
RemoveBuildingForPlayer(playerid, 3799, -1342.6016, 502.8047, 10.0938, 0.25);
RemoveBuildingForPlayer(playerid, 3800, -1340.5547, 504.0938, 10.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3798, -1340.0859, 502.5469, 10.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3798, -1328.2891, 503.1016, 10.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3799, -1329.7891, 512.3984, 10.0938, 0.25);
RemoveBuildingForPlayer(playerid, 3798, -1328.4844, 509.4766, 10.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3787, -1300.6406, 504.0391, 10.7734, 0.25);
RemoveBuildingForPlayer(playerid, 3789, -1301.5859, 511.1094, 10.5469, 0.25);
RemoveBuildingForPlayer(playerid, 3792, -1301.5859, 511.9688, 10.7500, 0.25);
RemoveBuildingForPlayer(playerid, 3794, -1305.3359, 511.1953, 10.7188, 0.25);
RemoveBuildingForPlayer(playerid, 3793, -1305.2891, 512.1484, 10.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3800, -1298.2109, 503.1641, 10.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3798, -1297.7422, 501.6172, 10.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3788, -1294.0156, 509.2188, 10.7188, 0.25);
RemoveBuildingForPlayer(playerid, 3793, -1294.0156, 510.1563, 10.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3794, -1294.6172, 501.3281, 10.7188, 0.25);
RemoveBuildingForPlayer(playerid, 3798, -1293.2344, 512.4531, 10.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3795, -1290.3984, 503.4688, 10.5469, 0.25);
RemoveBuildingForPlayer(playerid, 3792, -1289.7031, 503.9922, 10.7500, 0.25);
RemoveBuildingForPlayer(playerid, 3793, -1294.3750, 503.1094, 10.4297, 0.25);
RemoveBuildingForPlayer(playerid, 11400, -1288.8281, 504.5391, 13.0078, 0.25);
RemoveBuildingForPlayer(playerid, 1290, -1331.1328, 897.4063, 51.8125, 0.25);
RemoveBuildingForPlayer(playerid, 10040, -1765.7422, 799.9453, 53.2266, 0.25);
RemoveBuildingForPlayer(playerid, 673, -1572.9219, 642.7188, 5.4141, 0.25);
RemoveBuildingForPlayer(playerid, 3875, -1551.3906, 667.1563, 13.5703, 0.25);

