[Include] [INC] Fallout's New Menu Styles. Updated: V4 (new functions)
#21

Quote:
Originally Posted by AppLeAppLeAppLe(AlExAlExAlEx)
would be nice to go with down and up arrow.
the up and down keys aren't detected (not when on foot)

Quote:
Originally Posted by Nubotron
It looks like yom/0rb's menus, but his are a lot better , but yours is not bad!
i thought i was the 1st one to make this >< (0rb didn't release it right?)
Reply
#22

Quote:
Originally Posted by °ғαιιοцт°
Quote:
Originally Posted by AppLeAppLeAppLe(AlExAlExAlEx)
would be nice to go with down and up arrow.
the up and down keys aren't detected (not when on foot)

Quote:
Originally Posted by Nubotron
It looks like yom/0rb's menus, but his are a lot better , but yours is not bad!
i thought i was the 1st one to make this >< (0rb didn't release it right?)
well i would definitly use this on my server but i can't tell everyone that joins "You know..i got custom menus you have to bind first your keys in options and then use the X key"...you feel me ?
Reply
#23

Quote:
Originally Posted by AppLeAppLeAppLe(AlExAlExAlEx)
Quote:
Originally Posted by °ғαιιοцт°
Quote:
Originally Posted by AppLeAppLeAppLe(AlExAlExAlEx)
would be nice to go with down and up arrow.
the up and down keys aren't detected (not when on foot)

Quote:
Originally Posted by Nubotron
It looks like yom/0rb's menus, but his are a lot better , but yours is not bad!
i thought i was the 1st one to make this >< (0rb didn't release it right?)
well i would definitly use this on my server but i can't tell everyone that joins "You know..i got custom menus you have to bind first your keys in options and then use the X key"...you feel me ?
yea that's a big problem maybe in a next version of sa-mp all keys can be detected
Reply
#24

wow...really good.....I luv ur filterscripts Fallout ..all ur scripts are perfect
Reply
#25

Looks very fancy with the colours and the styles, good work :+
Reply
#26

Yeah!! coool menu

but i cant chose anything why ?? i am stuck vhen i write /gun
Reply
#27

Quote:
Originally Posted by RemulisLTU
Yeah!! coool menu

but i cant chose anything why ?? i am stuck vhen i write /gun
just press the 'sprint' key?
Reply
#28

Brilliant, just brilliant. Excellent upgrade for our server. Thanks.

Reply
#29

i preesed all keys on my keyboard
Reply
#30

Atleast thats new
Reply
#31

http://www.cybertheater.com/wp-conte...0-keyboard.jpg


i got this one
is this one bad ??
Reply
#32

Quote:
Originally Posted by [LSD
Rac3r ]
Brilliant, just brilliant. Excellent upgrade for our server. Thanks.

<image>
thanks

Quote:
Originally Posted by Minister
Atleast thats new
what do you mean?

Quote:
Originally Posted by RemulisLTU
it's not about the keyboard.. it's probally something with your script
does there happens something when you press enter (or f) and shift (or space) ?
Reply
#33

Do you have any plans of optimising this code? If that's even possible.

I love the funky textdraws, really do improve the look of the menus and also lets you have longer menus, which is very cool.

But, even though it's very cool and fresh, there are a few problems, not bugs, just performance issues. The menus can be very slow, sometimes you need to press up a good few times for it to actual go up in the menu. Of course, it's a lag/internet problem.

This is the only reason I have removed it from our server. I like your code and it looks flawless, but for the menus to be all server side is too slow.
Reply
#34

Quote:
Originally Posted by [LSD
Rac3r ]
Do you have any plans of optimising this code? If that's even possible.

I love the funky textdraws, really do improve the look of the menus and also lets you have longer menus, which is very cool.

But, even though it's very cool and fresh, there are a few problems, not bugs, just performance issues. The menus can be very slow, sometimes you need to press up a good few times for it to actual go up in the menu. Of course, it's a lag/internet problem.

This is the only reason I have removed it from our server. I like your code and it looks flawless, but for the menus to be all server side is too slow.
didn't it help if you held the key down more?
Reply
#35

I love this, but I'm having one little issue. Is there a way to close the menu after you select somthing on it? I have it set for when you walk into a checkpoint it pops up on screen. Ctrl closes it, but if a player doesnt hit that he can walk around the entire map with it on screen. So if i have armour set as one of the items, he can keep giving himself it even if hes not in the checkpoint. So there a way to set it so the menu closes itself if hes too far from the CP?
Reply
#36

ohhh cool tanks


but the menu is under the chat how can i move it?

and when im trying to choose something from the menu it doesnt move how to fix that?
Reply
#37

Quote:
Originally Posted by nuriel8833
ohhh cool tanks


but the menu is under the chat how can i move it?

and when im trying to choose something from the menu it doesnt move how to fix that?
F_CreateMenu(title[], Float, Float:y, Float:boxlength);
X and Y changes the position of the menu (position on your screen)


Quote:

and when im trying to choose something from the menu it doesnt move how to fix that?

it should work, just use the arrow keys (up and down) to choose a menuitem
and press shift to select one
Reply
#38

Im pressing Space and it leaves the menu.
but the up and down doesnt work
Reply
#39

Quote:
Originally Posted by nuriel8833
Im pressing Space and it leaves the menu.
but the up and down doesnt work
do you use the arrow keys?
Reply
#40

Quote:
Originally Posted by °ғαιιοцт°
Quote:
Originally Posted by nuriel8833
Im pressing Space and it leaves the menu.
but the up and down doesnt work
do you use the arrow keys?
yap up&down doesnt work and also shift doesnt work
Reply


Forum Jump:


Users browsing this thread: 5 Guest(s)