[FilterScript] Speedometer with carname, engine and doors status
#1

I lost the script, if someone has it, please post a link in this thread.
Thanks in advance!
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#2

Nice Release
much better you use OnPlayerStateChange to avoid "textdraw hiding bug"
pawn Code:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
    {
        //Show Textdraw Here
    }
   
    if(newstate == PLAYER_STATE_ONFOOT)
    {
        //Hide Textdraw here
    }
    return 1;
}
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#3

Post a screenshot of the full screen, not just the speedometer. Then, I'll give you my suggestion.
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#4

Quote:
Originally Posted by DiGiTaL_AnGeL
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Post a screenshot of the full screen, not just the speedometer. Then, I'll give you my suggestion.
Done
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#5

Good. But can you make another one with only speed an vehicle name. ?
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#6

in your screenie it says: Doors: Unocked, should be Unlocked, but nice speedo, gonna use this in my server, was looking for something like this for a long time already

also nice numberplate you got there xD 2F2F, 2 Fast 2 Furious love those movies
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#7

Quote:
Originally Posted by GTAMonster
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Good. But can you make another one with only speed an vehicle name. ?
Ofcourse I can!
Quote:
Originally Posted by niels44
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in your screenie it says: Doors: Unocked, should be Unlocked, but nice speedo, gonna use this in my server, was looking for something like this for a long time already

also nice numberplate you got there xD 2F2F, 2 Fast 2 Furious love those movies
Thanks my server name is 2F2F and it's related with the movie thats why
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#8

eehm id love to see your server, but its offline, retrieving info
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#9

Nice script you have there. I like it and will use it on my server. +rep
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#10

i found a small bugg, already fixed it, but anyways here is the fix:

i added it to my server, but when i went into my car and drove, the Speed: speedamount was like going on off on off very fast after reach other, like it was flackering, anyways the problem was in the onplayerupdate:
pawn Code:
TextDrawShowForPlayer(playerid, Speed);
TextDrawSetString(Speed, speed_string);
search for that in the onplayerupdate, change it to this and it will be fixed:
pawn Code:
TextDrawSetString(Speed, speed_string);
        TextDrawShowForPlayer(playerid, Speed);
yes i just switched them, the setstring above the show, but it does fixes it, also, when i spawn a car with my /car command, it says it is locked, while it aint... pls fix that , im gonna try it myself now, but still for others fix it pls, ty
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#11

Fajny licznik
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#12

link ?
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#13

The link?
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#14

Best speedo... I were searching it for 2 years... AND THERES NO LINK?!
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