Objects

CreateObject(18450, -1286.39, 577.16, 12.65,   90.24, 0.00, 0.00);
CreateObject(18450, -1287.49, 561.70, 12.50,   90.24, 0.00, 180.00);
CreateObject(18450, -1286.99, 569.45, 19.34,   180.48, 0.00, 180.00);
CreateObject(18450, -1323.90, 569.84, 5.67,   0.00, 3.44, 0.00);
CreateObject(18450, -1312.15, 570.00, 5.13,   0.00, 6.88, 0.00);
CreateObject(18450, -1312.77, 570.74, 5.39,   0.00, 9.45, 0.00);
CreateObject(18450, -1351.81, 569.99, 12.10,   0.00, 12.89, 0.00);
CreateObject(18450, -1352.06, 570.58, 12.35,   0.00, 16.33, 0.00);
CreateObject(18450, -1445.85, 570.72, 24.18,   0.00, 0.00, 0.00);
CreateObject(9950, -1496.21, 527.10, 17.99,   0.00, 0.00, 180.00);
CreateObject(1655, -1492.47, 485.22, 23.59,   348.83, 0.00, 202.50);
CreateObject(1655, -1489.84, 478.24, 25.71,   0.00, 0.00, 202.50);
CreateObject(1655, -1462.36, 558.14, 7.05,   360.00, 0.00, 124.00);
CreateObject(1655, -1464.39, 533.40, 6.79,   357.00, 0.00, 56.00);
CreateObject(1655, -1467.16, 554.92, 10.30,   13.75, 0.00, 123.75);
CreateObject(1655, -1469.51, 536.86, 10.13,   13.75, 0.00, 56.25);
CreateObject(1655, -1471.25, 552.24, 15.92,   36.96, 0.00, 123.75);
CreateObject(1655, -1473.71, 539.65, 15.74,   36.96, 0.00, 56.25);
CreateObject(1655, -1472.94, 551.12, 21.98,   61.02, 0.00, 123.75);
CreateObject(1655, -1475.44, 540.87, 21.98,   61.02, 0.00, 56.25);
CreateObject(1655, -1472.46, 551.47, 28.57,   82.51, 0.00, 123.75);
CreateObject(1655, -1475.02, 540.63, 28.55,   82.51, 0.00, 56.25);
CreateObject(17310, -1323.63, 785.37, 6.09,   0.00, 161.57, 180.00);
CreateObject(17310, -1399.52, 788.89, 6.87,   1.00, 159.00, 0.00);
CreateObject(16118, -1357.47, 771.03, 4.79,   0.00, 0.00, 81.33);
CreateObject(16118, -1369.07, 801.44, 4.19,   0.00, 0.00, 265.70);
CreateObject(647, -1344.85, 776.26, 8.15,   0.00, 0.00, 0.00);
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CreateObject(1225, -1355.85, 777.01, 5.89,   0.00, 0.00, 0.00);
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CreateObject(1225, -1366.00, 783.58, 5.63,   0.00, 0.00, -0.06);
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CreateObject(1633, -1388.89, 822.64, 7.03,   0.00, 0.00, 270.00);
CreateObject(1633, -1163.95, 735.44, 6.98,   0.00, 0.00, 270.00);
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CreateObject(1633, -1157.89, 735.52, 6.93,   0.00, 0.00, 90.00);
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CreateObject(13666, -1160.79, 738.48, 8.45,   0.00, 0.00, 191.25);
CreateObject(17310, -1148.29, 497.12, 10.86,   0.00, 144.39, 259.44);
CreateObject(17310, -1155.31, 499.96, 10.83,   0.00, 144.39, 237.17);
CreateObject(17310, -1141.49, 497.17, 10.92,   0.00, 144.39, 281.70);
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CreateObject(17310, -1129.18, 505.05, 11.01,   0.00, 144.39, 326.25);
CreateObject(17310, -1123.03, 522.55, 11.06,   0.00, 144.39, 351.86);
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CreateObject(13603, -1200.90, 730.62, 15.47,   0.00, 328.20, 90.00);
CreateObject(13603, -1236.70, 696.00, 15.78,   0.00, 328.20, 180.00);
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CreateObject(1655, -1116.13, 638.58, 17.05,   48.99, 0.00, 236.25);
