Vehicles in TextDrawSetPreviewModel has colour of the sky
#1

I recently checked the vspawner script provided in 0.3x server pack to enjoy the new feature, and I find that many of the vehicles in the menu don't have a random colour as the official release's picture did. They follow the colour of the sky.

As I can't find any settings to change their colour, I think it is a bug.
My OS is Windows 7 64-bit.
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#2

I have no mods installed, except some custom objects added in custom.img.
Instead of a dirty installation, I guess it is more like a hardware issue.
Several days ago, after installing Visual C++ 2012 and its components, I have had TDR problem since the next day.

My display card is GTX 570 and uses driver version of 306.97, because the latest one gives too much TDR errors. I decided to reinstall the whole OS some days later.
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#3

This should be resolved in the 0.3x RC1-2 client. Thanks for reporting the problem.
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#4

It doesn't work. They are still the same.
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#5

Could you also try updating your drivers to the latest ones? Just to confirm if this isn't caused by a specific version of the drivers.
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#6

Hi, i got the same problem with my script. But when i added to code functions TextDrawBackgroundColor and TextDrawColor it's worked. My OS is Win7 64 too.
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#7

Quote:
Originally Posted by dugi
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Could you also try updating your drivers to the latest ones? Just to confirm if this isn't caused by a specific version of the drivers.
I've updated to 310.90 and I still have the problem.
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#8

Just to be sure - have you tried changing the font-, background- and/or boxcolor of the previews?
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#9

What about using this function,
Код:
PlayerTextDrawSetPreviewVehCol(playerid, PlayerText:text, color1, color2);
?
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#10

The vehicles can be seen in /ospawner also (ospawner.pwn FS).

My suggestion would be:
Edit the ospawner.pwn script, scroll to the bottom.
Find line:
pawn Код:
SetPVarInt(playerid, "ospawner_page", 905);
Change it to:
pawn Код:
SetPVarInt(playerid, "ospawner_page", 1);
Load the ospawner FS. Run the /ospawner command. Scroll forward to the vehicles.

And just to confirm, everyone with this problem is using nVidia 64bit drivers on Windows 7?
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