11.01.2013, 22:12
Okay so I have a command where the police factions on my server can create separate divisions using a command. The command compiles fine and all but when they use the command it crashes the server.
pawn Код:
CMD:setdivision(playerid, params[])
{
new playerb, division, string[128];
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(!IsACop(playerid) || !PlayerInfo[playerid][pFacLeader]) return SendClientMessage(playerid, COLOR_GREY, "You are not an LSPD faction leader.");
if(sscanf(params, "ui", playerb, division))
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: setdivision [playerid] [division]");
format(string, sizeof(string), "DIVISIONS: 1) %s | 2) %s | 3) %s | 4) %s", FacInfo[1][fDiv1], FacInfo[1][fDiv2], FacInfo[1][fDiv3], FacInfo[1][fDiv4]);
SendClientMessage(playerid, COLOR_GREY, string);
return 1;
}
if(!IsPlayerLoggedIn(playerb)) return SendClientMessage(playerid, COLOR_GREY, "Invalid player id.");
if(PlayerInfo[playerb][pFac] != PlayerInfo[playerid][pFac]) return SendClientMessage(playerid, COLOR_GREY, "Player is not in your faction.");
if(division < 0 || division > 4) return SendClientMessage(playerid, COLOR_GREY, "Divisions are between 1 and 4.");
if(PlayerInfo[playerb][pFacDiv] == division) return SendClientMessage(playerid, COLOR_GREY, "Player is already in a division.");
PlayerInfo[playerb][pFacDiv] = division;
PlayerInfo[playerb][pFacDivLeader] = division;
format(string, sizeof(string), "You have assigned %s to lead the %s division.", RPN(playerb), RPFDN(playerb));
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "%s has assigned you to lead the %s division.", RPN(playerid), RPFDN(playerb));
SendClientMessage(playerb, COLOR_LIGHTBLUE, string);
return 1;
}