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CreateObject(18450, -1296.75, 756.96, 13.54,   0.00, 31.80, 0.94);
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CreateObject(3330, -1458.45, 751.73, 11.04,   356.86, 0.00, 314.92);
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CreateObject(5005, -1106.78, 562.89, 8.80,   0.00, 0.00, 270.41);
CreateObject(5005, -1107.90, 725.62, 8.80,   0.00, 0.00, 270.41);
CreateObject(1655, -1432.01, 743.53, 6.44,   350.55, 0.00, 82.60);
CreateObject(1655, -1412.05, 515.33, 11.22,   0.00, 0.00, 0.00);
CreateObject(3800, -1368.72, 496.36, 12.44,   0.00, 0.00, 0.00);
CreateObject(3799, -1372.07, 495.65, 10.09,   356.86, 0.00, 3.14);
CreateObject(3799, -1369.16, 495.65, 10.09,   356.86, 0.00, 3.14);
CreateObject(3800, -1371.66, 494.80, 12.44,   0.00, 0.00, 0.00);
CreateObject(1655, -1408.33, 515.32, 11.22,   0.00, 0.00, 0.00);
CreateObject(1655, -1564.70, 620.77, 42.76,   0.00, 0.00, 47.85);
CreateObject(3877, -1469.25, 504.92, 7.63,   0.00, 0.00, 270.21);
CreateObject(17310, -1361.07, 472.29, 7.04,   1.00, 155.00, 1.05);
CreateObject(17310, -1454.86, 497.80, 15.11,   0.00, 222.00, 0.00);
CreateObject(17310, -1454.89, 504.92, 15.11,   0.00, 222.00, 0.00);
CreateObject(17310, -1463.66, 504.86, 24.78,   0.00, 263.00, 0.00);
CreateObject(17310, -1463.65, 497.71, 24.78,   0.00, 263.00, 0.00);
CreateObject(17310, -1461.84, 497.64, 39.70,   0.00, 298.00, 0.00);
CreateObject(17310, -1461.84, 504.80, 39.70,   0.00, 298.00, 0.00);
CreateObject(17310, -1459.85, 504.80, 46.01,   0.00, 324.00, 0.00);
CreateObject(17310, -1459.88, 497.53, 46.01,   0.00, 324.00, 0.00);
CreateObject(981, -1469.13, 501.30, 6.80,   0.00, 0.00, 270.21);
CreateObject(3877, -1469.47, 511.28, 7.63,   0.00, 0.00, 270.21);
CreateObject(3877, -1469.55, 497.50, 7.63,   0.00, 0.00, 270.21);
CreateObject(3877, -1469.42, 491.37, 7.63,   0.00, 0.00, 270.21);
CreateObject(1655, -1569.12, 615.89, 42.76,   0.00, 0.00, 47.85);
CreateObject(18284, -1522.86, 538.72, 8.92,   0.00, 0.00, 0.00);
CreateObject(1655, -1420.74, 515.33, 11.22,   0.00, 0.00, 0.00);
CreateObject(1655, -1529.02, 577.58, 13.30,   13.00, 0.00, 240.00);
CreateObject(13604, -1190.05, 591.42, 7.29,   0.00, 0.00, 78.28);
CreateObject(19001, -1246.00, 536.55, 15.92,   0.00, 0.00, 0.00);
CreateObject(18781, -1281.43, 621.48, 16.54,   0.00, 0.00, 87.29);
CreateObject(18450, -1260.51, 756.91, 5.03,   0.00, 5.16, 0.93);
CreateObject(18450, -1233.74, 757.51, 45.69,   0.00, 0.00, 0.00);
CreateObject(18450, -1153.77, 757.49, 45.69,   0.00, 0.00, 0.00);
CreateObject(1655, -1324.44, 518.13, 11.22,   0.00, 0.00, 0.00);
CreateObject(1655, -1121.75, 761.17, 46.38,   0.00, 0.00, 269.40);
CreateObject(1655, -1121.83, 753.97, 46.38,   0.00, 0.00, 269.40);
CreateObject(1655, -1535.31, 581.11, 8.31,   13.00, 0.00, 240.00);
CreateObject(17310, -1125.24, 513.01, 11.06,   0.00, 144.39, 341.79);
CreateObject(18284, -1522.65, 500.25, 8.92,   0.00, 0.00, 0.00);
CreateObject(18284, -1522.90, 519.59, 8.92,   0.00, 0.00, 0.00);
CreateObject(818, -1348.14, 788.04, 10.23,   0.00, 0.00, 0.00);
CreateObject(821, -1344.28, 785.37, 8.44,   0.00, 0.00, 0.00);
CreateObject(647, -1345.09, 778.83, 8.15,   0.00, 0.00, 0.00);
CreateObject(800, -1352.31, 777.94, 9.92,   0.00, 0.00, 0.00);
CreateObject(818, -1354.87, 792.92, 10.23,   0.00, 0.00, 0.00);
