[Map] All Saints (Good For RP / First Map)
#1

Hello,
I wanted to show you my first map.
Here is some pictures:




pawn Код:
CreateDynamicObject(4206, 1593.93, -1731.13, 12.41,   0.00, 0.00, 0.00);
    CreateDynamicObject(4206, 1608.55, -1733.01, 12.41,   0.00, 0.00, 0.00);
    CreateDynamicObject(970, 1185.81, -1340.02, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1185.81, -1335.92, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1185.82, -1331.83, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1185.68, -1315.59, 13.07,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1185.68, -1311.47, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1185.68, -1307.37, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1293.37, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1297.47, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1301.61, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1293.37, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1305.73, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1309.80, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1313.95, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1334.49, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1338.61, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1342.73, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1346.85, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1350.97, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1355.05, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1359.11, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1363.21, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1367.31, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1371.37, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1375.53, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1379.55, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(970, 1190.36, -1383.29, 13.09,   0.00, 0.00, 90.00);
    CreateDynamicObject(982, 1211.24, -1372.34, 13.09,   0.00, 0.00, 0.00);
    CreateDynamicObject(982, 1211.24, -1346.76, 13.09,   0.00, 0.00, 0.00);
    CreateDynamicObject(982, 1211.24, -1321.16, 13.09,   0.00, 0.00, 0.00);
    CreateDynamicObject(982, 1211.24, -1303.46, 13.09,   0.00, 0.00, 0.00);
    CreateDynamicObject(1597, 1200.86, -1380.98, 14.87,   0.00, 0.00, 0.00);
    CreateDynamicObject(1597, 1200.86, -1360.98, 14.87,   0.00, 0.00, 0.00);
    CreateDynamicObject(1597, 1200.86, -1340.98, 14.87,   0.00, 0.00, 0.00);
    CreateDynamicObject(1597, 1200.86, -1320.98, 14.87,   0.00, 0.00, 0.00);
    CreateDynamicObject(1597, 1200.86, -1300.98, 14.87,   0.00, 0.00, 0.00);
pawn Код:
CreateObject(4206,1593.9300000,-1731.1300000,12.4100000,0.0000000,0.0000000,0.0000000); //
CreateObject(4206,1608.5500000,-1733.0100000,12.4100000,0.0000000,0.0000000,0.0000000); //
CreateObject(970,1185.8100000,-1340.0200000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1185.8100000,-1335.9200000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1185.8200000,-1331.8300000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1185.6800000,-1315.5900000,13.0700000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1185.6800000,-1311.4700000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1185.6800000,-1307.3700000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1293.3700000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1297.4700000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1301.6100000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1293.3700000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1305.7300000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1309.8000000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1313.9500000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1334.4900000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1338.6100000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1342.7300000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1346.8500000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1350.9700000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1355.0500000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1359.1100000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1363.2100000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1367.3100000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1371.3700000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1375.5300000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1379.5500000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(970,1190.3600000,-1383.2900000,13.0900000,0.0000000,0.0000000,90.0000000); //
CreateObject(982,1211.2400000,-1372.3400000,13.0900000,0.0000000,0.0000000,0.0000000); //
CreateObject(982,1211.2400000,-1346.7600000,13.0900000,0.0000000,0.0000000,0.0000000); //
CreateObject(982,1211.2400000,-1321.1600000,13.0900000,0.0000000,0.0000000,0.0000000); //
CreateObject(982,1211.2400000,-1303.4600000,13.0900000,0.0000000,0.0000000,0.0000000); //
CreateObject(1597,1200.8600000,-1380.9800000,14.8700000,0.0000000,0.0000000,0.0000000); //
CreateObject(1597,1200.8600000,-1360.9800000,14.8700000,0.0000000,0.0000000,0.0000000); //
CreateObject(1597,1200.8600000,-1340.9800000,14.8700000,0.0000000,0.0000000,0.0000000); //
CreateObject(1597,1200.8600000,-1320.9800000,14.8700000,0.0000000,0.0000000,0.0000000); //
CreateObject(1597,1200.8600000,-1300.9800000,14.8700000,0.0000000,0.0000000,0.0000000); //
Enjoy, hope you like it.
Please rep me i need 5 rep's atleast..
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#2

Screenshots D:
?
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#3

http://imgur.com/a/Oz3p5
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#4

I don't really like the trees in the road, but the rest is nice
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#5

You can delete it if you want. The last 4 object's is the tree.
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#6

It looks ok, but very basic, try to add to it
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#7

This is my first map so... :P
I just wanted to share with you guys.
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