11.01.2013, 06:50
hello everyone i have this under onplayerspawn
:
login dialogs:
but i have done must login but the dialog dosent shows on spawn
and the response
:
login dialogs:
Код:
if(ServerInfo[MustLogin] == 1 && PlayerInfo[playerid][Registered] == 1 && PlayerInfo[playerid][LoggedIn] == 0)
{
GameTextForPlayer(playerid,"~r~Before you can play, you must login!",4000,3);
new paramsl[128];
ShowPlayerDialog(playerid, DIALOGID0+2, DIALOG_STYLE_INPUT,"Login Password", paramsl, "OK", "Cancel"); //Broken
SetTimerEx("DelayKillPlayer", 2500,0,"d",playerid);
return 1;
}
and the response
Код:
if(dialogid == DIALOGID0+2)
{
if(response)
{
cmd_login(playerid,inputtext);
if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: You are already logged in.");
if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: Account doesn't exist, please use '/register [password]'.");
if (udb_CheckLogin(PlayerName2(playerid),inputtext))
{
new file[256], tmp3[100], lname[MAX_PLAYER_NAME];
GetPlayerName(playerid,lname,sizeof(lname));
format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(lname));
GetPlayerIp(playerid,tmp3,100);
dini_Set(file,"ip",tmp3);
LoginPlayer(playerid);
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
if(PlayerInfo[playerid][Level] > 0) {
format(string,sizeof(string),"ACCOUNT: Successfully Logged In. (Level %d)", PlayerInfo[playerid][Level] );
return SendClientMessage(playerid,green,string);
} else return SendClientMessage(playerid,green,"ACCOUNT: Successfully Logged In");
}
return ShowPlayerDialog(playerid, DIALOGID0+2, DIALOG_STYLE_INPUT,"Password", "WRONG Password, Try Again", "OK", "Cancel");
}
return 1;
}