CreateObject(821, -1351.09, 790.31, 8.44,   0.00, 0.00, 0.00);
CreateObject(647, -1351.98, 783.84, 8.15,   0.00, 0.00, 0.00);
CreateObject(800, -1359.28, 783.01, 9.92,   0.00, 0.00, 0.00);
CreateObject(818, -1367.51, 793.14, 10.23,   0.00, 0.00, 0.00);
CreateObject(821, -1363.86, 790.54, 8.44,   0.00, 0.00, 0.00);
CreateObject(647, -1364.88, 784.06, 8.15,   0.00, 0.00, 0.00);
CreateObject(800, -1372.31, 783.24, 9.92,   0.00, 0.00, 0.00);
CreateObject(818, -1360.32, 791.11, 10.23,   0.00, 0.00, 0.00);
CreateObject(821, -1356.58, 788.49, 8.44,   0.00, 0.00, 0.00);
CreateObject(647, -1357.50, 782.00, 8.15,   0.00, 0.00, 0.00);
CreateObject(800, -1364.84, 781.16, 9.92,   0.00, 0.00, 0.00);
CreateObject(818, -1374.24, 791.81, 10.23,   0.00, 0.00, 0.00);
CreateObject(821, -1370.67, 789.19, 8.44,   0.00, 0.00, 0.00);
CreateObject(647, -1371.75, 782.70, 8.15,   0.00, 0.00, 0.00);
CreateObject(800, -1379.26, 781.86, 9.92,   0.00, 0.00, 0.00);
CreateObject(818, -1381.50, 792.28, 10.23,   0.00, 0.00, 0.00);
CreateObject(821, -1377.99, 789.67, 8.44,   0.00, 0.00, 0.00);
CreateObject(647, -1379.15, 783.18, 8.15,   0.00, 0.00, 0.00);
CreateObject(800, -1386.73, 782.34, 9.92,   0.00, 0.00, 0.00);
CreateObject(818, -1348.12, 792.26, 10.23,   0.00, 0.00, 0.00);
CreateObject(821, -1344.17, 789.67, 8.44,   0.00, 0.00, 0.00);
CreateObject(647, -1344.88, 783.21, 8.15,   0.00, 0.00, 0.00);
CreateObject(800, -1352.01, 782.41, 9.92,   0.00, 0.00, 0.00);
CreateObject(818, -1342.10, 790.78, 10.23,   0.00, 0.00, 0.00);
CreateObject(821, -1338.09, 788.18, 8.44,   0.00, 0.00, 0.00);
CreateObject(647, -1338.74, 781.70, 8.15,   0.00, 0.00, 0.00);
CreateObject(800, -1345.79, 780.89, 9.92,   0.00, 0.00, 0.00);
CreateObject(818, -1340.68, 785.84, 10.23,   0.00, 0.00, 0.00);
CreateObject(821, -1336.65, 783.19, 8.44,   0.00, 0.00, 0.00);
CreateObject(647, -1337.28, 776.67, 8.15,   0.00, 0.00, 0.00);
CreateObject(800, -1344.32, 775.80, 9.92,   0.00, 0.00, 0.00);
CreateObject(1655, -1207.63, 652.41, 6.07,   348.83, 0.00, 348.75);
CreateObject(1655, -1398.75, 443.28, 30.12,   -360.00, -360.00, -360.00);
CreateObject(18800, -1530.79, 615.51, 31.54,   362.16, 0.00, 315.39);
CreateObject(17310, -1297.53, 592.45, 12.52,   0.00, 139.00, 0.00);
CreateObject(17310, -1302.16, 470.53, 7.04,   1.00, 155.00, 180.56);
__________________________________________________ ______________________________________________

MY WORK
SF NAVY STUNT!
Admin/VIP House V.4!
House Island!
Offices to Apartments!
GHouse!
Drift Map!
Roof House!
Reply
#2

Nice Map (:
Reply
#3

Nice map for stunt servers.
Reply
#4

Quite epic map,good for stunt servers.i should test this.
Reply
#5

Quote:
Originally Posted by DiReCt hIt
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Nice Map (:
Quote:
Originally Posted by Nick:D
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Nice map for stunt servers.
Quote:
Originally Posted by Famouz
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Quite epic map,good for stunt servers.i should test this.
Thanks for your comments
Reply
#6

nice
Reply
#7

Nice work might replace this map in the server
Reply
#8

already got the map on my server =P
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